When I try to start a game, it just crashes after a bit of loading on the licensed by nintendo screen. This only happens with some games and the problem appeared out of thin air. Below is the crash screen (and btw there is no folder in contents called 010..0D):
I hacked my switch like 1 year and I used sysnand back then (now I use emunand) and I don't know if I still have any error logs generated by homebrew still left in it that could get me banned. I sometimes play online on my switch and have the share error logs off. Still not banned but I'm...
I am using lakka and tried to play super smash bros melee with the dolphin emulator. I overclocked the switch to the maximum safe clock and its still lagging. Any tips or options i can change to improve performance?
Sometimes when i start atmosphere the switch gets stuck on a blackscreen after the 3rd logo (the one before the switch logo). Pressing the power or any other buttons does absolutely nothing. To get out of it i have to force power off and go into rcm and inject the payload again. Is this normal...
So i heard that the update has a new master key and with updating the sysNAND the emuMMC gets broken. So if i wanna update my sysNAND now, do i just have to update atmosphere and sigpatches or do i have to remake the emuNAND too?
I tried using the sigpatches maker script and it asks me for a firmware folder. What folder? I tried the atmosphere folder but it doesnt accept that. Please help.
Sorry if this is a dumb question, but what are FS and ES patches? I tried to use this script for making sigpatches https://gbatemp.net/threads/info-on-sha-256-hashes-on-fs-patches.581550/page-7#post-9358107 and now i am confused. I want to make patches for fusee-primary.bin and i dont know what...