Ameer10 said:
psycoblaster said:
His username is KiC here in gbatemp.
however, arm ASM is not elementary.
Try with something easier, like the SNES.
Or you can try Z80 if you have a TI graphing calc
Thanks again would GBA do as a good substitute instead of SNES for practice?
Also what are the main things hexadecimals used for?
So I'm using a Hex Editor called CrystalTile2 and on the left it shows the interpretation of the binary codes. But which part of it the kanji?
Okay so I've learnt the basics and I've unpacked my .nds file using DSLazy and there're .bin files. Is there any specific apps. to use for .bin files?
no, gba is also arm
hexadecimals are ways to represent binary in a more user friendly way.
would you want to edit stuff like 1000000101011011 or just edit hexadecimals like 815B?
you don't want to stare at binary editors with only 1's and zeros.
but what's it actually used for? everything.
You can't JUST find text by opening up a ROM with a hex editor.
You need to load a codepage for it. you can load your own, or you can use crystaltile's - crystaltile2 has several inbuilt tables, including s-jis and unicode UTF-8, 16, etc
Load whichever the game uses, and you have to find the area where the text actually is. NDS ROMS are divided into many files, which can be viewed by clicking the DS icon or just ctrl+n (I think)
Look for directories like "script" or "text" or "chat"/"dialog" etc, or files with extensions like "mes", "text", "txt", etc
but I told you before - phantasy star 0 has a custom compression so you won't be able to find the text just by staring at a hex editor.