ROM Hack Brothers in Arms DS

  • Thread starter Thread starter CatScam
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God damn thats a looker, every new image these guys give us impress me even more! Look at the draw distance! Finally a developer that has actually bothered to get the most from the DS.

This wont suck, this game cant suck it will dazzle in the palm of our hands when it is released. Have faith people will it on!

*Preys for good controls and good frame rate*
 
wow! looks impressive given the DS hardware limitations, now lets hope they make a decent control system and don't forget that you need the frames to change to see stuff move..........MOH on GBA anyone......
 
WOW! I cant wait to buy this! (thats right, BUY!) It looks pretty much worth every penny. Wonder if this will have WFC support
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I have to say, sure the graphics look a lil' crud... but they're one of the best graphics a DS game has to offer at the moment.
 
I hate how garbled everything looks in 3D, too bad the DS will never be able to support AA, and even if it could the resolution is the problem. Looks good though, I hope they release some videos (have they?).

It's because the ds uses Nearest neighbor interpolation to map the textures. Bilinear interpolation or Trilinear interpolation are the norm and give nicer results. Anistrophic is the best but needs modern hardware
 
QUOTE(Sonic_Crash [NL said:
@ May 9 2007, 08:01 AM)]ign: 8 june, 2007 for europe.
   usa release is summer 2007.

They don't say anything about online multiplayer, just multi-card multiplayer.Â
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I don't think its gonna be online. Friendcodes just doesn't do a game like this any justice
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QUOTE(Sonic_Crash [NL) said:
,May 9 2007, 08:01 AM]ign: 8 june, 2007 for europe.
   usa release is summer 2007.

They don't say anything about online multiplayer, just multi-card multiplayer.Â
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I don't think its gonna be online. Friendcodes just doesn't do a game like this any justice
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Well, you don´t need FCs it can be an anonymous frag time.
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