I just unhappy for a whileThat certianly won't get much attention
Was there something that you wish to discss?
i give 4 game src and he didnt reply me and he just ask where is SMBX's src lol
btw SMBX isnt officially open-source afaik
I just unhappy for a whileThat certianly won't get much attention
Was there something that you wish to discss?
This is a forum, when people see your comments and decide to be replied to, it will be notified. Can't always expect people to acknowledge you right away. I'm sure is looked at and considered.I just unhappy for a while
i give 4 game src and he didnt reply me and he just ask where is SMBX's src lol
btw SMBX isnt officially open-source afaik
Sorry for not replying right away i have life and stuff to deal with so i won't always be on this thread.I just unhappy for a while
i give 4 game src and he didnt reply me and he just ask where is SMBX's src lol
btw SMBX isnt officially open-source afaik
But again, MP4 is highly compressed format and having mkv files would just use more file size on the storage than you realize that you would have videos the same size as full retail games.
Well i know h.264 is better. But I guess we have too see "If it can be done"
Why is it obnoxious to convert MKV to MP4? Is there a problem with subtitles?
I am aware of the fact mp4 doesn't contain the same class of subtitles situation that mkv does. But just how bad is the sutitle situation for mp4 video? MKV have options to change subtitles cause they are stored in seperapte files along with the video and audio of the thing inside the mkv, it can be changed to support multilanguage of audio, and text, but if you know you only want to see it a specific way when you go to watch it, how much different is it to just hardcode subs into the video?MKV and MP4 are the containers not the Video format used. The vita actually supports H264 in MP4 but not in an MKV container. MP4 doesn't support softsubs though.
Can the system run something so powerful asl VLC Mplayer or FFMPEG? It already has a video player, and used compressed mp4 format which isn't the worst thing.
I thought the default resolution of the ps vita was somewhere between 720P and 480PIt can play games and the like, it can manage playing videos. A FFMPEG front-end would be great with better playback than the default video player. From my experience the default plays up to 720p vids at up to 30fps fine. Any higher resolution or frame-rate and you start seen the problems.
how much different is it to just hardcode subs into the video?
I thought the default resolution of the ps vita was somewhere between 720P and 480P
Oh okay, i can understand that. To be honest when i mentioned how i used to encode mp4 files for my psp year ago, i did have trouble with it at first trying to find a Decent Conversion from MKV to PSP without loss of quality and compressed storage. Although i adapted to it until i found a decent working encoder but i just decided that this android app called Mplayer was a very well useful thing and just got a tablet for it instead.It's rather time consuming, especially on a weaker PC. You have to re-encode the entire video to burn in the subs, and you lose video quality in the process.
Yeah pstv supports upt to 1080I from 480P And I never heard of 960X540 for anything, but there a first for everything i guess. I just thought the vita was a HD Screen.The screen resolution is 960*544 but it can play videos with resolutions up to 720p fine. The Vita TV default output is 720p and I think they said it can do 1080i.
The screen resolution is 960*544 but it can play videos with resolutions up to 720p fine. The Vita TV default output is 720p and I think they said it can do 1080i.
Yes, this is facts. Like anyone cares to see a 1080P or even 4K PSX gameOnly Vita apps and games can use the 1080i resolution. PSP and PS1 games are stuck at 720p or lower, and, yes, you have to lower the resolution before you can play them.
That is not a bad idea, but is only good in my opinion if it can do ram search and ram watch for address on making codes from within the said possibility, like Code breakers did years ago.something like cwcheat or ntr cheat plugin for psvita
Are plugins possible on the vita?That is not a bad idea, but is only good in my opinion if it can do ram search and ram watch for address on making codes from within the said possibility, like Code breakers did years ago.
I second this if possible. Would love to play an atelier game were I could stop the clock or shut it of all together.something like cwcheat or ntr cheat plugin for psvita