Theorical (!) way of transferring modded save files from a hacked Switch 1 to a vanilla Switch 2
Disclaimer: Use this at your own risk! I'm not responsible if this gets you banned or if the laws in your country get you and your moms in jail. While I'm pretty sure these steps are fine, I can't guarantee it!
To those of you who are aware of what's technically doable, this guide probably goes without saying but I thought I'd mention it here anyway. I just thought of a way of transferring my savegame of Tears of the Kingdom that has the glitched non-breakable master sword to the Switch 2. But this should also work with any downloaded 100 % save or cheated PKMN shiny savegames and what not.
It's basically pretty simple. I'll break it down in short points:
Obviously I can't test this guide yet. It should work from what I know about the Switch 1 and how Nintendo described the system transfer.
However I used this method in the past to transfer modded savegames from my modded emuNAND to my sysNAND. For example I did this with Diablo III and Mario Maker 2, both of which I then used online without getting banned to this day.
By the way, you could theoretically skip a few steps from above and just use Atmosphère right away without booting back and forth. Those steps are just "the safest way" of doing it and honestly I'd recommend sticking to them.
To those of you who are aware of what's technically doable, this guide probably goes without saying but I thought I'd mention it here anyway. I just thought of a way of transferring my savegame of Tears of the Kingdom that has the glitched non-breakable master sword to the Switch 2. But this should also work with any downloaded 100 % save or cheated PKMN shiny savegames and what not.
It's basically pretty simple. I'll break it down in short points:
- Take a modded Switch 1 where you are able to boot Atmosphère.
- Boot into a stock (aka non-CFW) clean sysNAND. By "clean" I mean you didn't use any LayeredFS mods or installed stuff with homebrew installers. In short, everything that gets you banned.
- Launch the games you want to transfer the saves for at least once. Needless to say the have to be legitimately (either a physical cart or a legally obtained eShop game).
- Keep the Switch offline (enable airplane mode or delete the WiFi connection) and reboot into the sysNAND but this time with Atmosphère.
- Use Checkpoint to inject your modded saves.
- Reboot to stock (aka not using Atmosphère).
- Now you're good to go. Just use the official system transfer feature to transfer everything to a vanilla Switch 2. You could even restore a NAND backup on your Switch 1 afterwards if you wanna circumvent the forced factory reset that comes with this process.
Obviously I can't test this guide yet. It should work from what I know about the Switch 1 and how Nintendo described the system transfer.
However I used this method in the past to transfer modded savegames from my modded emuNAND to my sysNAND. For example I did this with Diablo III and Mario Maker 2, both of which I then used online without getting banned to this day.
By the way, you could theoretically skip a few steps from above and just use Atmosphère right away without booting back and forth. Those steps are just "the safest way" of doing it and honestly I'd recommend sticking to them.















