Project mobipeg - World's first OSS video encoder for Wii, 3DS, and DS Mobiclip Video

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Oh, I see. Well, regarding the incorrect colors... I discovered that you have to limit the colors to the exact ones in the palette—take an AAI2 graphic as an example; if it doesn't use the exact palette colors, it fails. Personally, when creating graphics using GIMP and Tinke, I make the graphic, import the palette into GIMP, index the image to limit the colors, and then switch it back to RGB to avoid issues during insertion.

But as for the system of using multiple palettes for the same graphic... I really wouldn't know what to tell you there.
Yeah, I know that. Editing graphics is kinda of my thing. The issue lies EXACTLY on extraction, so there's nothing I can do about it in the first place. If the graphic is extracted with wrong colors, I can't proceed to editing it... :sad::sad:
 
Yeah, I know that. Editing graphics is kinda of my thing. The issue lies EXACTLY on extraction, so there's nothing I can do about it in the first place. If the graphic is extracted with wrong colors, I can't proceed to editing it... :sad::sad:
Oh... I see. I’d really like to help you... but the truth is, my knowledge of this isn't extensive enough to give you a guide or anything like that...
 

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