I was wondering you guys could help with some questions I have:
1. I was looking at the SKUs on the PS3 Dev Wiki and saw that there are some CECH-25xxA and CECH-25xxB models that come with <3.55 new and some that don't. Is there a way to determine which one will have a hackable firmware version by looking at the box only?
2. I've read in some nfos that game eboots are pre-patched by certain scene groups. Are the clean eboots always included in the release as well?
3. I remember that games that required >=3.60 were not playable at one point, something about not having the keys for those games (?). Let's say a game comes out that requires 4.46 and you are on 4.41.2 Rebug. Is there a way of patching that game to make it work on 4.41.2 Rebug right away or do we need to wait for some sort of firmware keys to be dumped? Or will it only be playable if a new custom firmware for 4.46 is released? Basically, with the current tools available, will we have the ability to play all future games or is that determined each time a new firmware is released?
1. I was looking at the SKUs on the PS3 Dev Wiki and saw that there are some CECH-25xxA and CECH-25xxB models that come with <3.55 new and some that don't. Is there a way to determine which one will have a hackable firmware version by looking at the box only?
2. I've read in some nfos that game eboots are pre-patched by certain scene groups. Are the clean eboots always included in the release as well?
3. I remember that games that required >=3.60 were not playable at one point, something about not having the keys for those games (?). Let's say a game comes out that requires 4.46 and you are on 4.41.2 Rebug. Is there a way of patching that game to make it work on 4.41.2 Rebug right away or do we need to wait for some sort of firmware keys to be dumped? Or will it only be playable if a new custom firmware for 4.46 is released? Basically, with the current tools available, will we have the ability to play all future games or is that determined each time a new firmware is released?