Yeah i been trying but old method doesn't work for me, if someone knows how ill be very thankful.
assuming you own the addon you need to dump Skyrim_aoc.ccc from the addon open it with notepad++ add your ESP files to the list without any * or any thing like that in front of them then move it to 01000A10041EB009/romfs/skyrim_aoc.ccc. the original plugin file is now useless but everything else is the sameYeah i been trying but old method doesn't work for me, if someone knows how ill be very thankful.
i see, do i add only esp, or all files?assuming you own the addon you need to dump Skyrim_aoc.ccc from the addon open it with notepad++ add your ESP files to the list without any * or any thing like that in front of them then move it to 01000A10041EB009/romfs/skyrim_aoc.ccc. the original plugin file is now useless but everything else is the same
its only for pluginsi see, do i add only esp, or all files?
excelent, thanks for the help mate. : Dits only for plugins
considering there are already 80 mods in the fileis there still a limit on how much mods can be added without the atmosphere patch? or is that now gone due to the way SAE handles the mods?
whats also lifted is compatibility, im usinh mods that were never converted to switch but some only half workconsidering there are already 80 mods in the file
then convert them? shouldn't even be using mods that haven't been converted. also for mods with extra textures and meshes files combine them all into one bsawhats also lifted is compatibility, im usinh mods that were never converted to switch but some only half work
not sure what exactly you mean by "works straight away"If you have the physical version mods works straight away, at least it does for me with DLC installed.
I would but all my mods are for chrono cross on switch , i have no idea how to work with skyrim filesnot sure what exactly you mean by "works straight away"
I don’t have to do any change to my actual mod structure, the one previous to the anniversary DLC.not sure what exactly you mean by "works straight away"
the plugin file won't work and skyrim.ini has been causing issues with many mods so i'm doubting thatI don’t have to do any change to my actual mod structure, the one previous to the anniversary DLC.
the fact skyrim.ccc (free content) and skyrim.aoc.ccc (paid content) are in the update and addon respectively is what you are missing. I know for a fact the old plugin file won't work on the new version and that certain mods will now break using skyrim.iniWorks for me *sigh*
In fact Skyrim_aoc.ccc is no where to be found using nxdumptool, (use dlc)View attachment 330390
even with the digital version it also works. the old method for loading mods still works even in AE, but same like before it's still limited to 10 mods.If you have the physical version mods works straight away, at least it does for me with DLC installed.
thats not the way I was speaking off I meant entering the Bsa in the skyrim.ini and was also talking about the actual file called "plugin" regardless the way I came up with works vastly bettereven with the digital version it also works. the old method for loading mods still works even in AE, but same like before it's still limited to 10 mods.View attachment 330397
i know what you're talking about.thats not the way I was speaking off I meant entering the Bsa in the skyrim.ini and was also talking about the actual file called "plugin" regardless the way I came up with works vastly better