AlienDS r1

Discussion in 'GBAtemp & Scene News' started by Tempbot, Oct 13, 2008.

  1. Tempbot

    Tempbot Tunnel Snakes rule

    pip Contributor
    Nov 21, 2007
    AlienDS r1
    Homebrew FPS for the DS
    Pac recently released the first demo of his homebrew FPS AlienDS. At this point there are 3 three different levels, one kind of weapon and of course aliens to shoot at.
    Warning: Spoilers inside!

    Contributed by Minox_IX
  2. GeekyGuy

    GeekyGuy Professional loafer

    Former Staff
    Jun 21, 2007
    United States
    Very cool. Look forwarding to trying it out.
  3. da_head

    da_head A dying dream..

    Apr 7, 2008
    Toronto, Canader!
    hmm this looks like it has potential
  4. MagNetCZ

    MagNetCZ GBAtemp Fan

    Aug 4, 2007
    Hm, the system looks very similar to wolfenstein 3D so I kinda think there wouldn't be much point in stylus aiming anyway. Maybe once the engine's more advanced.
  5. pilotwangs

    pilotwangs GBAtemp Maniac

    Jan 20, 2008
    Looks very nice for a homebrew.
  6. portezbie

    portezbie GBAtemp Regular

    Dec 26, 2006
    United States
    Very nice graphics, smooth play. Cant wait to see where this goes
  7. Another World

    Another World Emulate the Planet!

    Former Staff
    Jan 3, 2008
    From Where???
    being a coder i never liked phrases like "it looks good for a homebrew," as to imply that someone who codes for fun or at home isn't anywhere near as good as someone who gets paid for it from a major corporation. pilotwings that wasn't a personal hit at you, its something i seem to read all the time, so i wanted to type a comment.

    this game plays like a great doom engine style clone, strafe on the shoulder buttons, shooting, reload, it is only missing a run button. i do not see a need for stylus controls. personally i found it very difficult to play quake 1 & 2 on the ds with stylus controls. you find that you have to drag across the screen, pick up and drag again to turn around. meanwhile you are getting killed. a simple back up, strafe, turn around with dpad + shoulder buttons is much more enjoyable.

    good work has been made of the nitroengine for the 3d renders.

    i can't wait to see where this goes, it already shows great potential.

    probably all planned but needed:
    larger/longer levels with hidden rooms (some out door levels would be a welcome addition)
    more keys (resulting in planned level advancement)
    objects to interact with and blow up
    more enemies
    more weapons
    armor and health packs
    a solid intro and outro with credits
    some great background tunes
    polished interior sprites. (doom editing has tought me that a few well placed jpgs can make a right angle hallway look scary)
    faster movement and/or a run button
    a level editor

    -another world
  8. teonintyfive

    teonintyfive GBAtemp Advanced Fan

    Oct 20, 2006
    Greece, Somewhere in Macedonia
    Holy shit.
    Homebrew FPS for the DS. DLing now.
  9. blueskies

    blueskies GBAtemp Advanced Fan

    Nov 14, 2003
    United States
    Santa Barbara, CA
    Checkin' it out. haven't touched my ds in DAYS.
    //edit - VERY cool (homebrew or otherwise). I like the atmosphere created by the dark corridors, the flashing lights, and the beeping radar. Very well made, and I look forward to improvements.
  10. MadClaw

    MadClaw GBAtemp Fan

    Oct 30, 2008
    United States
    Any chance this is open source? X__X
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  1. Another World