Review cover ASUS TUF Gaming VG28UQL1A Monitor (Hardware)
Official GBAtemp Review

A high end monitor with a high end price tag, how does the VG28UQL1A fare in the grand fight for desk space?

attachFull282231

I really like monitors. That should come as no surprise, I'm sure most of us do. Littering my desk and illuminating me with an unhealthy heavenly glow, they're an essential part of day to day life and all the miscellaneous entertainment that comes with it. In such a competitive market for a desk mainstay, you need something to tick your specific boxes, and it needs to do so at the right price. I'm taking a look at the TUF Gaming VG28UQL1A to see what it can offer, and exactly who it's for.

Before diving any further, let's take a look at the most important specs:

Display

  • Panel Size (inch) : 28
  • Aspect Ratio : 16:9
  • Display Viewing Area (H x V) : 620.93 x 341.28 mm
  • Display Surface : Non-Glare
  • Backlight Type : LED
  • Panel Type : IPS
  • Viewing Angle (CR≧10, H/V) : 178°/ 178°
  • Pixel Pitch : 0.160mm
  • Resolution : 3840x2160
  • Color Space (DCI-P3) : 90%
  • Brightness (HDR, Peak) : 450 cd/㎡
  • Brightness (Typ.) : 300cd/㎡
  • Contrast Ratio (HDR, Max) : 1,000,000:1
  • Contrast Ratio (Typ.) : 1000:1
  • ASUS Smart Contrast Ratio (ASCR) : 100000000:1
  • Display Colors : 1073.7M (10 bit)
  • Response Time : 1ms(GTG)
  • Refresh Rate (Max) : 144Hz
  • HDR (High Dynamic Range) Support : HDR10
  • Flicker-free : Yes

Video Features

  • Trace Free Technology : Yes
  • GameVisual : Yes
  • Color Temp. Selection : Yes(4 modes)
  • GamePlus : Yes
  • PIP / PBP Technology : Yes
  • HDCP : Yes, 2.2
  • Extreme Low Motion Blur : Yes
  • ELMB Sync: Yes
  • VRR Technology : FreeSync™ Premium & G-SYNC® Compatible
  • GameFast Input technology : Yes
  • Shadow Boost : Yes
  • DisplayWidget : Yes, DisplayWidget Lite
  • Low Blue Light : Yes (Hardware Solution)
  • Multiple HDR Mode : Yes

I/O Ports

  • DisplayPort 1.4 DSC x 1
  • HDMI(v2.1) x 2
  • HDMI(v2.0) x 2
  • USB Hub : Yes(2 ports USB 3.1)
  • Earphone Jack : Yes
  • USB 3.0 (Signal) : x 1

There's a lot to look at here, so let's break it down a piece at a time. At the most basic level, we're looking at a 28 inch 4K (2160p) monitor capable of outputting a marvellous 144 frames per second. With an ultra-low response time of 1ms and supporting variable refresh rates (VRR) in the form of GSync and FreeSync Premium, it's loaded with everything you'd need for the most high-end of gaming experiences. While my somewhat middling PC (Ryzen 5 3600 paired with an RX 5700 XT) can scrape out some 4K graphics on select games, it isn't the ideal setup to see what this monitor can offer at its best. With this in mind, while I have been using it as a PC monitor also, the majority of my gaming experience comes from using the display with a Series X console. Thanks to Game Pass, I was able to grab a few games to best experience the joys of higher framerates and high fidelity graphics, even at the same time on occasion!

attachFull282236

The environments of Hitman 3 look fantastic.

If I'm going to cut to the chase, the VG28UQL1A is great. Before talking about the display itself, it's worth shining some light on the number of ports available and what each is capable of. The single DisplayPort 1.4 is for your PC gaming, and is capable of the full 4K/144Hz experience. You then have two HDMI 2.1 ports each capable of 4K/120Hz, which are ideal for the latest console generation and their maximum output. Finally, you have two HDMI 2.0 ports that can handle 4K/60Hz. These were the ones I dedicated to the older or less graphically intensive consoles like the PS4 and Switch. Having five available inputs is an absolute joy, with the display automatically switching to another active source if the one you're currently using is turned off. Being used to monitors with two or three HDMI inputs at most, it's been great to not have to juggle cables when wanting to go between Xbox and Switch.

