Capcom doesn't what NintenDOES.

the_randomizer

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"who's megaman?"
RIPIP Mega Man
1987 - 2014
GGAfwLY.png


Not to be picky about that tombstone, but isn't "RIP in peace" kind of redundant? Shouldn't it read "Rest in Peace"? :P
 
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pokemoner2500

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What's BN?
RE has never been FPS as far as I know.
They have all been Third Person Shooters, or as some people call it "Over the Shoulder"
The first 3 (and CV) had something called fixed camera, from 4 and up it was TPS.

I think you are referring to something like what they did with Lost In Nightmares for RE5.
In there you had an option to either play with a Fixed Camera perspective similar to that of the RE Remake, or the normal camera used in the game.
I meant over the shoulder, and BN is Megaman Battle Network!
 

ShadowOne333

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Not to be picky about that tombstone, but isn't "RIP in peace" kind of redundant? Shouldn't it read "Rest in Peace"? :P
LOL redundant much
RIP in peace?
Rest in Peace... In peace?
Oh ok, they REALLY want him to rest in peace, got it. XD

You guys don't know MEGAMAN!?
Shame on you!!!

http://www.megaman.cc/
Megaman is a company that produces (led) light... :P

wait wut? Megaman, and (dr.) Light?.... dafuq?
Hope Capcom doesn't see this or there will be copyright shit involved ASAP.
 
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the_randomizer

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LOL redundant much
RIP in peace?
Rest in Peace... In peace?
Oh ok, they REALLY want him to rest in peace, got it. XD


Hope Capcom doesn't see this or there will be copyright shit involved ASAP.


Yeah, it's redundant lol :D Implying that that actually bother to do anything about their now-dead IP :P
 

aofelix

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[citation needed]



Nintendo has made lazy remakes instead of Capcom.

PRAISE BE TO NINTENDO.

I'd rather have brand new games than "remakes" that are about the quality of updated ports.




Calling Nintendo's Zelda remakes lazy are pretty out of order IMO. They're some of the best remakes every done with new control schemes, textures and reasonable adjustments. Much better than some companies who update the resolution, a few textures and maybe if they can be bothered, up the FPS.

Just looking at WW HD and how much effort was put into it is downright amazing for a remake.

I'm usually anti-remakes and pro-new IPs like you.. but I think Nintendo deserve credit for them.
 
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Remaking RE1, which they'd done several years ago, and still have all the assets to isn't super simple, but its rerendering and then other touches.

For RE2 and 3, they're basically starting from scratch, they can't reuse the old code for a full HD remake, they can't reuse the old backgrounds because now looking back even if they were HD they'd still be a bit bare bones compared to todays pre-render detail levels, so even a straight port in Hd would require editing. So all that would take a year or 2, then theres all the staff, redoing all the music, re-recording all the voices (probably in at least 2 languages), it'd get expensive real quick.

Finally it'd have to sell a few hundred thousand to make back what they put into it, and chances are it wouldn't sell that, a few thousand easily, maybe even as high as 100k, but I don't imagine much more than that, not without a lot of advertising, which then costs evenmore money.

nintendo remakes, they touched up controls and fixed some bugs, but texture wise its mostly just good upscales, and so it doesn't look amazing, the Majoras mask changes for models are awesome looking, but textures still look grainy as ever.
WW lends itself well to rescaling due to its size, even running the original in Dolphin at Hd resolutions it looks amazing, not as good as the remake, but quite close texture wise. They put a lot of work into it, but like almost all HD remakes, its not that much compared to what the consumer really wants.
 

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I'm not myself a fan of reamakes... ok ... pokemon ORAS was the best poke remake ever made,this time they really cared about the original work even making reference to the GBA lol wind waker HD is incredibly beautfull ! (even I played only a bit xD) butI can compare oot 3D with pokemon FRLF : just adapted the old game to the actuall visual, not much inproves , diferently of what are going on majora's 3D! so well I like then but I think better stuff coud come.. I will talk more soon ...
but come on! remakes fans are a PAIN ! come on .. when thre was no pokemon remake everybody was very content with only new games... bw]uw then ! Look remake of the RED ad Green original pokemon! ( westerns don't even know that western red and blue are made on the japanese blue heh) awesome! Now we want GS remakes!
come on nintendo give us GS remakes!
hey! we want GS remakes!
ok there are plent hacking tools, we will make it, but please give us the GS remake
It's DS alreday! nintendo were's our GS remake?
[HGSS lauched] OH FINALLY! Now do RS ones!
[bw comes out] nice! our RS remakes are soon!
[BW2 comes..] waaaaat ? nno RS remake? why???
*seens a stupid thing* HOEEN CONFIREMED!!!!!11111

ok I think you can understand what I meant ... the same goes with zelda now! no one wanted a zelda remake until the oot 3DS come ! no one wanted a TP HD before WWHD comes! it's an stupid pedictable cicle! Majora's have the same engine of oot, so if they remake this engine for 3DS , it's sure thwy would do a majora's 3D! and later they confirmed that theproject started a bit after oot 3Ds come sout! but the fan are stupidly anooying whis that!

