Review cover Apollo Justice: Ace Attorney Trilogy (Computer)
Official GBAtemp Review

Product Information:

  • Release Date (NA): January 25, 2024
  • Release Date (EU): January 25, 2024
  • Publisher: Capcom
  • Developer: Capcom
  • Genres: Visual novel
  • Also For: Nintendo Switch, PlayStation 4, Xbox One

Game Features:

Single player
Local Multiplayer
Online Multiplayer
Co-operative
Hold it! Apollo Justice: Ace Attorney Trilogy launches this week, so let’s don our attorney badges and cross-examine this remastered collection featuring Apollo Justice: Ace Attorney, Phoenix Wright: Ace Attorney - Dual Destinies, and Phoenix Wright: Ace Attorney - Spirit of Justice.

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Releasing this week is Apollo Justice: Ace Attorney Trilogy, a remastered collection featuring three games in the Ace Attorney series; namely Apollo Justice: Ace Attorney, Phoenix Wright: Ace Attorney - Dual Destinies, and Phoenix Wright: Ace Attorney - Spirit of Justice. Apollo Justice first launched on the Nintendo DS in 2007 while Dual Destinies and Spirit of Justice debuted on the Nintendo 3DS in 2013 and 2016, respectively. So it was indeed about time that they become playable on consoles other than Nintendos. As remastered featuring special episodes (for Dual Destinies and Spirit of Justice) and technical improvements, this new trilogy might be the optimal way to (re)visit entries 4-6 in the Ace Attorney series. Let’s take a closer look at what this collection offers in this review!

No objection! Courtroom drama is back!

Apollo Justice: Ace Attorney Trilogy’s entries serve as the origin stories of series newcomers Apollo Justice and Athena Cykes as they tackle their first courtroom cases in Apollo Justice: Ace Attorney and Phoenix Wright: Ace Attorney - Dual Destinies, respectively. But these entries don’t distance themselves much from the iconic Phoenix Wright himself who is still a main character in each. While distancing from the original protagonist and having Apollo and Athena stand on their own might have made for a different narrative dynamic, having a returning cast does play on nostalgia while also being accessible to new players of the series. 

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The stories still capture the Ace Attorney flair with over-the-top courtroom drama, narrative twists and eccentric yet relatable characters. The plot and character development can be slow paced, and players might not immediately latch onto the story; but by spending enough time with them, each entry of this trilogy can eventually grow on the player. I know they each did grow on me. 

Witnessing newbie attorneys Apollo and Athena struggling with confidence and being struck with imposter syndrome as they tackle their first cases made them relatable. Adding a touch of originality is the ensemble of NPCs they come across from a fast food vendor to a police officer who talks through a text-to-speech device. Yes, NCPs also have their own quirks that make them standout and memorable. Courtroom proceedings in the Ace Attorney series might not progress in a way akin to what you’d expect in real life but it is the overdramatised element that make the encounters captivating in the first place. It might be a niche appeal but it’s one that can definitely grow on you. 

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An aced glow-up of the attorneys

Capcom did a remarkable job at providing a visual glow-up in each of the entries. Each of the remastered versions in this trilogy looks like a contemporary visual novel. The models and background art are of higher definitions and animations are smoother. Thanks to these enhancements, you’d easily be able to compare the games to contemporary titles. On PC, the trilogy features additional configuration options such as resolution, window mode, vertical sync and anti-aliasing.

However, there is a visual dissonance by the noticeable shift between 2D character sprites in Apollo Justice and 3D models in Dual Destinies and Spirit of Justice. That said, keeping the original artstyle, rather than swapping 2D models for 3D models, is appreciated to keep the original feel of the game while still providing improved and higher-res visuals.

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In addition to the in-game visuals, the games’ menu has been reworked. When booting the game, you can choose to swap between any entry and they each have their own individual save. In each game, you can further select the episode and chapter you’d like to play from the get-go.

New menu options have also been added. Most notably is the “Museum” which features the Orchestra Hall and Art Library. The former provides access to soundtracks of all three games, and the latter includes character designs, background art and concept art for the games.

These definitely add an impressive layer of glow-up to the trilogy that makes them feel contemporary. However, I’d personally would have liked to have seen the games feature voice overs. That might be a bit nit-picky but I think that such additions would have further improved the appeal, especially considering the dozens of hours of text-reading involved.

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Take those quality of life improvements!

As with the other entries in the Ace Attorney series, the titles in this trilogy each play as a visual novel. They consist of text-heavy sequences interspersed with point-and-click evidence-inspection as you give it your most to defend your client. To do so, you’ll have to question them as well as witnesses, often interjecting to press them further so as to gain further information. You will have to find flaws and irregularities in statements and present evidence of such contradictions. 

