Hacking B*tching about cMios

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LightyKD

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I really appreciate all of the work with cMios and the Gamecube loader but seriously, am i going to have to create a new save file for all of my games with EVERY cMios release??? it's starting to get a bit annoying
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LightyKD said:
I really appreciate all of the work with cMios and the Gamecube loader but seriously, am i going to have to create a new save file for all of my games with EVERY cMios release??? it's starting to get a bit annoying
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I wonder !!!! if you guys played all Wii games already and worrying about playing GCs and saves as well , WoW that's impressive
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BL4Z3D247 said:
BIG MOE said:
Tichinde925 said:
Simple Solution: Modchip

6X Speed is where its at.
that is correct , but don't forget that modchip coasts money and now they want all for freeeeeeeeeee
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someone saw Bedtime Storiessss!!!
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lol
not yet but I heard it's coming soon to the theaters near you
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My first Wii, I installed a Argon. Pain in the ass. I will not install another chip in the wii until its plug and play, and cheap.

I had to get a specific soldering iron, soldier, the modchip, shipping, etc.... You can't beat the softmods price and ease of use
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This is why I'm glad that the only games I play with the backup loaders are ones where I already have a save file on.

Pre rev03, just had to use single discs or patch the MIOS for multi. On rev03, there wasn't a need for the patch at all.
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Besides, I think the only 'big' thing that rev03 brings is being able to load through the disc channel because rev01 and rev02 had problems loading multidisc games and rev03 fixes that.
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This isn't a problem with Waninkoko's rev03 (and I assume any of his future releases). WiiGator's makes a separate save file that could only be read by his MIOS.
 

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