but they want the predictable things, not new things! I mean ... original WW is very playable, why they don't do a new adventure in termina instead?
The same goes with pokemon: a new adventure in the older games regions would be much nicer! but looks like the people don't want to thing , want only what already made ! I Agree is nice replaying a game with nice graphics but why don't make an alttp in the OOt style? It would be nicer! the game youalready played but in a totally new perspective!
But no .. fancy graphics!same gameplay, no much improves are enough
 

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For those that want some more information about the so called "Remastered" version of Resident Evil Remake:


Notice how even Hirabayashi says that THEY DID NOT CHANGE THE POLIGON COUNT FOR THE CHARACTER MODELS.
All they fucking did was retexture the whole thing and zoom/crop the 4:3 image so that you can view it in a proper 16:9 without stretching the image.

And you call Nintendo's remakes LAZY?
Bitch please, THAT is lazy!
At least Nintendo went ahead and did remade the poligon count for the models, heck they even redid some areas from scratch (like the ones with prerendered backgrounds in OoT).
 

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but mu Hyrule Warriors Waifus

But they did make a remake for Wii U or nobody likes Wind Waker HD now??
the think is that they had a warm reception mainly because only extreme fanatics bought the bundle and 5 of the 10 people that had a Wii U back then bought it.
and I also think that they decided to release Majora's Mask on 3DS because half the work was already done, they had a working engine and assets to boot.

Now if they have plans of a Twilight Princess Wii U remake, take all of my rupees. if they do it for 3DS, take only 1 rupee.



Castlerockeroid. I prefer Rockman.
That would work very well, but maybe too similar to Metroid(you know, shooting things instead of slashing/whipping), they could add the twist of the weapon rock/paper/scissors to make it different and refresh the metroidvania formula a little.

Wind Waker is really the only HD remake Nintendo's ever done besides New Super Mario Bros. U and the upgraded Mario Kart 7 to Mario Kart 8.

Nintendo's money maker is the 3DS and for that their remakes are all in SD without the need to put too much effort into it while fans/customers will take it as it's some masterpiece.
 

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For those that want some more information about the so called "Remastered" version of Resident Evil Remake:


Notice how even Hirabayashi says that THEY DID NOT CHANGE THE POLIGON COUNT FOR THE CHARACTER MODELS.
All they fucking did was retexture the whole thing and zoom/crop the 4:3 image so that you can view it in a proper 16:9 without stretching the image.

And you call Nintendo's remakes LAZY?
Bitch please, THAT is lazy!
At least Nintendo went ahead and did remade the poligon count for the models, heck they even redid some areas from scratch (like the ones with prerendered backgrounds in OoT).

Also many times Nintendo adds orginal extra content to there remakes which is pretty cool
 
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For those that want some more information about the so called "Remastered" version of Resident Evil Remake:


Notice how even Hirabayashi says that THEY DID NOT CHANGE THE POLIGON COUNT FOR THE CHARACTER MODELS.
All they fucking did was retexture the whole thing and zoom/crop the 4:3 image so that you can view it in a proper 16:9 without stretching the image.

And you call Nintendo's remakes LAZY?
Bitch please, THAT is lazy!
At least Nintendo went ahead and did remade the poligon count for the models, heck they even redid some areas from scratch (like the ones with prerendered backgrounds in OoT).


Is that a surprise? Almost EVERY HD remake (barring the Nintendo ones it seems) does that. The MGS HD collection is nothing but upscaled textures, the Silent Hill one is the same (though they did touch up a few areas, and completely change the Diner which was nice), The ICO and SotC ones are, well to be perfectly honest those games look basically the same, their textures didn't upscale very well in general.

Even The Last of US remaster on PS4 uses the same polycounts it seems, the textures are mostly the same too, the changes are more to the effects and the framerate, though to be fair that was released not long after, and it did already look great, so its not like a change was really required for most things.

