Hi everyone,
I'm having an issue with vWii NAND Title Launcher forwarders created with TeconMoon's WiiVC Injector for two WiiWare titles: Castlevania: The Adventure ReBirth (WD9E) and Contra ReBirth (WKTE), both NTSC.
Setup:
- