Bullet-hell FPS ‘Luna Abyss’ announced

luna abyss.JPG

Development studio Bonsai Collective have announced their new project: Luna Abyss. This bullet-hell FPS is set on an alien megastructure tasking players to survive as their AI prison sentry companion Aylin surveils their every move.



With an arsenal of weapons and advanced mobility and traversal mechanics, this bullet-hell FPS will send players into the depths of an unnatural space beneath a fallen colony to face the secrets, horrors, and revelations of the Abyss. It’s an adventure that tells the story of a convict sentenced to explore a derelict megastructure deep beneath the surface of an alien moon.

Is Aylin as invested in your survival as she claims? Should you trust her words? Players will have to fathom where her loyalties lie as they delve deep to uncover the secrets of the derelict megastructure.

On your journey through the bowels of the mysterious Luna, you will be challenged by the alien terrain, twisted cosmic horrors inhabiting it, and the disturbing revelations nestling in its depth. Overcoming them will involve split-second decision-making using a combination of traversal abilities and an arsenal of weapons.

Luna Abyss is currently in development for PC and consoles.

:arrow: SOURCE: GBAtemp Inbox
 
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HalfScoper

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*yawn* yet another bullet-hell FPS, haven't seen enough of those lately? Where are the good and individual ideas that aren't just recycling what has been there before :/
 

ChiefReginod

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*yawn* yet another bullet-hell FPS, haven't seen enough of those lately? Where are the good and individual ideas that aren't just recycling what has been there before :/
Doom could have easily inspired both the standard FPS and bullet-hell FPS genres, since it was kind of both, but for whatever reasons we only got one until 20+ years later. I'm okay with the recent spate since there really should have been more in that time.
 

HalfScoper

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Doom could have easily inspired both the standard FPS and bullet-hell FPS genres, since it was kind of both, but for whatever reasons we only got one until 20+ years later. I'm okay with the recent spate since there really should have been more in that time.
This is a fair and valid opinion I can get behind aswell, taking the circumstances into consideration. I just generally believe that we currently live in a time of pure reboots and remakes, both movie and game-wise, I myself wanted to be born in the 80s, to see and feel the electronic upcoming and all those "new" ideas for the first time :)
 
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sandwichwater

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*yawn* yet another bullet-hell FPS, haven't seen enough of those lately? Where are the good and individual ideas that aren't just recycling what has been there before :/
as someone who hasnt seen bullet hell and fps genres mixed together before , this looks pretty cool , reminds me of destiny in a way . though i will agree with you , these days gaming is pretty bland , not many fresh ideas or concepts coming out , mostly big name companies making a 5th remaster of a 2010 game or whatever
 
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64bitmodels

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those visuals look amazing... i wish bullet hell FPS had more in the way of unique projectiles than just orbs, though
 

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