Now I'm not new to 4K displays. When I bought my Series X a few months back, I wanted something at a relatively affordable price that was capable of 4K/60Hz, since there aren't that many games that currently push the system to its theoretical limits. I ended up settling on LG's 32UN500. At £299 it offered a good image with ample screen real estate at 32 inches, FreeSync, and some surprisingly decent speakers. How does the VG28UQL1A fare by comparison? It's better, there's no doubt there. Due to the smaller screen size, the image feels far more crisp, and the colours on offer feel more vivid than with the 32UN500. It's also worth mentioning that both monitors do feature some sort of HDR, but from what I understand it isn't what people would class as "true" HDR. I won't pretend to know much about the topic but would encourage you to do some digging if this is a sticking point for you. I will say that the ASUS display looks great even with HDR disabled and it's a good job too, since you may need to have it disabled for various other features to function.

When first testing the ASUS display, I had an issue with the way the it displayed white and contrasted it to other colours, almost creating pools of darkness around tiny brighter specs. This was most noticeable when using my PC with the cursor pushing through the darkness of Steam's client in an incredibly obtrusive way. What I didn't realise at the time was that this was in fact a feature enabled by default: Shadow Boost. What it's supposed to do is make shadows darker around lighter elements to make them stand out on-screen. To its credit it does work quite well during actual gameplay, but it definitely sticks out in more day to day usage. It is worth noting the monitor acts as expected with this feature disabled, but if you do want to see it in motion, I recorded a short clip using a white diamond on a dark background in Paint:

The monitor is packed full of really neat features, but there does seem to be a common theme of misconceptions and a lack of communication as to how everything really works, especially when wanting to use features in tandem. It's under the GamePlus menu I found some of the most interesting settings. You can display a timer on-screen, show the current FPS, and even add a zoomed crosshair to the middle of your screen, dubbed "Sniper Mode". I really enjoyed the zoomed crosshair when playing around in Hitman 3, allowing me to pull off incredible shots at long range with little more than a silenced pistol. At first though, this option was completely unavailable. It was unavailable, I think, because the monitor was in racing mode, this being one of many different colour options, grouped under the GameVisual menu, for the display. While playing Hitman however, I couldn't access the GameVisual menu. It was greyed out. After some crafty Googling, it turns out this is because I had HDR enabled. So to follow this back, because I had HDR enabled, the GameVisual menu was unavailable to me, and because the GameVisual menu was unavailable to me, I couldn't change to a mode that would allow me to use the sniper feature of a completely different menu. The documentation to explain this? Non-existent. This isn't the only set of interconnected settings either. For every toggle you enable, three more will become greyed out. It wouldn't be so much of a problem if you were able to toggle these greyed out settings to automatically disable whatever it was incompatible with but because this isn't the case. You're stuck flipping switches until the light you're looking for magically turns on.

attachFull282235

Sniper Mode gives you a zoomed in square at the middle of the display.

Though the GameVisual settings caused me a reasonable amount of stress here, they do offer some interesting choices. There's a number of modes aimed to highlight different things for an optimal experience no matter what you're wanting to use the monitor for. I'm not the kind of person to be constantly changing settings to let me watch a film or view some scenery in a slightly different way though. The mode I ultimately set on was the sRGB mode. Compared to the others, the colours come across in a way I could only describe as a vivid dullness. There's a bizarre clarity to it I just find really appealing. Out of these options, there is one that deserves a bit of a spotlight, even if it wasn't necessarily useful to me: MOBA mode. It's an incredibly simple concept. Dim down every colour to draw emphasis to reds and greens, the colour of health bars in-game. I had a play around with this for a bit of fun and it's a really cute idea. Not being in the MOBA sphere myself, it's tough to say how much of a difference it would make to a seasoned player, but on paper it's a great feature to include.

Review image Review image

You can see MOBA mode in action here, making non-red and non-green colours greyscale.

Outside of the more game-oriented features there's one big feature I look for when looking to buy a monitor. Though it's not something important to everybody, at the top of my most wanted list is a picture in picture (PiP) mode, and I'm glad to say the VG28UQL1A features both this and picture by picture (PbP) as available options. Of course, both of these are greyed out if you happen to have VRR enabled, and of course, VRR is enabled by default. The monitor does make some effort in this instance, giving you a warning screen if you happen to enable VRR for yourself down the line to let you know which features will be disabled, but because it's enabled out of the box, it's not something you're likely to know. As far as PiP goes, it's a fairly standard affair. You can pop another source in any of the four corners of the screen, and pick between the PiP source or the primary source for which you the audio from. It would've been nice to see some kind of audio mixing available here, but that's more of a hope than an expectation, as it's not something I've seen in any other PiP-enabled monitor. It works fine though, and is great for catching up with YouTube while playing more laid-back console games.

attachFull282238

You can also keep a console running while you work!

