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  1. Demon27248

    If Guaido is recognized as a legitimate president of Venezuela, why not Hillary for America?

    The primary goal of any political party is to get the candidates they want into government. Gerrymandering is done extensively in the US by both parties. If they don't when they get the opportunity to, they're only shooting themselves in the foot. Stating that one party is simply more...
  2. Demon27248

    If Guaido is recognized as a legitimate president of Venezuela, why not Hillary for America?

    And Democrats are innocent? Both parties will do whatever they can to maximise their seats in government. That's liberal democracy for you.
  3. Demon27248

    If Guaido is recognized as a legitimate president of Venezuela, why not Hillary for America?

    Sounds like you're advocating secession, or another civil war then.
  4. Demon27248

    If Guaido is recognized as a legitimate president of Venezuela, why not Hillary for America?

    Funny then how they overwhelmingly voted for him. If news reports of some rowdy protests from a minority of the population is evidence of popular discontent, then you've convinced me all Americans actually really hate Trump despite him also winning a majority of the vote. Also, if a completely...
  5. Demon27248

    Tutorial Nintendo Switch XLink Kai Tutorial (Play LAN Games Online)

    Just make sure monitor mode is enabled in the driver (and that your driver actually supports it [many modern Windows drivers have the feature crippled while the open source Linux drivers tend to provide good support), then start up XLink and make sure the adapter is auto detected when you...
  6. Demon27248

    Homebrew Discussion @waffles has discovered a method of getting XLink working with the Switch w/ only 1 wireless adapter

    I just realised that Windows 10 has this feature built in under 'Mobile Hotspot' (originally thought it was turning the wireless adapter into a dedicated AP), so users of that OS will have a super easy option available to them for playing with only a single wireless adapter. Linked post updated.
  7. Demon27248

    Homebrew RELEASE XLink Kai 7.4.32 released with Nintendo Switch LAN support

    How many routers are on your network? If there're more than one, read the double NAT section of the tutorial.
  8. Demon27248

    Homebrew RELEASE XLink Kai 7.4.32 released with Nintendo Switch LAN support

    XLink stop yours Switch from connecting online through the network config assigned via DHCP (invalid on most home networks). If you set this manually, it'll permanently stay offline. Alternatively, just keep 90 DNS set at all times.
  9. Demon27248

    Tutorial XLink Kai PS4 Tutorial (Play LAN Games Online)

    Check the XLink forums for help. There's tons of stuff on the 360. Remember you need <30ms ping for retail 360 games.
  10. Demon27248

    Tutorial XLink Kai PS4 Tutorial (Play LAN Games Online)

    XLink Kai PS4 Tutorial XLink Kai is a multi-platform and peer-to-peer LAN tunneling service which enables users to play local area network and ad-hoc multiplayer games on their consoles online with people all over the world. XLink Kai was first released in 2003, supporting the Xbox, PS2, and...
  11. Demon27248

    Homebrew RELEASE XLink Kai 7.4.32 released with Nintendo Switch LAN support

    What you're describing is the PSP/Vita ad-hoc set up. As of now, XLink only supports Switch games played via LAN/(infrastructure) mode. Connecting to your router via WiFi on the Switch is supported. Yes, don't use the quick start guide. We haven't gotten around to updating it yet. Possibly a...
  12. Demon27248

    Homebrew RELEASE XLink Kai 7.4.32 released with Nintendo Switch LAN support

    Hmm, close XLink via task manager and restart it.
  13. Demon27248

    Homebrew RELEASE XLink Kai 7.4.32 released with Nintendo Switch LAN support

    On Windows? Right click the xlink icon in the system tray and launch the ui from there. If you dont see the icon, the engine isn't running.
  14. Demon27248

    Homebrew RELEASE XLink Kai 7.4.32 released with Nintendo Switch LAN support

    2019-1308 error? I've noticed this happening when you have more than one network set to auto connect on the Switch that you're capable of connecting to, e.g. wifi AP + LAN adapter connected, or when XLink is intercepting DHCP over wifi.
  15. Demon27248

    Homebrew RELEASE XLink Kai 7.4.32 released with Nintendo Switch LAN support

    It only blocks internet access while your Switch is connected to Kai. If Kai isn't running, your Switch will be able to connect to the internet (unless you're using a manual config). XLink is not a replacement for 90DNS. If you don't want your Switch to communicate with Nintendo, keep 90DNS set...
  16. Demon27248

    Homebrew RELEASE XLink Kai 7.4.32 released with Nintendo Switch LAN support

    Lower latency, possibility of less disconnections. 90DNS blocks connection Nintendo servers, XLink stops you from connecting to the internet altogether. It's more akin to using lan-play with the --fake-internet flag enabled.
  17. Demon27248

    Homebrew RELEASE XLink Kai 7.4.32 released with Nintendo Switch LAN support

    Just think of it as a difference in design. Playing Quakeworld online doesn't require an account, and you can join servers via direct IP, playing Quake Champions online requires a Bethesda net account. Edit: Another analogy, Wiimmfi vs AltWFC.
  18. Demon27248

    Homebrew RELEASE XLink Kai 7.4.32 released with Nintendo Switch LAN support

    Email addresses are quite commonly used in the account creation process for any website or application, including gbatemp. They're used to combat abuse in the account creation process and verify the users are human, and also provide a means for you to recover a lost password.
  19. Demon27248

    Homebrew RELEASE XLink Kai 7.4.32 released with Nintendo Switch LAN support

    Doubtful it needs internet access, but sadly I'm starting to think you need to be connected to your AP before searching for games in local wireless mode. If this is the case, it won't work on 7.4.32, but we'll get it functional for the next release once we implement a more graceful connection to...
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