Boot2vWii Channel?

  • Thread starter Thread starter Sowden
  • Start date Start date
  • Views Views 12,382
  • Replies Replies 46
Dear all, thanks a lot for your helpand hints.
Got all my channels working now. They will get you directly to the vWii and close the Gamepad. The Wii U Pro Controller works.
Feel free to use. They are working with the following vWii Channels:
UNEO=USB Loader GX
DWFA=WiiFlow Lite
WWND=Nintendont
SFNO=Not64
VBGX=Visual Boy Advance GX
9XGX=Snes9x GX
FCEU=FCE Ultra GX
is there any way to force tv output even when tv is off so you could turn it on after launching the forwarder?
 
Dear all, thanks a lot for your helpand hints.
Got all my channels working now. They will get you directly to the vWii and close the Gamepad. The Wii U Pro Controller works.
Feel free to use. They are working with the following vWii Channels:
UNEO=USB Loader GX
DWFA=WiiFlow Lite
WWND=Nintendont
SFNO=Not64
VBGX=Visual Boy Advance GX
9XGX=Snes9x GX
FCEU=FCE Ultra GX
Do you have the text for USB Loader GX?
I have been trying make TID=0x00010001554e454f APP_NAME="USB Loader GX" APP_AUTHOR="USB Loader GX Team" ICON="assets/usb-loader-gx.png" DISPLAY="TV" FORCERES="P480"
and I can not get it to work
 
hey all, where on the edits do i make the script? or do i add the arguments at the very bottom, below the dashes.

ifdef TID
CFLAGS += -DTID=$(TID)
endif

ifdef DISPLAY
CFLAGS += -DDISPLAY=$(DISPLAY)
endif

ifdef FORCERES
CFLAGS += -DFORCERES=$(FORCERES)
endif

edit, my mistake, the options must actually be typed after the word make, in the command line, as outlined by the github
 
Last edited by grandosegood,
I created a tutorial to make it easier, I don't have the level to put links
Search for Boot2vWii Channel Tutorial - Wii U Aroma
 

Site & Scene News

Popular threads in this forum