This is where the game tests your deduction skills as finding out the correct element to present isn’t always obvious. You’ll have to pay attention to what has been said and make the connection. You should be careful as if you make too many mistakes, you can even lose the case. 

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Luckily, Apollo Justice: Ace Attorney Trilogy provides some assistance in case you get stuck. By a simple button tap, you can toggle the Story Mode. This will lead the game to progress automatically through the text as well as solve puzzles for you. Once it has provided you with the solution, you can then toggle Story Mode off and continue your playthrough. And to further facilitate your courtroom battle marathon, the remastered Apollo Justice instalment includes the backlog system from Dual Destinies and Spirit of Justice. This allows you to scroll back through text that has been displayed and that you might want to revisit during your cross-examinations. 

A feature that is present in Dual Destinies and Spirit of Justice is that of ‘Consultation’. By toggling the latter on, you will be able to receive hints from your courtroom partner if you make too many mistakes. It’s also a handy feature but I wish it was also integrated in the remastered version of Apollo Justice. 

These UI enhancements make for a smoother as well as more accessible gameplay experience. Each entry in this trilogy plays like a contemporary game. In fact, they translate well to single-screen devices, even if they were initially made for the DS/3DS.

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While these and the visual enhancements definitely revamp the experience, there are some persisting gripes to the Apollo trilogy. Considering the visual novel genre, you’re bound to mash through walls of text. The remaster does allow you to toggle Autoplay to automatically proceed dialogues for you. But each game easily lasts over 20h and having some voice over would address this text monotony. There are also other repetitive aspects over the actions you take during cases as well as the animations you’ll encounter. These could have used a touch-up as well.

Then there’s the divisive aspect of the reliance on fantasy elements in this trilogy. Apollo’s sight and Athena’s hearing can help them each determine subtle cues in other people, whether they're witnesses or defendants. These aren’t unlike Phoenix Wright’s magatama but there is a greater reliance on these aspects that somewhat veer away from the Ace Attorney’s original feel. This much hasn’t changed since the individual games launched.

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Indeed, each game in the Apollo Justice: Ace Attorney Trilogy is still very much the same as when they each launched; except they look and play better. This remaster makes it the definitive way to revisit or experience for the first time the courtroom battles of Apollo Justice, Phoenix Wright, and Athena Cykes.

Apollo Justice: Ace Attorney Trilogy - Release Date Trailer

Verdict

What We Liked ...
  • Number of quality of life improvements
  • Improved visuals
  • Handy Story Mode to progress when stuck
What We Didn't Like ...
  • Repetitive actions during gameplay
  • Same-y character animations
  • Reliance on fantasy elements in the Apollo games
8
Gameplay
This remastered collection features a number of quality of life improvements that enhance the overall gameplay experience.
9
Presentation
Each of the entries in this trilogy has received a remarkable glow-up that makes them look and feel like contemporary games.
8
Lasting Appeal
The Apollo Justice: Ace Attorney Trilogy offers an intriguing cast of characters and over-the-top courtroom drama across its three games but there are some repetitive aspects that you’ll have to contend with.
8.3
out of 10

Overall

Apollo Justice: Ace Attorney Trilogy provides a significant glow-up to each of its entries, making this remastered collection the definitive way to (re)experience the courtroom battles of Apollo Justice, Phoenix Wright, and Athena Cykes.
Ah yes, I love the Ace Attorney games. The original trilogy has hundreds and hundreds of hours of my life invested. I have played the original games back on DS, Wii, 3DS, Wii U (via Wii) and of course, Switch. While I think the original trilogy is vastly superior to the Apollo series, I am going to enjoy playing this games again! I played the original Apollo back on DS, and the other on my 3DS. I enjoyed them.
I really have a very special love and care to this games. I cherish those moments.

Time to prepare my evenings with high dosis of Ace Attorney again!!!
 
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The main reason why I detest the original Trilogy, the one released on PC/Switch/etc., is that they massively overhauled the UI visual design; the new one just looks so bland and generically 'modern' compared to what the DS games and the 3DS Trilogy used.

I really hope they didn't fuck up the UI for this Trilogy as well.
 
As it currently stands, I'd prefer to just play Ace Attorney on my 3DS, thanks, or via Citra; that wonderful little console received all six games, and could play Ace Attorney Investigations via backwards-compatibility. Plus, the Trilogy and Apollo Justice releases retain their original visual appeal to boot.

3DS is still the king when it comes to Ace Attorney.
 
I'm currently playing Apollo Justice on the 3ds and while it's fun, it's not hooking me the same way the original trilogy did (played 2 and 3 right before Apollo Justice).
 
