Hi everyone, from the Mario 35 Revamped team

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MarioFan35

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Hi guys, Let me firstly introduce myself. I am one of the admins and developers working on Mario 35 Revamped.

The Mario 35 Revamped team started out by restoring functionality to the dead game Super Mario 35, We came accross the github code written by Kinnay which partially restored the game using custom servers but was lacking some functions the special battle for example. We have also made it possible to change the wait timer so smaller lobbies dont need to wait 90 seconds to start a game

We have not only restored the Special battle mode, but we are currently working on new modes for it.
We have created a game editor which can edit virtually anything in the game like music, level data, interface and so on. But We have expanded on it, allowing complete graphics overhaul and even animations not previously possible.

We are currently running a beta for the server while we work on completing some things including some awesome level packs. You can see some examples of what our team has done on our youtube page

If you would like to try out Mario 35 Revamped you can find instructions over at https://mario35.retromods.co.uk where you can also see the game dashboard, check game stats and chat to other players and get alerts when people join a lobby



We look forward to getting feedback and suggestions on how we can get this great game back to its former glory
 
Last edited by MarioFan35,
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We have some major updates on the way, We have completey over hauled how the game can work and after testing willl be releasing a new pack that not only adds hundreds of hours of unique gameplay (limited to special battles to keep regular 35 vanilla for those who want traditional play) but also sets the groundwork for our next update, you really wont want to miss it guys.

When it comes to Bringing something akin to Mario 40 on Marios 40th birthday year, We are the ones working to do just that
 
We released some new special battle modes that we are slowly rolling out, including super bounces off enemies and trampolines, modified physics. Changes to enemies like our double tap mode where enemies cant be killed with a single stomp and need 2. There is a lot more to come


Come and see some of the cool new changes at https://mario35.retromods.co.uk
 
Here is a new video showing some of our new modes. We have also redone the coin leaderboard meaning the game is now 100% restored

New modes include things like Super Goomba Brothers - bowser has splashed out and bought hammers for his weakest minions the Goomba's

 
Last edited by MarioFan35,
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Hi guys, Let me firstly introduce myself. I am one of the admins and developers working on Mario 35 Revamped.

The Mario 35 Revamped team started out by restoring functionality to the dead game Super Mario 35, We came accross the github code written by Kinnay which partially restored the game using custom servers but was lacking some functions the special battle for example. We have also made it possible to change the wait timer so smaller lobbies dont need to wait 90 seconds to start a game

We have not only restored the Special battle mode, but we are currently working on new modes for it.
We have created a game editor which can edit virtually anything in the game like music, level data, interface and so on. But We have expanded on it, allowing complete graphics overhaul and even animations not previously possible.

We are currently running a beta for the server while we work on completing some things including some awesome level packs. You can see some examples of what our team has done on our youtube page

If you would like to try out Mario 35 Revamped you can find instructions over at https://mario35.retromods.co.uk where you can also see the game dashboard, check game stats and chat to other players and get alerts when people join a lobby



We look forward to getting feedback and suggestions on how we can get this great game back to its former glory

This is awesome! I remember this project!!!!
 

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