Rather than doing a dump from the NAND, go to the source of where you got most of them, your game discs. They are already in WAD format, and you can dump them from disc to SD using a utility called WUFE.
Well there's an easier way, depending on what version your Wii is you can probably get them from somewhere around here without the need of backing them up (Which is rather tedious)
And Wufe does work as buby said and... but I'm not sure about them being region free since PAL and NTSC have different systemmenus (Which are the IOS's)
IOS are region free!!!!! the only one thats not is system menu!!!!! ios9-55 are region free!!!!!
if not they would of had to have cios for 3.2u and 3.2e!!!!
Yeah IOS don't change with systemmenu menus, only the systemmenu IOS changes. Every once in awhile they'll add new IOS's with updates but they don't usually change them and haven't changed them yet.
rather than extracting the ios files from the disk you can extract them from partion 1 of the iso file with wii scrubber.
ios's arent different for each system menu and firmware.
in other words you can extract an ios from a game with ancient firmware eg. paper mario and install it on a wii with firmware 3.2 and it would work perfectly
so why is it when i use wufe
on different games i get different versions
eg
mios 8/bc4 ios30v1040 on one
than mios4/bc2 ios30v2576 on another disk.
what are the ones v numbers that are with 3.2 /best ones
The best ones are ones that is trucha-bugged.
The reason you got different version of IOSes is because they are from different discs, thus, they are from different updates, thus, one is lower version one is higher.
Just install either one of those two, and have a run of IOS Downgrader.
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Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)