Super Mario 64 gets a brand new port on the Nintendo DS, brings support for full local multiplayer
Since being decompiled Super Mario 64 has seen a considerable amount of interest. We've had multiple PC ports, but the efforts beyond that are really astounding. It's on the PS2, it's on the Vita, it's on the Xbox, PS3, Nintendo Switch, Wii U. Before this there was actually another version available for the DS too. So what makes this project so cool?
Based on the DSi port created by Hydr8gon, this new version runs fully on the original Nintendo DS system. This includes working audio, as well as analogue controls via the touch screen, with the game being playable in its entirety. From what I can tell all of this, though impressive, has already been done before. What hasn't been done before? Full local multiplayer on the Nintendo DS. With two systems, you're able to connect wirelessly and play through the game with a friend, complete with support for kicking your companion. It is something of a shame that DS Download Play isn't currently supported, but in time this may be tackled.
Those wanting to try the port will need to compile the game for themselves, requiring a dump of the original Super Mario 64 game, as well as Docker on your system. From there the instructions on the GitHub page are pretty easy to follow.










