Adding movement animations to overworld models in ORAS

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by TheReturningVoid, Oct 31, 2015.

  1. TheReturningVoid
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    TheReturningVoid 0xAAAAAAAA

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    Hello,

    I'm currently trying to replace May's overworld model with Lisia's, however things like running, jumping off ledges, riding the bike, etc. Is there any way to get this to work?

    Thanks!
     
  2. Thelostrune

    Thelostrune GBAtemp Advanced Fan

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    We don't know much about animations and they're not editable at the moment, I believe.
     
  3. TheReturningVoid
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    TheReturningVoid 0xAAAAAAAA

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    I'm not asking to edit them, only to copy them over.
     
  4. Thelostrune

    Thelostrune GBAtemp Advanced Fan

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    Thought you wanted to add said animations.
    If manually replacing one model with another via Ohana doesn't work, then I don't know.
     
  5. TheReturningVoid
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    TheReturningVoid 0xAAAAAAAA

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    So just the model and textures, and not the whole BCH file? I'll give that a try tomorrow (it's late here) and report back with results.
     
  6. hacksn5s4

    hacksn5s4 Banned

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    you need to make the animations your self if you use Brendan or mays animations on a different model it will probd cause model to glitch
     
  7. TheReturningVoid
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    TheReturningVoid 0xAAAAAAAA

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    As others have said, we don't know much about animations at the time, and seeing as May and Lisia have a similar structure, it's worth a shot.