Ok, here we go. I dont have as much experience with large scale posting (such as this), so fair warning.
* BACKUP YOUR SAVE OFTEN *
also, make sure you do pause this game, because like Resident evil 6, the game will not stop.
and be aware that i may rewrite the codes for either personal preference, or ease of use.
I am creating these codes as i play the game, so if you are ahead of me, then let me what quest its starting on, so i can keep my eyes out for it.
i will say this, the concept for this game is interesting to say the least.
i am using these pointer for reference (JP version):
[player]+1394 = health
[player]+13B0 = flight meter
[player]+320]+CC = Moonjump
[player]+270]+(08/18)]+B8 = Sinon/Sterben "marks"
[player]+270]+00]+100 = awakening guage
[player]+270]+18]+C0 = admin special life value
OK, so i THINK i got it for both the JP and US version.
TID: 010009D018A06000 - Jp version
TID: 0100478018A0E000 - us version
{Master Code (includes share functions)}
[№ 1. Moonjump]
[№ 2. inf Special (admin)]
[№ 3. Inf Awakening]
[№ 4. No SkillCD]
[№ 5. Inf Flight time]
[№ 6. inf Bullets]
[№ 7. Time stop] -> enemy movement, not mission timer (still cant find that one.....)
[№ 8. Dmg mod - Player 0 dmg]
[№ 9. Dmg mod - Player 0 healing dmg]
[№10. Dmg mod - Enemy dmg x2]
[№11. Dmg mod - Enemy dmg x4]
[№12. Dmg mod - Enemy instakill]
[№14. inf Deathmarks]
[№15. inf Sniper Bullets]
[№16. Rank up after battle]
[№17. Unlock Skills(temp)*]
[*Does not save]
as of revision 1.0f:
AddCheat('Clip flag') - uses R to clip thru everything include the floor. bested if used with flight characters, but you try to fly past a boundary, you will be switched out of flight mode, the best way to use this code is with high speed flight, or if you must use a land character, like sinon (one of my favorites), use it with a mid-air dash.
AddCheat('Gravity switch')
if you remember Zelda: breath of the wild moonjump done with gravity manipulation, this is the same thing.
* BACKUP YOUR SAVE OFTEN *
also, make sure you do pause this game, because like Resident evil 6, the game will not stop.
and be aware that i may rewrite the codes for either personal preference, or ease of use.
I am creating these codes as i play the game, so if you are ahead of me, then let me what quest its starting on, so i can keep my eyes out for it.
i will say this, the concept for this game is interesting to say the least.
i am using these pointer for reference (JP version):
[player]+1394 = health
[player]+13B0 = flight meter
[player]+320]+CC = Moonjump
[player]+270]+(08/18)]+B8 = Sinon/Sterben "marks"
[player]+270]+00]+100 = awakening guage
[player]+270]+18]+C0 = admin special life value
OK, so i THINK i got it for both the JP and US version.
TID: 010009D018A06000 - Jp version
TID: 0100478018A0E000 - us version
{Master Code (includes share functions)}
[№ 1. Moonjump]
[№ 2. inf Special (admin)]
[№ 3. Inf Awakening]
[№ 4. No SkillCD]
[№ 5. Inf Flight time]
[№ 6. inf Bullets]
[№ 7. Time stop] -> enemy movement, not mission timer (still cant find that one.....)
[№ 8. Dmg mod - Player 0 dmg]
[№ 9. Dmg mod - Player 0 healing dmg]
[№10. Dmg mod - Enemy dmg x2]
[№11. Dmg mod - Enemy dmg x4]
[№12. Dmg mod - Enemy instakill]
[№14. inf Deathmarks]
[№15. inf Sniper Bullets]
[№16. Rank up after battle]
[№17. Unlock Skills(temp)*]
[*Does not save]
as of revision 1.0f:
AddCheat('Clip flag') - uses R to clip thru everything include the floor. bested if used with flight characters, but you try to fly past a boundary, you will be switched out of flight mode, the best way to use this code is with high speed flight, or if you must use a land character, like sinon (one of my favorites), use it with a mid-air dash.
AddCheat('Gravity switch')
if you remember Zelda: breath of the wild moonjump done with gravity manipulation, this is the same thing.
Attachments
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3AAA28C9CB8367B9.txt3.1 KB · Join the group to download
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Last edited by Gamerjin,














