Maybe I did something wrong, but the infinite HP code seems to be bugged... I'm on version 1.0.8 and the NPCs only die with headshots. Has anyone else had the same result? I'm attaching my file. Is there a police immunity code for this version?Thank you for your Great work. I have updated the address to 1.0.8 in the file.
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Grand Theft Auto San Andreas
V1.0.8 [v524288]
Title ID: 010065A014024000
Build ID: B898981D361D0201
Updated the codes to v1.0.8
Thanks to all of you. @patjenova @soaresden @BigOnYa
they've failed to watch breakpoint to separate players health.Maybe I did something wrong, but the infinite HP code seems to be bugged... I'm on version 1.0.8 and the NPCs only die with headshots. Has anyone else had the same result? I'm attaching my file. Is there a police immunity code for this version?
But is there a possibility to fix this function or is it a limitation of the game? Because if there is a possibility, and there is a homebrew similar to CWCHEAT for PSP, I can try to create this code.they've failed to watch breakpoint to separate players health.
Who ever made the cheat, they need to set breakpoint on the address to watch what is accessing it.But is there a possibility to fix this function or is it a limitation of the game? Because if there is a possibility, and there is a homebrew similar to CWCHEAT for PSP, I can try to create this code.
Then itll point to other addresses and from them they'd need to identify which one is for the players health only and use that address.
Its what happens when you have debugger tools and people dont pay attention or even bother testing.
They probably just saw they didn't die and think job done.
Also why I dont like public repo cheat databases, because users who cant be bothered to test or fix their cheats, all gets added to the database.
While its good that I think Mat does a main collection, users not testing is what spoils it.
Is there any tool to create codes directly in the game, like CWCHEAT for PSP?Who ever made the cheat, they need to set breakpoint on the address to watch what is accessing it.
Then itll point to other addresses and from them they'd need to identify which one is for the players health only and use that address.
Its what happens when you have debugger tools and people dont pay attention or even bother testing.
They probably just saw they didn't die and think job done.
Also why I dont like public repo cheat databases, because users who cant be bothered to test or fix their cheats, all gets added to the database.
While its good that I think Mat does a main collection, users not testing is what spoils it.
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