Hacking AKAIO?

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Hybridx24

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I just got 2 AceKard2's and was wondering if this is worth installing. Does it have the same interface and everything? What are the main differences? I already searched but the topics don't give a broad idea of what this does.
 
from the readme
QUOTE said:
+ New AKRPG/AK2 Detection Routine which has proven to be much better
+ Cheat Update functions run from plugin, giving full memory access to it and allowing updates without full AKAIO updates
- Can choose to download USRCHEAT.DAT or CHEATS.XML and whether or not to display "Whats New" before launching
- Should be much more stable, perhaps a teeny bit faster
- Third option in "which cheat file to download" box displays the setting window at plugin launch, can be used for future expansion
+ Preliminary AK+ Support. Very preliminary. As in, no help offered but know it's still being worked on (See: AK+ SUPPORT)
+ New Experimental Cheat engine for AK2 and AKRPG, please report any bugs
+ EZIV compatiblity fixed without need for special line in globalsettings.ini+ Scrolling Non-unicode Cheats/Notes, toggle in Advanced Options (default: on)
- Can also call cheat window in ROM Properties with SELECT (if button is visible)
+ Simple Internal Text Reader
- System Settings -> TXT Viewer
- Parses text, add bookmarks with X, scroll between bookmarks with L/R Buttons
- Not as fast as native TXT plugin due to pre-processing of text files, perhaps if we had the TXT Plugin source things could be done, but that would make sense.
+ Listview mode remembered
+ 3in1 Support should be fixed, with thanks to cory1492 for testing
+ GBA Frame issue with Slot-2 booting from main list fixed
+ Asian languages should be better supported, since we're compiling the menu with DevKitARM 21
+ Variable Height Scrollbars and clickable arrows in cheat window/internal TXT viewer. 3 new BMPs for skinning: scrollbar_t.bmp/scrollbar_m.bmp/scrollbar_b.bmp
+ Super awesome hidden poweroff button in help window, add your own "poweroff.bmp" to "__aio" for fun
QUOTE+ USRCHEAT.DAT wifi updating support from within shell
- Connects to Narin's GBATemp site, displays WhatsNew.txt, downloads, unzips, replaces in one step

+ (AK2) Alternate loader support, place loader(s) in "__aio/ak2loader/"
- ROM options window, select the AK2 loader to use to launch ROM
- Compatible with AceKard official loaders
- Updated 3in1 routines to all of gelu's latest

+ Can change save file extension (.nds.sav or .sav)
+ Scans for cheats on ROM Info Window (.DAT only), if exist "Cheat" button displays
+ Per file icon support (32x32x15bpp)
wub.gif

- place BMP with same name in same dir as file (eg: nesDS.bmp for nesDS.nds)

Throw it on yer Acekard and give it a test drive, it has all the stuff the official loader does plus lots more.
 
in other words, get it!, get it and love it!
i never went back to the official once i got it
 
has anyone taken like a gbatemp wikispace to begin an AKAIO-like manual?

i hate wiki language so that stops me, but ideally it'd have overview of screens, then start menu options one at a time. there's too many features at this point and it's getting hard to cite them all.
And Norm's just added a bit more stuff that is good, plus gelu's doing great work on the RPG side with his loader and talking with Norm.
I'm just sitting around at this point as an end-user enjoying how well AKAIO actually works. When I first got my AK2 sample I said "I'm never going to use this... bliss' loader sucks and the official one is so stripped compared to the work we've deon on the RPG"

Now I just love the AK2 as a simple, easy to use but insanely powerful loader.

The only idea we've tossed around (as in no where near implementing) would be "as simple a GUI as possible mode". Kinda like the 4 BMP system of the R4. But there are so many AK functions that would need to also exist it wouldn't run as simple as one would like (ROM info loading, for example... especially unicode).

There will be a 1.3 release... once Norm's done playing with his toys.
He's so cute when he's programming.
 
Smiths said:
There will be a 1.3 release... once Norm's done playing with his toys.
He's so cute when he's programming.
unsure.gif


*Looking forward to 1.3*

Any new features you can tell us about, or is it top secret
ph34r.gif
 
Chri5 said:
in other words, get it!, get it and love it!
i never went back to the official once i got it

I would think the only reason that you'd kinda have to use the official loader/firmware is if the rom for some reason doesn't work or is not compatible.
 
Im not trying to advertise my post or something, but I used AKAIO and some of my games didn't load, but if they don't load, re-d/l the ROM, and disable ALL patches, my quote unquote currupted ROMs THEN worked, but I still just use the regular f/w. I don't want the extra features, and btw, EXCELLENT WORK NORM AND SMITHS AND EVERYBODY!
 
IOwnAndPwnU said:
I would think the only reason that you'd kinda have to use the official loader/firmware is if the rom for some reason doesn't work or is not compatible.

If you're using an AK2, just put the official loader in __aio/ak2loaders and you can assign the official loader for the ROM in AIO if for some reason it doesn't work with the loader that is internal to AIO but works with the official.

-Bri
 

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