Hacking Daedalusx64 PSP dead 100%?

themate28

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You think anyone will ever continue working on Daedalusx64 again? Yeah I know the psp homebrew community is dead and stuff but 3ds is too secure to do anything, ps-vita is practically the same homebrew community as psp and Nintendo switch homebrew is next to non-existent. It would make me happy if some one were to improve on the old emulator. I guess the psp's cpu may not be powerful enough, but you can say the same about the emulator existing to begin with, and I'm sure somebody could figure out how to make it be more compatible with more n64 games. What are your guy's thoughts on this? I really hope someday, someone could continue this. Heck, maybe once I'm done learning C & C++ I could take a crack at it!
 
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Player-1

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i dont think the psp is powerful enough to play n64 games at a playable level. only reason daedalus got as far as it did was because the psp and n64 both have the same MIPS prossesor and a very devoted developer. even after years of optimizations and several dozen builds released over the psps lifespan (and i think they continued even after the vita was released, someone correct me if im wrong) the only real game they were able to make playable enough on the system is super mario 64, which is one of the easiest games to emulate on any n64 emulator i believe.

coupled with the fact that even cheap android phones/tablets can emulate n64 better then the psp ever could, and i cant find a reason why someone would waste time further enhanching an old emulator on an underpowered system with better options out there.
 

Metoroid0

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coupled with the fact that even cheap android phones/tablets can emulate n64 better then the psp ever could, and i cant find a reason why someone would waste time further enhanching an old emulator on an underpowered system with better options out there.
Why someone would waste a time?? You're saying why someone who likes to code and have fun with emulation would waste a time?

People develop for fun and they do it regardless of better options!
 
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Manana

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You think anyone will ever continue working on Daedalusx64 again? Yeah I know the psp homebrew community is dead and stuff but 3ds is too secure to do anything, ps-vita is practically the same homebrew community as psp and Nintendo switch homebrew is next to non-existent. It would make me happy if some one were to improve on the old emulator. I guess the psp's cpu may not be powerful enough, but you can say the same about the emulator existing to begin with, and I'm sure somebody could figure out how to make it be more compatible with more n64 games. What are your guy's thoughts on this? I really hope someday, someone could continue this. Heck, maybe once I'm done learning C & C++ I could take a crack at it!

Yes! I also think the PSP's full potential is untapped in the N64 department especially considering there similar architecture (read that somewhere). At least for 3000 and GO models I think more can be done. SM64 is so close to playable w/ audio in most areas and a lot of rom hacks work fine. Honestly that's the biggest reason I want this, SM64 romhacks portable for days! Months considering the difficulty on some of them and the currently very active community. I was told that if the emulator was changed to more accurately emulate SM64 specifically it could technically run at full speed w/ sound in SM64 and subsequently it's hacks. Although it wouldn't run other games well or at all, it would be worth it due to the sheer content provided by the SM64 hacking community. I hope you can do it some day if no one else does.
God speed :grog:

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i dont think the psp is powerful enough to play n64 games at a playable level. only reason daedalus got as far as it did was because the psp and n64 both have the same MIPS prossesor and a very devoted developer. even after years of optimizations and several dozen builds released over the psps lifespan (and i think they continued even after the vita was released, someone correct me if im wrong) the only real game they were able to make playable enough on the system is super mario 64, which is one of the easiest games to emulate on any n64 emulator i believe.

coupled with the fact that even cheap android phones/tablets can emulate n64 better then the psp ever could, and i cant find a reason why someone would waste time further enhanching an old emulator on an underpowered system with better options out there.

They run great on my galaxy s8 plus but who wants to bring a controller with them every where? And touch screen gaming is blasphemy lol. Your right that there are better options these days but not in a smaller form with built in controls. They got so close, to leave it as it is just seems like a waist. Plus it would benefit the vita community at the same time, 2 birds with 1 emulator. Why shut down the possibilty. Everyone knows it's underpowered but someone can rise to the challenge just like they did in the creation of the emulator to begin with. I would love to see them on my psp as individual eboots like ps1 games. I'd never buy another handheld.
 

Ryccardo

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At least for 3000 and GO models I think more can be done.
2000, 3000, Go, Street are all equal in "total power" (and 1000 is the same, except half the RAM)

I was told that if the emulator was changed to more accurately emulate SM64 specifically it could technically run at full speed w/ sound in SM64 and subsequently it's hacks. Although it wouldn't run other games well or at all
That's the literal opposite of "accurate emulator" :)

Features like high-level emulation, recompilers, frameskip, game-specific code, built-in legally redistributable bios replacements, upscaling, texture replacement, video filters, ... are inherently inaccurate...
Mind you, it's not that all people that want these gamer-centric features are idiots; they just misdescribe what they want, like people that invest into "Hi-Fi" (accurate sound reproduction) but what they really wanted was something that makes music sound good to them!
(Of course, for a PSP there's not much practical choice of developing an accurate vs fast N64 emulator...)
 
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KiiWii

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If vita can play ps2 then psp can play n64...

...sarcasm.

IMHO Daedalus was great but hacky at best and without more optimised dynarec/mips etc it was never going to be "completed" and will never be cycle accurate.
 
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Manana

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2000, 3000, Go, Street are all equal in "total power" (and 1000 is the same, except half the RAM)


That's the literal opposite of "accurate emulator" :)

Features like high-level emulation, recompilers, frameskip, game-specific code, built-in legally redistributable bios replacements, upscaling, texture replacement, video filters, ... are inherently inaccurate...
Mind you, it's not that all people that want these gamer-centric features are idiots; they just misdescribe what they want, like people that invest into "Hi-Fi" (accurate sound reproduction) but what they really wanted was something that makes music sound good to them!
(Of course, for a PSP there's not much practical choice of developing an accurate vs fast N64 emulator...)

Literal opposite? I specified SM64 accuracy exclusively. The hypothetical version I spoke of wouldn't be an N64 emulator it would be an SM64 emulator basically. Also Daedalus runs better on 3000 and GO models, that's why I mentioned it. Thanks for the lesson though:teach:

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If vita can play ps2 then psp can play n64...

...sarcasm.

IMHO Daedalus was great but hacky at best and without more optimised dynarec/mips etc it was never going to be "completed" and will never be cycle accurate.

Key word here "WITHOUT" more optimized dynarec/mips. It could happen, we got an update out of no where in 2016.

Edit - r1909 (latest) came out in 2014, my B.
 
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KiiWii

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Literal opposite? I specified SM64 accuracy exclusively. The hypothetical version I spoke of wouldn't be an N64 emulator it would be an SM64 emulator basically. Also Daedalus runs better on 3000 and GO models, that's why I mentioned it. Thanks for the lesson though:teach:

--------------------- MERGED ---------------------------



Key word here "WITHOUT" more optimized dynarec/mips. It could happen, we got an update out of no where in 2016.

Lets hope for a mystical magical 2018 update.. or even switch edition or something :rofl2:
 
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