Homebrew 3DS motion controls

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Nekosune

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Please forgive me if this is not the right place to ask.
I am working on a homebrew app for the 3ds, using DevKitPro and I can't seem to figure out how to access the motion controls so I can let users 'shake' the die in my app. Does anyone know of any good Open Source examples I can look at that include Motion control capability?
 
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Turns out I have been dumb, and forgot the very basic rule of Dev .. RTFM ...
For anyone who searches for the same, so i don't let you leave empty handed - take a look at the hid.h docs at ctrulib's documentation site
 
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