Homebrew Homebrew game Castlevania Symphony of the Night - Switch port

  • Thread starter Thread starter Nagaa
  • Start date Start date
  • Views Views 234
  • Replies Replies 7
  • Likes Likes 13

Nagaa

Well-Known Member
Member
Joined
Nov 8, 2020
Messages
155
Reaction score
323
Trophies
0
XP
1,477
Country
France
Castlevania Symphony of the Night - Switch Port


This is a wrapper/port of the Android version of Castlevania Symphony of the Night (v1.0.6)
It loads the original game binary, patches it and runs it.
It's basically as if we emulate a minimalist Android environment in which we natively run the original Android binary as is.


Credits :
TheOfficialFloW & fgsfds for the vita so-loader

Available here :
https://github.com/NaGaa95/sotn_nx

2026062808321500-4452675DCA80AD2D5E1C07696855A305.jpg
2026062808322000-4452675DCA80AD2D5E1C07696855A305.jpg
 
Thanks for your hard work! It works great! But it's a bit awkward to attack with Y and jump with A. Could jump be changed to B? By the way... is it true that the Android version of Castle of Illusion can't be ported to Switch because it uses FMOD?
 
Thanks for your hard work! It works great! But it's a bit awkward to attack with Y and jump with A. Could jump be changed to B? By the way... is it true that the Android version of Castle of Illusion can't be ported to Switch because it uses FMOD?
Didn't looked at any games that use FMOD yet, i'll try

You able to do mega man x dive offline?
I started working on it, but Unity needs too much work and i prefer to focus on other games for now
@ChanseyIsTheBest is working on porting a Unity game so it can be reused for Mega Man.

Works like a charm!

How can I configure the buttons to my liking? Is that even possible?
Not without recompiling from source but if some mappings are or feel wrong, let me know and i'll change them
 
[...]

Not without recompiling from source but if some mappings are or feel wrong, let me know and i'll change them

Could you please, remap the Jump button to B?

It feels weird to use two buttons that are on opposite sides for attack and jump.

The Attack button is already on Y, so its more intuitive to use.

Thanks a lot!
 
Thank you for your work
However, I still can't save the game. There is about 7 GB of free space on the memory card.
TV_CAM_장치_20260628_191154.280.jpg
 
Last edited by Nagaa,
  • Like
Reactions: johw

Site & Scene News

Popular threads in this forum