And to further facilitate your courtroom battle marathon, the remastered Apollo Justice instalment includes the backlog system from Dual Destinies and Spirit of Justice. This allows you to scroll back through text that has been displayed and that you might want to revisit during your cross-examinations.
So they found the thing that was holding back AA4's first case? Neat.
 
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For me, its uncanny the timing of the release for this game. For ages I haven't thought of PW, until like a month ago, I decide to replay Ghost Trick then went "you know what, there's many PW games I've never played, lemme actually go thru them".
I then begin to replay the PW trilogy, and like two days ago, I see like the announcement of the release of this next trilogy...

I keep having coincidences of this sort, and I just dunno what to think anymore, uh.

Something I've read about this release is that it's missing the "asinine" cases you could get as a pre-order bonus with the original releases?
Like, sucks if they're missing, but guess can just simply emulate the original version and play those that way.
 
For me, its uncanny the timing of the release for this game. For ages I haven't thought of PW, until like a month ago, I decide to replay Ghost Trick then went "you know what, there's many PW games I've never played, lemme actually go thru them".
I then begin to replay the PW trilogy, and like two days ago, I see like the announcement of the release of this next trilogy...

I keep having coincidences of this sort, and I just dunno what to think anymore, uh.

Something I've read about this release is that it's missing the "asinine" cases you could get as a pre-order bonus with the original releases?
Like, sucks if they're missing, but guess can just simply emulate the original version and play those that way.
The "Asinine Attorney" cases were two short, humorous, non-canon cases added to the 3DS release of Spirit of Justice; they weren't a thing in AJ:AA or Dual Destinies.
If they're not part of this compilation...that sucks, as I particularly enjoyed the one involving a supposed kidnapping of Princess Rayfa Padma Khura'in, were you and Pearl try to placate the 'kidnapper' by making Rayfa out to be a doppelganger and Pearl the 'real' Princess. That shit's hilarious, and since it's so short yet funny it's my favourite SoJ case by far.
 
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That's not exactly accurate - the food Phoenix and Trucy eat most often are Eldoon's Noodles, not sushi, and they obviously never wear kimonos or anything - but...yeah, the Japanese influences are a bit more obvious in AJ:AA. The Kitaki Family, for one thing.
You are being very generous by saying "a bit", but if you are comparing it with one of the 3DS instalments (don't remeber which), in which there is a case entirely based on traditional Japanese rakugo theatre, then I guess it's less than that.
 
You are being very generous by saying "a bit", but if you are comparing it with one of the 3DS instalments (don't remeber which), in which there is a case entirely based on traditional Japanese rakugo theatre, then I guess it's less than that.
Oh yeah, that case - that was in Spirit of Justice, case 4 from memory.

As for when I said "a bit", I was specifically referring to Apollo Justice: Ace Attorney, the singular game - not the entire collection. The only obviously-Japan thing in that one game is the Kitaki mafia group. Spirit of Justice would have that one case involving soba noodles and rakugo, but most of that game takes place in an entirely different country. Dual Destinies has Nine-Tails Vale, which is also very Japanese.

Then again, the original trilogy did have Kurain Village and Hazakura Temple (third game), so it's not unique to this trilogy - just used more often.
 
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Oh yeah, that case - that was in Spirit of Justice, case 4 from memory.

As for when I said "a bit", I was specifically referring to Apollo Justice: Ace Attorney, the singular game - not the entire collection. The only obviously-Japan thing in that one game is the Kitaki mafia group. Spirit of Justice would have that one case involving soba noodles and rakugo, but most of that game takes place in an entirely different country. Dual Destinies has Nine-Tails Vale, which is also very Japanese.

Then again, the original trilogy did have Kurain Village and Hazakura Temple (third game), so it's not unique to this trilogy - just used more often.
My point being: that's a lot for the games not to be taking place in Asia. As far as I remember, even when the plot turns straight up into a Buddhist Pan-Asian setting, they still make weird attempts to pretend like it's somehow not in that part of the world. Nine-Tails Vale is portrayed as some sort of Chinatown, is it not? It's all a little much. I'm not one of those Last Samurai types that pretends like anything Japan cannot be touched, but fml, Capcom really went above and beyond here. Fans deserve at least both translation options.
 
The whole Ace Attorney series is something I only recently got into, starting with the remastered DS trilogy. I thought it wouldn't click and it would be too weird or dull for me.

Holy shit was I wrong. There's something so insanely addictive about these games.
 
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Review cover
Product Information:
  • Release Date (NA): January 25, 2024
  • Release Date (EU): January 25, 2024
  • Publisher: Capcom
  • Developer: Capcom
  • Genres: Visual novel
  • Also For: Nintendo Switch, PlayStation 4, Xbox One
Game Features:
Single player
Local Multiplayer
Online Multiplayer
Co-operative

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