I am trying to learn how to use Citro2D to create a game for the Nintendo 3DS. However, I cannot find any good guides on how to use it.
Even the original documentation (On the DevKitPro website) is proving to be unhelpful...
The examples (On their GitHub) don't help with much of anything (such as how to animate sprites or draw in a scrolling background), and I can't find any YouTube guide series that go beyond `Hello World`.
Does anyone know of any good examples of Citro2D in use (i.e. an open-source game), or a good guide on how to use it?
Even the original documentation (On the DevKitPro website) is proving to be unhelpful...
The examples (On their GitHub) don't help with much of anything (such as how to animate sprites or draw in a scrolling background), and I can't find any YouTube guide series that go beyond `Hello World`.
Does anyone know of any good examples of Citro2D in use (i.e. an open-source game), or a good guide on how to use it?
Last edited by PseudoDistant,








