Burnout 3 Takedown Switch Port

Nebulartastic

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The original Xbox (NTSC-U) release of Burnout 3: Takedown, lifted instruction by instruction to C and running natively, with no emulator.

Installation:

Extract the archive contents to \switch_sd\switch\b3x\.

Optionally, install the NSP forwarder. (No need to reinstall if already installed)

Extract the contents of the game ISO (using XISO) into the game folder (\b3x\game\).

https://github.com/antoxa2584x/burnout3-sw/releases
 
This is incredible. My favourite racer FINALLY comes to a Nintendo platform! Thank you so much.
Absolutely fantastic for a first launch too. The boost effect needs some tweaking as lacks the visual punch and a couple of sky artifacts appear - but this is astonishing.

Edit - update.
After a couple of hours play, there are other issues: crash mode is a slide show. I’m getting hard crashes when the game hits a slideshow too - some races slow down randomly (unsure if memory leak or something?). Have to fully reset the entire switch with a ‘rrrrrr’ sound and total system freeze. Have tested with OC and dropped down resolution and all settings. Same issue persists. Will hold off on this for now and looking forward to future updates!
 
Last edited by Tapedeck,
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Reactions: platanos
Should be noted this is based on an AI-generated recomp.

Still, kind of wild seeing the game that skipped the GameCube be playable on a Nintendo console for the first time. I guess Revenge is the only such other game in the series, but I don't hear people talking about it nearly as much today and I don't know if anyone's porting that any time soon.
 
Last edited by lightwo,
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Reactions: Tapedeck
Just had a race now, man this is unreal. You are a legend for making this 👊
Antoxa is a beast!

Hopefully, you all post any issues you have on the Github! :)
Post automatically merged:

This is incredible. My favourite racer FINALLY comes to a Nintendo platform! Thank you so much.
Nintendo console repairs
Absolutely fantastic for a first launch too. The boost effect needs some tweaking as lacks the visual punch and a couple of sky artifacts appear - but this is astonishing.

Edit - update.
After a couple of hours play, there are other issues: crash mode is a slide show. I’m getting hard crashes when the game hits a slideshow too - some races slow down randomly (unsure if memory leak or something?). Have to fully reset the entire switch with a ‘rrrrrr’ sound and total system freeze. Have tested with OC and dropped down resolution and all settings. Same issue persists. Will hold off on this for now and looking forward to future updates!
Independent game reviews
If you can, report it to their Github: https://github.com/antoxa2584x/burnout3-sw/issues
 
Last edited by Nebulartastic,
  • Like
Reactions: Tapedeck
Should be noted this is based on an AI-generated recomp.

Still, kind of wild seeing the game that skipped the GameCube be playable on a Nintendo console for the first time. I guess Revenge is the only such other game in the series, but I don't hear people talking about it nearly as much today and I don't know if anyone's porting that any time soon.
Burnout Revenge is basically my childhood, it would be amazing to see it ported to the switch. It is a special game with brilliant visuals and race tracks
 

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