Emulation Vita3K - PlayStation Vita

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Hello! Just wondering on how you guys added the patch folder for the english patched games. Lost on where to put it after the base game installation. I put PCSG00758 patch folder (Dengeki Bunko: Fighting Climax Ignition) in the vita3k/patch and it's still in japanese.

Edit: I figured it out. You just copy and overwrite the patch file into vita/ux0/app/(the game id).
 
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I am getting a SD card full or write protected error when installing the firmware. Is there any fix to this ?
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I am getting a SD card full or write protected error when installing the firmware. Is there any fix to this ?
 
tales of innocence and tales of hearts performance without oc is it playble?
you will need to overclock the cpu to 1326 or 1428mhz for both tales of innocence and tales of hearts to play at a stable 30fps. without it the fps will drop to the mid/lower 20's in town.
 
Some fixes from Vita3K-Plus are making it heavier, if you have any exemple of games that i can look at
Trails in the Sky FC Evolution I've repeatedly compared and tested them side by side. In the same scene using Vulkan 2x, version 1.1.0 has higher power consumption and higher GPU utilization than version 1.0.0. After enabling LSFG, the GPU sometimes hits over 90% usage, while 1.0.0 keeps it noticeably lower.
the red flash between scenes
still hasn’t been fixed. It appears after entering and exiting the room a few times.
 
Trails in the Sky FC Evolution I've repeatedly compared and tested them side by side. In the same scene using Vulkan 2x, version 1.1.0 has higher power consumption and higher GPU utilization than version 1.0.0. After enabling LSFG, the GPU sometimes hits over 90% usage, while 1.0.0 keeps it noticeably lower.
the red flash between scenes
still hasn’t been fixed. It appears after entering and exiting the room a few times.
It's fixed but like i said previously you need Surface Sync enabled
I'll try to see what is causing this regression from Vita3K Plus and eventually guard it behind an option so it can be enabled only in games that need it
 
Has anyone tested Ultimate Marvel vs Capcom 3 and Street Fighter X Tekken?
i tried out both games on version 1.10

you will need a max overlock to run the game at playable fps it usually hover about high 40/ mid 50 fps.

and the fps does drop when it gets pretty hectic.

also when first starting up the game you will need to wait for all the shaders to cache. because for a min there i though the game froze lol.
 
Has anyone tested Ultimate Marvel vs Capcom 3 and Street Fighter X Tekken?
First thing I tested with this emu was UMvC3! Aside from the garbled text which seems to be a general Vita3k issue, it seems to rather reliably stay at 60fps with OC if you stick to Training Room only (didn't test OCing with the official charger but it presumably works even better then). I did notice some slowdows specifically when using Frank West for some reason, but setting the resolution to 0.5x also seems to fix that up (which I'm not sure makes sense considering GPU usage seemingly isn't that high in the first place? Unsure).
Other than that like Dragon said you will get slowdowns during Cross-Over Combinations, multiple HCs going on at once, or anything that makes it so a ton of effects are on screen at the same time. There's also that extremely slow loading issue that I believe is also present on PC Vita3k, as well as the models stretching everywhere for a couple of seconds when you first load into a match, but it works surprisingly well otherwise
 
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