Someone kindly point out any flaws in my theory, but I'm assuming game saves arent uniquely tied to devices, so the importing of game saves themselves shouldn't lead to any online bans from Nintendo. The issue for me however is running any kind of homebrew or CFW even for that matter on a clean Switch device.
So I was thinking maybe if there was a game save manager that ran in RCM mode before the OS is booted, it should in theory allow you to import/export saves without tampering and risking a online ban, right?
So my own personal use case, I have two Switch devices. One for CFW and the other thats completely untouched in terms of any hacking/homebrew/CFWs. Right now the only way to backup saves off my clean Switch would be via homebrew, which kinda soils the device (and makes the idea of having two Switches redundant). I think a save manager as a payload would be a good work around in theory.
So I was thinking maybe if there was a game save manager that ran in RCM mode before the OS is booted, it should in theory allow you to import/export saves without tampering and risking a online ban, right?
So my own personal use case, I have two Switch devices. One for CFW and the other thats completely untouched in terms of any hacking/homebrew/CFWs. Right now the only way to backup saves off my clean Switch would be via homebrew, which kinda soils the device (and makes the idea of having two Switches redundant). I think a save manager as a payload would be a good work around in theory.