Homebrew A question about the 3DS and programming

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Lua is definitely the easiest to get into if you have never programmed before, but C/C++ is more useful knowledge to have since it's used on virtually every operating system and device and is a lot faster than scripting, and if you ever want to have a job in programming it's a very useful language to know.

If you end up going with C/C++ it would be best to start with programming something simple for PC before you try making 3DS homebrew, since the libraries there are a lot more mature making programming for the platform easier, and you could use a library like for example SDL to make game development easier. Once you are familiar with C/C++ programming for PC, it will be easier to get used to it for 3DS.

Otherwise Lua is not a bad choice if you are fine with just making simple 2D games and don't care about programming beyond 3DS homebrew.
Then because I already have prior programming experience, I'll probably find C/C++ easy to learn or relatively easy. I've got a C book from the 90s and a Mac desktop so I don't know which to use and how I can code C/C++ on a Mac.
 

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