Get it HERE or at the bottom of the post. Please post if you're UV's are trashed since i have not tested every one.(or your not separating your uv island. Do a run threw Noesis and that should fix that.) What is BFRES? Simply put its a container for textures, models and animations (and extra files..) used in many Wii U titles. Like Animal Crossing Plaza Captain Toad: Treasure Tracker Game & Wario Kirby and the Rainbow Curse The Legend of Zelda: BOTW The Legend of Zelda: Wind Waker HD Mario Kart 8 Mario & Sonic at the Sochi 2014 Olympic Winter Games Mario Tennis: Ultra Smash New Super Mario Bros. U / New Super Luigi U Nintendo Land Pikmin 3 Pokémon Rumble U Rodea: The Sky Soldier Splatoon Super Mario 3D World Super Mario Maker Tank! Tank! Tank! Wii Sports Club Wii U BIOS Yoshi's Woolly World And maybe others(Just look for the FRES magic in the file) This tool is at its heart a Vertex tool, but now has the ability to write new face's but with the limit of the original obj's tri and vert sizes. I have a workaround coming to increase the buffer for faces and vertexes but is likely to be scraped for a studio tool later on. If you have something i should add into like a .obj importer please tell me. If your looking for a texture injector goto this post and if you cant get your hands on texconv2, you can always try using this tool for dds2gtx.