Any banned people tried the same for fortnite?
Hmm. If it is just authentication via Nintendo's servers (as opposed to broadcast, matchmaking and more involved server duties/calculations like a lot of other games) and then passed off I would wonder if a ROM hack, maybe also a spoof of device ID (think https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/User-Agent rather than any unique switch serial sort of thing) if necessary, could make it work again.
I heard that Jackbox games only require authentication on Nintendo's servers the first time you go online, and then afterwards the games connect directly to Jackbox. If so, Jackbox games would be playable after a ban as long as you have already played them online, or perhaps if you use a save file from someone who has already played online.
YouTube has the least amount of checks compared to all of the other third-party apps. Which makes sense since you don't need an account or subscription to use YouTube unlike those apps. What I'm trying to say is that YouTube doesn't care if you bypass their security as much as everything else.I'm wondering though.... We were able to patch out the YouTube app to where it doesn't check Nintendo's servers and it will just directly connect to YouTube. You would think with games like fortnight, pso2, etc (games that don't require a paid Nintendo subscription) that it would be possible to patch it out. It seems plausible.
I'm wondering though.... We were able to patch out the YouTube app to where it doesn't check Nintendo's servers and it will just directly connect to YouTube. You would think with games like fortnight, pso2, etc (games that don't require a paid Nintendo subscription) that it would be possible to patch it out. It seems plausible.