Emulation Emulator NetherSX2 - Switch Port

  • Thread starter Thread starter Nagaa
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Use the latest one



I'm using it, I got it directly from my Steam. Version 3.2.2.0 , 7.17MB, last modification date : 08/13/2025
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oh i see, lossless does not increase fps, if the game slowdown lossless will only make slowdown smoother.
 
Last edited by jedinegao,
I'm using it, I got it directly from my Steam. Version 3.2.2.0 , 7.17MB, last modification date : 08/13/2025
Post automatically merged:

oh i see, lossless does not increase fps, if the game slowdown lossless will only make slowdown smoother.
If the game doesn't run at full speed, or already at 60 yeah it will not make it faster or smoother
You can use frame rate control to 30 for proper frame gen usage
 
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If the game doesn't run at full speed, or already at 60 yeah it will not make it faster or smoother
You can use frame rate control to 30 for proper frame gen usage
Would adding a frame skip feature make a difference in performance when used with frame gen to get the frames "back"?
 
so i can say , with the proper setups i can get showdown legends of wrestling and the punisher so far 60 fps , which both are great games in my opinion .

looking forward to when i can run fight night round 3 and wwe here comes the pain
 
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Tried Xenosaga 1 and Persona 3 FES. Xenosaga freezes on New Game, P3 won't load. Tried a bunch of settings and just get the "insert disc" screen.
 
Can someone try these two games before I purchase Lossless Scaling? (To make sure they run fine)

-Sega Rally Championship
-Soulcalibur II

Thank you so much!
 
what settings you are using in punisher to run smooth ?
EE rate 50
ee skip max

frame limit on
ntsc frame rate 30hz

Vulkan
texture filter nearest
blend accuracy min
de interlace off
mip map off
hw download mode disable readbacks

audio is on linear async

and lossless
 
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Is there a way to reduce the draw distance? “Ratchet & Clank” runs at about 15 to 20 fps when the cycle hacks are enabled and the CPU is overclocked to 1800 MHz. I think reducing the draw distance could significantly improve the game, making it playable. I found a Reddit post stating that the game’s disc image itself can be modified to reduce the draw distance and significantly improve performance, but I’m wondering if this might also be possible on the emulator side.

thx for your work

Found this codebreaker code for SCUS_971.99

Code:
Enable Code (for console only)
9011A8F0 0C0469E4
Press L3 For Debug Menu
D013C95C 0000FFFD
2015F5C4 FFFFFFFF

Converted to pnach
Code:
// Game   : Ratchet & Clank (NTSC)
// Region : USA
// CRC    : CE4933D0
// Author : SCUS_971.99

//Press L3 For Debug Menu
patch=1,EE,D013C95C,word,0000FFFD
patch=1,EE,2015F5C4,word,FFFFFFFF

//Press R3 Disable Debug Menu
patch=1,EE,D013C95C,word,0000FFFB
patch=1,EE,2015F5C4,word,00000000

Save as CE4933D0.pnach and copy to NetherSX2
 
Last edited by draftguy123,
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Found this codebreaker code for SCUS_971.99

Code:
Enable Code (for console only)
9011A8F0 0C0469E4
Press L3 For Debug Menu
D013C95C 0000FFFD
2015F5C4 FFFFFFFF

Converted to pnach
Code:
// Game   : Ratchet & Clank (NTSC)
// Region : USA
// CRC    : CE4933D0
// GameID : SCUS_971.99

//Press L3 For Debug Menu
patch=1,EE,D013C95C,word,0000FFFD
patch=1,EE,2015F5C4,word,FFFFFFFF

Save as CE4933D0.pnach and copy to NetherSX2
Great thank you! Do you know if the memory adresses are the same for EU?
 
Last edited by albarapa,
Found this codebreaker code for SCUS_971.99

Code:
Enable Code (for console only)
9011A8F0 0C0469E4
Press L3 For Debug Menu
D013C95C 0000FFFD
2015F5C4 FFFFFFFF

Converted to pnach
Code:
// Game   : Ratchet & Clank (NTSC)
// Region : USA
// CRC    : CE4933D0
// Author : SCUS_971.99

//Press L3 For Debug Menu
patch=1,EE,D013C95C,word,0000FFFD
patch=1,EE,2015F5C4,word,FFFFFFFF

//Press R3 Disable Debug Menu
patch=1,EE,D013C95C,word,0000FFFB
patch=1,EE,2015F5C4,word,00000000

Save as CE4933D0.pnach and copy to NetherSX2

The code isn't workint for me unfortunately. Nothing happens when I press L3 :/ I have also found this code:

gametitle=Ratchet & Clank 1 (SCUS-97199) ONLY, game CRC 0xCE4933D0
comment=Draw distance cheat by KabutoKun
//"Normal" preset in debug menu
//patch=1,EE,0015FFF0,word,000001F4 //NPCs,integer
//patch=1,EE,001604A4,word,43FA0000 //Objects?,float
//patch=1,EE,00160F80,word,48FA0000 //Stage,float
//patch=1,EE,00160FE0,word,44340000 //StaticObjects,float

//"Near" preset in debug menu
patch=1,EE,0015FFF0,word,00000040 //NPCs,integer
patch=1,EE,001604A4,word,42200000 //Objects?,float
patch=1,EE,00160F80,word,47800000 //Stage,float
patch=1,EE,00160FE0,word,42800000 //StaticObjects,float

I can even check these options in the ingame cheat menu but sadly nothing happens
 
1.2.1 Available : https://github.com/NaGaa95/NetherSX2_nx/releases/tag/1.2.1
  • Added RetroAchievements support.
  • Updated NVK to Mesa 26.1.5.
  • Reworked LSFG frame generation for lower Vulkan submission and CPU synchronization overhead.
  • Added adaptive LSFG source-rate detection:
    • 25/30 FPS games use LSFG 2x generation.
    • Native 50/60 FPS games remain on the normal presentation path instead of being throttled to 25/30 FPS by the 60 Hz FIFO display.
  • Added runtime disc swapping.
  • Added dedicated PS2 BIOS launcher tile, Android-style Game Fixes, and Advanced per-game settings.
  • Reduced controller input latency with an optimized high-rate polling path.

Here is a comparaison with the newer Vulkan build on Kingdom Hearts 2 (1440p)

2026072611402100-B4C4AC9D928D12A001D0F69ED29D5AFB.jpg
2026072611471000-B4C4AC9D928D12A001D0F69ED29D5AFB.jpg
 
Last edited by Nagaa,

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