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Discussion in 'Wii - Emulation and Homebrew' started by soniccomcisbr, Sep 12, 2015.
Self explanatory. Is possible or exist a mod for this?
Standalone version I'm sure not, with RA there is Stella core.
I dont see that core on the wii version
Oh you're right this core is not packaged into nightly builds, not sure why, the Stella core for Wii compiles and runs great, even better with the glorious 240p mode on CRT Tv sets.
Unfortunately, the original atari 2600 resolution (if there's one 100% accurate) is not well implemented in RA, I tried 480x228 with bilinear filtering enabled and this suited fine for most games.
If you want to test I uploaded my compiled binary here:
240p mode in every retro console emulator is the most enjoyable experience!
Just tested and works good, Now I can see the tires moving on Enduro cars, because in 480 mode they are stopped. Yeah the cars are moving with the tires stopped.
To be perfect now we just need to find a pallete who fits the original colors, because somegames are so bright that i can not even see the score points. That Happens in games like Freeway and Stampede
Holy shit! Thanks for that!
Mr. @zerofalcon did you have any other good surprises like this, I mean cores from older systems, in special odyssey2 and intelivision? Odyssey 2 emulation in special can be a great help because the only emulator for wii have sound issues and frameratedrops. Intelivision emulation is good enough but the menus are terrible and is not possible to configure the buttons map
Thank you for the additional core! I had a question if anyone can help that is related to 240p. Say Neo Geo needs a 320×224 resolution...is there any way I can manually set it for that core to get that exact resolution instead of picking a low resolution that just appears to look good?
There's an O2EM emulator (Magnavox Odyssey 2 and VideoPac) for libretro, for Intellivision I dont know what core is available, I'll check if both can compile for Wii.
Edit: Bad news :s O2EM cant be compiled for Wii, this core is only working on little-endian architecture systems
Wow. Are there any more surprise cores that i don't know about? I mean, i though that the only ones available were the ones in the stable releases.
There is a game & watch core (simulator), an atari 7800 (aka prosystem), vectrex core, fuse, bluemsx and fmsx (never worked for me) MAME 2003 core, right now I'm toying with it, I want to play some taito games like rastan saga and ninja kids.
Incredible! I hope you can succeed, that sound pretty nice. Out of curiosity, that MAME 2003 covers midway games? (like MK)
These taito games are running normal here. About o2em, sadly, the odyssey emulator that I mentioned with sound issues and framerate drops is a port of this same emulator
With fba arcade? wow last time I tested ninja kids it worked really slow and rastan saga 2 only started with garbled graphics, I need to check again! About O2EM yeah, sadly this core is not compatible for the Wii, maybe it can be compiled but not loading any roms at all, same as tgbdual core (game boy - game boy color emu with linking multiplayer on screen).
Rastan 2 i dont remember, i tested the first one, but ninja kids its ok, i tried even the japanese version
Tried again here, sorry the slowdowns in Ninja Kids continues.
Yeah it's working really slow but with mame there's no more slowdowns or lag, too bad it crashes a lot (DSI dumps) with some games.
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Yes some midway games runs good while others (mk saga) very slow, same as nba jam. I tried with the Wiimpathy binary file btw
You got any link available? Didn't knew this existed on the wii