The FFX remasters use the same textures for everything except the main characters, where the heads were remodelled (sadly its very apparent in some scenes...), I don't even know if the pre-rendered areas of FFX were rerendered or not though, I played it on Vita so I can't say how good/bad those looked on PS3.
 
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RodrigoDavy

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I think the main problem is that when Capcom has a good idea for a game, they keep the same formula as long as they can until sales drop significantly.... Then they either stop making games from the series or when they do change the formula, they change it so drastically that you don't even recognize the game anymore.

The worst Capcom example of using the same formula is Mega Man, every Mega Man game considered good are basically the same thing, they just change level design and powers. Hell, Mega Man X8 for the ps2 plays the same as Mega Man X for the snes. And when Mega Man was at its peak, they made one game per year... So they don't change the formula, they saturate the market with Mega Man games and they expected the series to sell forever?

With Resident Evil they were doing the same thing, but they changed it so much in 4 that it lost its essence... Capcom is great at making fresh new innovative games, but they are not always good at keeping a series profitable through the years. Well, they do have Ace Attorney which they've been doing a pretty good job maintaining, and they did some experimenting with the formula with Ace Attorney: Investigations and Dual Destinies. I hope they keep this one going :P
 
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RevPokemon

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I think the main problem is that when Capcom has a good idea for a game, they keep the same formula as long as they can until sales drop significantly.... Then they either stop making games from the series or when they do change the formula, they change it so drastically that you don't even recognize the game anymore.

The worst Capcom example of using the same formula is Mega Man, every Mega Man game considered good are basically the same thing, they just change level design and powers. Hell, Mega Man X8 for the ps2 plays the same as Mega Man X for the snes. And when Mega Man was at its peak, they made one game per year... So they don't change the formula, they saturate the market with Mega Man games and they expected the series to sell forever?

With Resident Evil they were doing the same thing, but they changed it so much in 4 that it lost its essence... Capcom is great at making fresh new innovative games, but they are not always good at keeping a series profitable through the years. Well, they do have Ace Attorney which they've been doing a pretty good job maintaining, and they did some experimenting with the formula with Ace Attorney: Investigations and Dual Destinies. I hope they keep this one going :P
The megaman part makes me think of how Nintendo is doing new super Mario bros
 
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ShadowOne333

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The megaman part makes me think of how Nintendo is doing new super Mario bros
Capcom could very well do the same thing for Megaman.
Keep it as a 2.5D game in very same style and it will sell.
In the meantime, we have to see how well Mighty No. 9 does in terms of sales to realize how much fans want Megaman to return.
 

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Capcom could very well do the same thing for Megaman.
Keep it as a 2.5D game in very same style and it will sell.
In the meantime, we have to see how well Mighty No. 9 does in terms of sales to realize how much fans want Megaman to return.
Well one issue I highly doubt no 9 will do very well with the general population as I see it more for indie fans and megaman fans or pretty much the same people games like shovel knight appeals to
 

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I think the main problem is that when Capcom has a good idea for a game, they keep the same formula as long as they can until sales drop significantly.... Then they either stop making games from the series or when they do change the formula, they change it so drastically that you don't even recognize the game anymore.

The worst Capcom example of using the same formula is Mega Man, every Mega Man game considered good are basically the same thing, they just change level design and powers. Hell, Mega Man X8 for the ps2 plays the same as Mega Man X for the snes. And when Mega Man was at its peak, they made one game per year... So they don't change the formula, they saturate the market with Mega Man games and they expected the series to sell forever?

With Resident Evil they were doing the same thing, but they changed it so much in 4 that it lost its essence... Capcom is great at making fresh new innovative games, but they are not always good at keeping a series profitable through the years. Well, they do have Ace Attorney which they've been doing a pretty good job maintaining, and they did some experimenting with the formula with Ace Attorney: Investigations and Dual Destinies. I hope they keep this one going :P

Capcom should just release all Mega Man games remastered in HD (or filtered to have an HD-look) in one disc for PS4, Wii U, XO and PC so this way they'd finally get the fans to shut up and play all the same games again (but in HD).

And as you've said it, a new Mega Man game wouldn't be much of a difference from the older ones.
 
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ShadowOne333

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Well one issue I highly doubt no 9 will do very well with the general population as I see it more for indie fans and megaman fans or pretty much the same people games like shovel knight appeals to
Well you gotta take into consideration that it did surpass the Kickstarter goal... Twice.
Hence why we are having ports of it for almost every console on Earth right now, even toasters.
 
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