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  1. CatmanFan

    Homebrew Project [RELEASE] FriishProduce - multiplatform WAD injector

    I have just released v1.1 preliminary version, this one now includes a project format similar to NSUI and custom VC manual support. I've been considering adding such a thing, but I would most likely need to create a custom banner (brlyt + images) for GameCube games if it happens. I may look...
  2. DaedalusX64-3DS forwarder idea?

    DaedalusX64-3DS forwarder idea?

    I was recently brainstorming with the idea of potentially taking the DaedalusX64-3DS port and modifying it to a forwarder format where you can load ROMs on startup (similar to RetroArch or other forwarders in NSUI), however the emulator itself has not been updated since 2022. To that end, I had...
  3. CatmanFan

    Homebrew Project [RELEASE] FriishProduce - multiplatform WAD injector

    Update I've recently started work on a new MDI design for the app and porting features over. This is how it looks so far. Obviously, everything is very much still work-in-progress, again, and will be subject to change. In the meantime, I have also opened a Crowdin for translating this design...
  4. CatmanFan

    Homebrew Project [RELEASE] FriishProduce - multiplatform WAD injector

    I have released v0.26-beta now. Not much of value other than Sony PlayStation added support via forwarders (experimental), however it's been marked as a pre-release on GitHub since I have not tested it enough myself (granted it's been six months to the day since I last made a new version public).
  5. CatmanFan

    Homebrew Project [RELEASE] FriishProduce - multiplatform WAD injector

    For the "Fix Crashes" patch, I used sm64wii source code on GitHub as a reference to find the specific patch hexcode and offset: https://github.com/aglab2/sm64wii/blob/master/kit/gzi/crashes_fix_on.gzi Sadly it does not provide any context other than simply being called a "Decomp Crashes fix", so...
  6. CatmanFan

    Homebrew Project [RELEASE] FriishProduce - multiplatform WAD injector

    Version 0.25 beta has been released. I worked extensively with saulfabreg on this release to try and remove most bugs that have been addressed, as well as adding new features (see changelog). NEO-GEO (with ROM injection method courtesy of sr_corsario), and MSX have been added and happen to be...
  7. CatmanFan

    Homebrew Project [RELEASE] FriishProduce - multiplatform WAD injector

    I've heard about these issues with Gen/MD and discussed it with Saul, who said it has something to do with the file order entered in ccfarc (his PR here), and that the application does not add any files that are 0 bytes (specifically, the edited emanual.arc, so I replaced it with a dummy 16byte...
  8. CatmanFan

    Homebrew Project [RELEASE] FriishProduce - multiplatform WAD injector

    Crap, must be something with how the app handles platform-specific options, and I forgot to implement a failsafe there. Should be fixed on Github now. Try replacing the FriishProduce.exe with this one and see if it works
  9. CatmanFan

    Homebrew Project [RELEASE] FriishProduce - multiplatform WAD injector

    1. Depends on the specific console, some will likely only need one or two base WADs at least. Interesting that you mentioned Super Metroid, because up until now I only considered bases with the maximum ROM size available to fit most games. If that is an option to be looked into, then I may...
  10. CatmanFan

    Homebrew Project [RELEASE] FriishProduce - multiplatform WAD injector

    Hello, it should be included in the list now following the latest release (v0.20). Thanks!
  11. CatmanFan

    Homebrew Project [RELEASE] FriishProduce - multiplatform WAD injector

    Aaand already I have just released a new version (beta v0.11). Mostly bugfixes for now: Some issues affecting compatibility with Japanese/Korean WADs Language selection may not work correctly if list is not alphabetically ordered Changed bitmap generation of TPL savedata to using new bitmap...
  12. CatmanFan

    Homebrew Project [RELEASE] FriishProduce - multiplatform WAD injector

    Today I am rising out of the dead to announce a new project I've been working on for about a month now: introducing FriishProduce. What is this? FriishProduce is an automated WAD injector which allows for ROM/SWF replacement and customization in certain Wii VC channels. What's unique about it...
  13. CatmanFan

    Give-away Tempmas 2021 Raffle Giveaway - entry thread (CLOSED)

    Awesome! Good luck to everyone involved :)
  14. CatmanFan

    Homebrew Question Can't start any custom NSP

    Hello, have you checked to see if you're launching the CFW directly from Hekate using Main Menu>Launch>Sys/EmuNAND (CFW)? If yes, then the sigpatches you're using are probably not compatible with Hekate. Perhaps try copying the Atmosphere fusee_primary.bin folder to the Hekate payloads folder on...
  15. CatmanFan

    Another project

    Wow, I haven't written a blog here in years. Soo anyway, I've been wanting to share this publicly for a while now. A while back in March, I reinstalled Visual Studio and started working on a C# program, judging as I was also taking a CS50 course at the same time. I ended up developing a Wii...
  16. CatmanFan

    Sorry if I'm late, but I hope you had a great birthday and happy new year! :) Here's to the next...

    Sorry if I'm late, but I hope you had a great birthday and happy new year! :) Here's to the next decade!
  17. CatmanFan

    GBAtemp Exclusive New decade, New temp - Happy New Year!

    Woah, I seriously did not see this coming. Which is why right now I really miss the old design, including the classic favicon :P It's okay in my opinion, although I think there has to be a theme with GBAtemp v6 colors. Speaking of themes, the theme changer is actually giving me bugs right now, I...
  18. CatmanFan

    Homebrew [WIP] fully functioning custom eShop

    Wow, this is mind-blowing! Can't wait to see what people can do with this, perhaps servers to host homebrew or injected VC titles, or GC forwarders even. Great work! :)
  19. CatmanFan

    Homebrew RELEASE uLaunch - custom, open source Nintendo Switch HOME menu reimplementation

    Of course. The only thing that won't work without it enabled is running homebrew NROs in application mode rather than using applet (especially when forwarding N64 or certain homebrews)
  20. CatmanFan

    Homebrew RELEASE uLaunch - custom, open source Nintendo Switch HOME menu reimplementation

    Same for me, I tried this with RetroArch forwarders created using uViewer
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