Wii #XXXX - Metroid: Other M (USA)

RedHero

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I've not read through all of the topic (so many pages), but the game crashes for me in the CG cutscene after the tutorial (disc error). I'm using a backup loader to play the game (think forgot the name... something with Rev14). Can someone tell me which updates I'll need to play it?
 

LesMcQueen

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It's working for me on 4.1E, Wiiflow R92, IOS222 v5.1.

It didn't work until I updated Hermes. It always crashed at the 'Baby Crying' FMV after the tutorial.
 

psykopat

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hey guys! Can you just give me a confirmation on something?
the nfo is claiming that the source was undurdumped, and miss the updates.
After checking by myself i got an iso size of 8 511 160 320 bytes, which is the correct size for a dual layer wii game if i'm correct.
then i opened it wii wiiscrubber tool, and i really see the updates in...
So... does the nfo says bullshits? or the game is really a perfect full dump?
thanks for your returns guys.
 
B

Bladeforce

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Whats up with people saying this game is no good?? Have people lost the ability to find places when lost or the skill to complete bosses without an action to tell you how to? WELCOME TO 80's GAMEPLAY AND LONG MAY IT LAST!
 

Guild McCommunist

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Bladeforce said:
Whats up with people saying this game is no good?? Have people lost the ability to find places when lost or the skill to complete bosses without an action to tell you how to? WELCOME TO 80's GAMEPLAY AND LONG MAY IT LAST!

No it's not that good because the controls are average, storyline is average, gameplay is average, and everything is just average.
 

SnAQ

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Ok, im stuck AGAIN

When you meet the big dragon lookalike boss, and all the baby metroid spawns, wth are you supposed to do?
 

Popid

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Bladeforce said:
Whats up with people saying this game is no good?? Have people lost the ability to find places when lost or the skill to complete bosses without an action to tell you how to? WELCOME TO 80's GAMEPLAY AND LONG MAY IT LAST!

Agree. some people's criticisms are valid, I have some of my own, but overall the game is pretty great IMO. I even like the way the control scheme works, overall. The simplicity of it being just the wiimote, but with the depth it has, is pretty genius actually - a simple oldschool 2d Metroid would be more than welcome still, at this point; it wasn't broken, so why fix it? I think that's how a lot of people are feeling and I sympathise and relate, but still as an experiment I think this really paid off and has created an enormously fun game. And I'm glad it isn't easy, doesn't hold your hand, I was worried it would (although with Team Ninja involved perhaps shouldn't have been.) And to me it does feel like a Metroid game both in tone/atmosphere and aesthetics, even if it feels a bit too linear and segmented...as someone said it feels a bit like Metroid Fusion updated/in 3d, although I really didn't like fusion haha so I'd say this is much better. And it's very actiony, shootemup...There're a LOT of sort of mini-boss fights, sometimes it almost feels like a Metroid boss rush mode or something, I think that adds to the feeling of linearity, as does the fact that you can move in 3 dimensions but the environments by and large are not open as we usually expect them to be when you can move like that, makes it feel constrictive. Although it does lend the game a good sense of forward momentum that keeps you wanting to keep going just a bit further at every save point

actually you know what it reminds me off? I can't believe nobody has said this, but it feels like Metroid by way of Bayonetta. Which may diminish the Metroid feeling in some ways or to some extent, but still makes for a helluva game IMO

but yes, next Metroid probably does need to be a 2d sidescroller with oldschool controls, and sprites (in HD, maybe), even if it's just released on wiiware...otherwise I may be amongst the naysayers THEN..but for now, this is good
 

RedHero

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LesMcQueen said:
It's working for me on 4.1E, Wiiflow R92, IOS222 v5.1.

It didn't work until I updated Hermes. It always crashed at the 'Baby Crying' FMV after the tutorial.

I did this and it still isn't working for me. Crashes at the same place. I also installed cIOSX rev20. So anyone might know what I still need? I hadn't updated my Wii's homebrew stuff in a while.
 

Retrovertigo

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SectionX said:
working flawless for me. Wiikey v1 and 3.2E gecko OS 1.9.3.1

Seems to be working ok for me as well with that setup. Bit nervous though, as it crashed using neogamma at the bay crying fmv after the tutorial. Using gecko I got past that but still keep thinking it might crash again.

If anyone has it working straight from the disc channel using wiikey 1 I'd appreciate hearing how you did it.
 

Ares_Real

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Damn, Wii 4.1E, Neogamma r8 and Cios249 rev17, I put the disc in and the screen goes black with "And error has occured" message. Currently trying my second DVD DL, this time with update partition removed.

Anyone can help me? Should I update something on my Wii or whatnot?
 

3DPiper

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WELCOME TO 80's GAMEPLAY AND LONG MAY IT LAST!

I agree, me and my kids just got through playing Metroid Fusion and Metroid Zero Mission on the Wii (GBA emulator) in preparation for Metroid Other M coming out.. It feels much better than the Prime series does.. I love the old Metroid series, very fun gameplay..
 

dippyx

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Working perfectly fine on Pal Wii 3.2e with original WiiKey.

Burned to DL using layerbreak at 2084960.

Stripped out update partition using Wii Scrubber 1.4

Launches from the normal disk channel - no need for Gecko OS/Neogamma.

smile.gif
 

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