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    DS #3124: Hajime no Ippo THE FIGHTING! DS (Japan)

    Was this developed by Treasure like the GBA version?
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    DS #3061: Ninjatown (Europe)

    This game is very good, I've got no idea what Tower Defense is that everyone is just jumping to pigeonhole it as a clone of. Charming graphics, great sound effects. Flawless game play. Yes a bit easy but hey that's the age we live in right? GOOD GAME.
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    DS #2800: Igor: The Game (USA)

    yeah...only it doesn't does it?
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    DS #2743: Labyrinth (Europe)

    Yeah I'd say On the Ball was a stupid name for a game, only the arcade versions is even more so, Cameltry????
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    DS #2614: Commando Steel Disaster (USA)

    I wouldn't go that far, I'm just someone who has played far too many video games for far too long. Basically you should pity me.
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    DS #2614: Commando Steel Disaster (USA)

    Yes according to me. And yes... yes it does, obviously it does. And no you shall not have a break until you can finish MS1 on one credit, it can be done.
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    DS #2614: Commando Steel Disaster (USA)

    Not sure what you're talking about either dude, you just sort of made my point for me. It was indeed a money making feature and lend games a prostitutional edge they could do without. You can just NOT continue you know. THATS how gaming should be. And I cant believe you just described...
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    DS #2614: Commando Steel Disaster (USA)

    I like it, at least its 2D, I cant do the first level either, but I dont think continues are the answer. No games should have them. A throwback from coin-ops that doesnt have or has ever had any relevance to home gaming. Some ppl just want to the games they play to be easy and cheap, poor souls...
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    DS #2614: Commando Steel Disaster (USA)

    Didnt the team who made Metal Slug also do the gunforce games? And that submarine game 'In the hunt' or something. So its not a rip off is it?
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