Honestly I don't know. The HTML tool seems to have ironed out some rom creating issues on a web forum from what i can see there. The dedicated current offline apps though are broken much the same as the other for PocketNES. I know it had been worked on for a time, perhaps it could be optimized or bug crushed further but that's beyond my scope to say since I can't do that.So does PC Engine for GBA need an update? Along with GameGear/Master System ? @VmprHntrD
Congratulations, and welcome to modern development in the age of AI.Using a mix of claude AI, patters-match python scripts HTML package, and github to take what was crafted and executing it after some struggles figuring it out to make a windows executable and it appears this does work correctly there's this: https://github.com/tan00k1/gba-builder-desktop
If that offends anyone, I'll pull it. I just needed github to create the file, so far it did make a working small PCE file with like 8 Japanese titles in it I added to it as a test.
I don't really have projects, but I saw you could use a basic version for free and after what you said I thought I'd see how far I could take it and had it compile that HTML version of the tool that does all those GBA emulators as a windows executable. It has drop boxes to pick your system, then whatever variables that emulator allows for, etc then select games you want, and then run the maker with the button and it spits out a working file where you want it.@VmprHntrD oh nice, you're using Claude for your projects too?





