S
Sobtanian
Guest
Hello
Only yesterday I delved in the hardmod world (3.2e wii, wiikey2 up to date, hbc, starfall, geckOS and softchip channels).
I am reading that to get the NTSC version of madworld (which I prefer due to bigger screen) to work via the disk channel, I should install cIOS 38 rev 8 (as well as the official update from the PAL disk, which I've done). This made me wonder:
do cIOSes have any effect on the works of a chip? can anyone explain why a cIOS is needed for a game to work even though there's an up to date chip?
And also, when the wii was softmod only I had the wiigator GC backup hack installed. Now that I have a chip, I'd like to remove that (as the chip boots GC with more compatibility). I removed the channel wad (uninstalled) but the wiigator loader still pops up with gc backups. Anyone have any idea?
Many thanks!
Only yesterday I delved in the hardmod world (3.2e wii, wiikey2 up to date, hbc, starfall, geckOS and softchip channels).
I am reading that to get the NTSC version of madworld (which I prefer due to bigger screen) to work via the disk channel, I should install cIOS 38 rev 8 (as well as the official update from the PAL disk, which I've done). This made me wonder:
do cIOSes have any effect on the works of a chip? can anyone explain why a cIOS is needed for a game to work even though there's an up to date chip?
And also, when the wii was softmod only I had the wiigator GC backup hack installed. Now that I have a chip, I'd like to remove that (as the chip boots GC with more compatibility). I removed the channel wad (uninstalled) but the wiigator loader still pops up with gc backups. Anyone have any idea?
Many thanks!






