Hacking Cannot load from SD Channel

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kylehaas

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All of a sudden my Wii won't let me load my games from the SD Channel.
I don't understand, because these are all games that I actually paid for!
I'm using a 8GB SDHC card and it used to work fine! It just won't work now.
I haven't even updated anything recently... Does anyone know a quick fix to this problem?
If there is no quick fix, is there any sort of loader program that will load the SD channels anyway?
I don't understand why the Wii suddenly can't load my channels. It says that I can move them back to the Wii's NAND drive,
but I don't feel like deleting all my stuff to make room for the other channels...

If worst comes to worst, and I have no choice to delete them all, is there a .wad loader or something I can use?
I normally use WiiFlow, but it cannot read the SD Channels.
 
kylehaas said:
All of a sudden my Wii won't let me load my games from the SD Channel.
I don't understand, because these are all games that I actually paid for!
I'm using a 8GB SDHC card and it used to work fine! It just won't work now.
I haven't even updated anything recently... Does anyone know a quick fix to this problem?
If there is no quick fix, is there any sort of loader program that will load the SD channels anyway?
I don't understand why the Wii suddenly can't load my channels. It says that I can move them back to the Wii's NAND drive,
but I don't feel like deleting all my stuff to make room for the other channels...

If worst comes to worst, and I have no choice to delete them all, is there a .wad loader or something I can use?
I normally use WiiFlow, but it cannot read the SD Channels.
That's probably the problem. When you run a channel from the SD menu, it temporarily copies it to your NAND first. If you don't have enough space on your NAND, it can't run.
 
Interesting. I hadn't considered that... Let me see what happens if I move some more things to the SD Card to make room...
 
Yeah, I thought you knew that. It's basically a batch operation of copy and launch.
I find it only useful for game demos from the Shop.

EDIT: And if you didn't know, launching a second channel from SD will overwrite the 1st one's temporary data in the NAND.
 
Oh, wow. I feel like a total moron now.
Well, thanks, it all works as it should now.
I'm really glad this didn't take hours of work. =D
 

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