One of the more underappreciated features of the monitor comes not from the display itself, but what it's mounted to: the stand. It's incredibly stable with a good range of motion to be rotated left and right, up and down, raised and lowered, and even tilted. That's right, you can use this high end gaming monitor in portrait mode should your twisted heart so desire it. What really stands out here is the flexibility on offer. Naturally you wouldn't want this to be a full-time portrait monitor, but if you happen to be working from home and want a quick and convenient way to view a document, it's there. You rotate and you're done. No mess, no faff, and you can just change it back to normal when you're done. A good stand goes a long way in supporting a monitor, and I'm glad this one doesn't disappoint. 

Review image Review image Review image

You can see the versatility of the stand here.

To sum it all up, the VG28UQL1A is a magnificent display packed with a great assortment of small features to build up to a great product. Can I recommend it though? I'm just not sure. While the retail price of £750 may come as a bit of a sting, it's not unreasonable for what's on offer. The real question is whether you'll actually be using what's on offer to its fullest. With only a handful of Series X games capable of a native 4K image at a higher framerate and the PC hardware required to match this output being several times more expensive than this monitor, my advice would be to wait. In time these fantastic displays will reach a point where they're affordable to the masses, and in that time there'll be the games and hardware to warrant actually buying them. If higher framerates are important to you, you can find 1440p monitors at half the price of this with just as many great features; best of all your rig will probably be able to run games to match the monitor's potential without having to mortgage your house. I really do love this monitor, but now isn't the time where it excels. The VG28UQL1A has me excited for the future, even if I don't quite think it has a place now.

Verdict

What We Liked ...
  • Delivers a stellar 4K image
  • Fantastic assortment of ports to use
  • Great selection of features to enhance the experience
  • PiP and PbP available
  • Versatile and sturdy stand
What We Didn't Like ...
  • Can be a lot of effort to enable features you want
  • There isn't really much out there to take advantage of what this monitor is capable of
  • £750 is a lot to pay considering the above con
8.8
out of 10

Overall

The VG28UQL1A is a gorgeous monitor, make no mistake of that. Capable of 4K and 144Hz it's able to deliver gaming at its best, just as long as you have the hardware to enable it. For the majority of people reading this I feel a 1440p monitor will offer much better value for money, but for those wanting to push their rigs to the limit, I doubt you'll be disappointed by what's on offer here.
Just as an afternote, I'm really quite new to reviewing monitors. Should we review others in future, are there any particular elements people would want a spotlight on? I'm eager to have this kind of review answer questions people might have, but I don't quite have the experience to know what that might be right now.
 
I would spotlight refresh rate (the ufo test), also testing for any backlight bleed or spotlighting.
Also maybe pics of the stand and the way it can be moved, if its just a basic fixed stand that can be tilted up or down or full featured stand that swivel on all axis and can flipped to portrait or landscape
 
Just as an afternote, I'm really quite new to reviewing monitors. Should we review others in future, are there any particular elements people would want a spotlight on? I'm eager to have this kind of review answer questions people might have, but I don't quite have the experience to know what that might be right now.

Overdrive settings for variable refresh. Are they locked when freesync/g-sync compatible mode is enabled ? If they aren't, how many settings are there and what fps range are the various settings appropriate for. Too high for a given fps and you get overshoot, too low and you get ghosting. Need to know how well Asus have tuned the settings. Some monitors are acceptable throughout the range on one setting, others not so much.

Freesync/G-sync compatible displays really need to get a proper dynamic overdrive like the G-sync module has.

Flickering, not all, but some Freesync/G-sync compatible suffer from flicker at low fps, is there any.

How well does ELMB work, any ghosting/double images (for any monitor with back light strobing for ultra low blur, not just Asus, a few manfacturers have their own implementations).

SRGB mode? Yes?, No?, locked settings if you use it?

How well it's calibrated out the box, calibration varies from monitor to monitor, but still nice to see how well the review sample is.

Pictures of viewing angles.

As for more reviews, depends. Monitor review space is crowded already, more in depth reviews are always welcome, because not all monitors seem to get reviews, but if the reviews are just "it has X features and looks great to my eye" then meh, not worth it. Spending good money on a monitor, you have to get right down to the details.
 
For the price, I'd expect at least 600-700 nits peak brightness in HDR, preferably 1000. Refresh rate is good though. Still, if you have this kind of money to spend on a monitor I'd question if it's not better to get something with 1000 nits peak brightness, and rather drop down to 1440p if needed to stay within budget since at that screen size you're not benefiting from 4K anyway.
For a monitor on a desk, you really want 32" to take advantage of 4K.
 
  • Like
Reactions: Scarlet
For the price, I'd expect at least 600-700 nits peak brightness in HDR, preferably 1000. Refresh rate is good though. Still, if you have this kind of money to spend on a monitor I'd question if it's not better to get something with 1000 nits peak brightness, and rather drop down to 1440p if needed to stay within budget since at that screen size you're not benefiting from 4K anyway.
For a monitor on a desk, you really want 32" to take advantage of 4K.
For the price I don't expect 600-700 nits for HDR. I've seen many 4k 144hz pc monitor reviews in this price range and the majority of them don't have that peak for HDR.
 
Overdrive settings for variable refresh. Are they locked when freesync/g-sync compatible mode is enabled ? If they aren't, how many settings are there and what fps range are the various settings appropriate for. Too high for a given fps and you get overshoot, too low and you get ghosting. Need to know how well Asus have tuned the settings. Some monitors are acceptable throughout the range on one setting, others not so much.

Freesync/G-sync compatible displays really need to get a proper dynamic overdrive like the G-sync module has.

Flickering, not all, but some Freesync/G-sync compatible suffer from flicker at low fps, is there any.

How well does ELMB work, any ghosting/double images (for any monitor with back light strobing for ultra low blur, not just Asus, a few manfacturers have their own implementations).

SRGB mode? Yes?, No?, locked settings if you use it?

How well it's calibrated out the box, calibration varies from monitor to monitor, but still nice to see how well the review sample is.

Pictures of viewing angles.

As for more reviews, depends. Monitor review space is crowded already, more in depth reviews are always welcome, because not all monitors seem to get reviews, but if the reviews are just "it has X features and looks great to my eye" then meh, not worth it. Spending good money on a monitor, you have to get right down to the details.
They mentioned it has an sRGB mode. They even said it was their preferred mode to use in the review.

And from their description of it, it seems to properly clamp the gamut.
 
  • Like
Reactions: Scarlet
They mentioned it has an sRGB mode. They even said it was their preferred mode to use in the review.

And from their description of it, it seems to properly clamp the gamut.

I thought the question was more general what do you want to see in future reviews "should we review others in future, are there any particular elements people would want a spotlight on?"

Rather than just for this specific monitor, so I mentioned it along with the other stuff, I'd like to see.


Meh, truth is truth. If gbatemp is to get into reviewing monitors, then go in depth or don't bother. No point to add more fluff reviews to the millions on youtube already. Go in depth and go for monitors that the other review sites haven't covered.
 
  • Like
Reactions: Scarlet
I thought the question was more general what do you want to see in future reviews "should we review others in future, are there any particular elements people would want a spotlight on?"

Rather than just for this specific monitor, so I mentioned it along with the other stuff, I'd like to see.


Meh, truth is truth. If gbatemp is to get into reviewing monitors, then go in depth or don't bother. No point to add more fluff reviews to the millions on youtube already. Go in depth and go for monitors that the other review sites haven't covered.
No need to be discouraging. There is a place for this style of review.
 
  • Like
Reactions: Scarlet
Just as an afternote, I'm really quite new to reviewing monitors. Should we review others in future, are there any particular elements people would want a spotlight on? I'm eager to have this kind of review answer questions people might have, but I don't quite have the experience to know what that might be right now.

Watch a few monitor reviews from Tim over at Hardware Unboxed, you will learn loads and it would really help make your reviews on these really matter. Take note of the tests he does and the factors he considers when evaluating them.
 
  • Like
Reactions: Scarlet
Hardware Unboxed is top tier quality. Nobody I know that does better then them. Not even rtings is as good as them.

You'll need alot of testing equipment to do what they do though.
 
  • Like
Reactions: Scarlet
Hardware Unboxed is top tier quality. Nobody I know that does better then them. Not even rtings is as good as them.

You'll need alot of testing equipment to do what they do though.

Yeah pretty much. In Scarlet's case though all of that testing isn't all necessary, at least a few important ones like the UFO test in some way would be good, and the other things he identifies without the need of special equipment to make judgements.

Also I should also mention about proper VRR usage just in case. For either Gsync or Freesync, the proper way to utilize VRR would be to also enable Vsync for a 100% tear free experience (but turn off other Vsync settings like triple buffering) and use the game's fps limiter or RTSS to set it to at least 3 frames below the refresh rate if it exceeds it, to ensure that it is within range and VRR is working. It provides the best tear free experience with the least amount of input lag; Vsync with VRR removes all tearing but without Vsync's input lag basically, even the tearing difference is a noticeable improvement. For Nvidia users, it is best to use the Control Panel's Vsync setting and turn off the ingame one as it may turn on triple buffering automatically. (Here's the whole explanation for anyone interested in the detes: https://blurbusters.com/gsync/gsync101-input-lag-tests-and-settings/)
 
  • Like
Reactions: Scarlet
Since this is a gamer focused site I would put input lag as the most important thing to test.

Next color capabilities of the monitor.



I would rate these the top two most important for a monitor review but both require equipment. Testing color capabilities requires a device that can cost an upwards of 1k.


Since this is a more casual review you can maybe get away with not objectively testing color capabilities and still give an ok review. Just look at the colors and if it looks good & nice and colorful then it looks good. Unless your a content creator that needs a monitor for color critical work then the average gamer maybe wouldn't probably notice these things.
 
  • Like
Reactions: Scarlet
I appreciate all the feedback and suggestions here. For the things related to this monitor in particular, I'll make a few edits later. Namely with a few more pictures (sorry! I'm always forgetting to get more pictures) and to add that disabling the Shadow Boost mode does in fact provide you with more standard monitor behaviour.

As a separate note, I doubt monitor reviews will be all too frequent a thing. I only have this one because it was offered on rental from ASUS and I was curious just how good a fancy monitor was in actual use. I just figured I'd take this chance to survey the people reading for what they wanted to see in the scope of what is possible for me.
 
  • Like
Reactions: Jiehfeng
If monitor reviews are going to be infrequent then investing I'm Equipment doesn't make sense.



I myself probably wouldn't recommend this monitor. It's tad bit on the expensive side. 4k Monitors have came down in price in the past few months. You can get great top quality performers for a cheaper price then this.
 
  • Like
Reactions: Scarlet
I just looked up U.S. prices and it's around $800.

The Gigabyte M28U can be had around $650. Sometimes for $600 on sale. And it's not a cheap budget 4k display either. It's actually a top performer and out performs the ASUS VG28UQL1A.

These prices might vary from region to region. They both have similar performance but M28U is just a slightly better performer and $150 cheaper to boot.


For strictly only console players the VG28UQL1A does have alot more bandwidth for HDMI 2.1 then the M28U. But overall both monitors are good similar performers and go for whatever is cheaper in your region.
 
I just looked up U.S. prices and it's around $800.

The Gigabyte M28U can be had around $650. Sometimes for $600 on sale. And it's not a cheap budget 4k display either. It's actually a top performer and out performs the ASUS VG28UQL1A.

These prices might vary from region to region. They both have similar performance but M28U is just a slightly better performer and $150 cheaper to boot.


For strictly only console players the VG28UQL1A does have alot more bandwidth for HDMI 2.1 then the M28U. But overall both monitors are good similar performers and go for whatever is cheaper in your region.
From what I've been told, the ASUS boy has full 4:4:4 120Hz 4K chroma support while the cheaper ones don't.

As a result of being told this I went and learned about chroma subsampling, so this has been a day of learning so far.
 
From what I've been told, the ASUS boy has full 4:4:4 120Hz 4K chroma support while the cheaper ones don't.

As a result of being told this I went and learned about chroma subsampling, so this has been a day of learning so far.
I think only the HDMI 2.1 port might be chroma subsampled but the display port might be full 4:4:4, idk though.

But since it doesn't have full bandwidth the HDMI 2.1 port is chroma subsampled.


There is 2 components to color Grayscale and Color laid on top of Grayscale. It was designed like this to make tv's backwards compatible with black and white broadcast during the transitional period from black and white to color tv.

Grayscale is the Black and White portion of the image you can see if you turn Color all the way down.

Chroma subsampling reduces the color resolution only on the color portion. While the grayscale is untouched full resolution. For movies we can get away with reducing the color resolution and not notice a difference, but the same is not true for Grayscale. We notice more changes in Grayscale then we do in color.


Reducing color resolution helps reduce memory disk space on Bluerays since full 4:4:4 will take up too many gigabytes. And also helps reduce file size for online streaming.


This mostly applies for movies. But for computers we do notice the reduced color resolution as it makes text less sharp among some other things.
 
  • Love
Reactions: Scarlet
I believe this only matters to PS5 because I think X-Box Series X supports display stream compression. So you'll get full 4:4:4 on X-Box but not PS5.

You'll need both monitor and device that supports stream compression. The new Nvdia and AMD gpu's supports this as well.

When it comes to supporting new tech Sony is behind Microsoft.
 
@Scarlet Color on a monitor is a whole 'nother thing. There are certain standards set in place. And reviewers from rtings, to hardware unboxed to many others test whether or not it follows standards and rate it based on that. Color capabilties of a monitor is not subjective its an objective thing you can measure.

It's a bit of a learning process to learn about this stuff. I was actually having a conversation about this stuff with a user on this site and so you can see what it's like and how in depth it can be, there's a science behind it, I'll invite you so you can read what we were talking about but alot of it may go over your head lol.
 
  • Like
Reactions: Scarlet
Review cover

Reviews

  1. Emulation devices are all the rage right now, but what separates this one from the pack?

  2. Augmented reality (AR) glasses have become popular gaming companions recently. TCL’s AR branch, RayNeo even has a dedicated bundle, featuring the RayNeo Air 2 and JoyDock, aimed at the Nintendo...

  3. Outcast 2: A New Beginning is an Action-Adventure game available for PlayStation 5, Xbox Series X/S and PC.

  4. Collect clues in your subject's memories, fix distorted fragments inside them, and push the Golden Butterfly out!

  5. The CP13 cassette player is the first in FiiO’s Retro line of products. Does the audio specialist do a good job at bringing back analogue music players?

Site & Scene News

General chit-chat
Help Users
  • Psionic Roshambo @ Psionic Roshambo:
    But you said pine apple...
  • Psionic Roshambo @ Psionic Roshambo:
    Ughh gonna be bored today, class for new job has a lot of networking material and I'm certified in that already...
  • Veho @ Veho:
    Peen apple.
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    "pine unf apple" doesn't count! Lol
  • Psionic Roshambo @ Psionic Roshambo:
    Employee code of conduct videos are awesome!!! Did you know eating the other employees is bad? I didn't know... Lol
    +1
  • AncientBoi @ AncientBoi:
    Anymore males there? :blush:
  • Psionic Roshambo @ Psionic Roshambo:
    All of us lol
  • Psionic Roshambo @ Psionic Roshambo:
    I got free every channel so that's awesome lol
    +1
  • AncientBoi @ AncientBoi:
    Give me ALL the gay pron channels, since you won't be watching them :blush::D
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Lol they exist?
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Hmmm so Mario Does Luigi's plumbing is a bad movie? Lol
  • Psionic Roshambo @ Psionic Roshambo:
    These videos are soooo dry
  • Psionic Roshambo @ Psionic Roshambo:
    Please click all suspicious links sent your email
    +1
  • BigOnYa @ BigOnYa:
    What to do today? Cut grass for 3-4 hours, or just get drunk and play video games... Hmm
    +1
  • BigOnYa @ BigOnYa:
    I need a remote controlled mower, so I can sit on the couch and do both.
  • BigOnYa @ BigOnYa:
    Sounds good to me, video games and booze it is then.
    +1
  • denpafan @ denpafan:
    Good choice
    +1
  • BigOnYa @ BigOnYa:
    Now what to play, Starfield or Fallout4. And what to drink, beer or Whiskey and Coke. Such tough decisions.
  • BigOnYa @ BigOnYa:
    Looks like its whiskey & coke, only 4 beers left. And think ill start with Falllout. :grog:
  • rqkaiju2 @ rqkaiju2:
    THIS IMAGE IS SO SCARY WTF. THAT SURE AS HELL IS NOT A CAT THATS LIKE A FUCKING DEMON

    Untitled2.png
  • Psionic Roshambo @ Psionic Roshambo:
    Bonus points for running things over with the lawn mower?
    Psionic Roshambo @ Psionic Roshambo: Bonus points for running things over with the lawn mower?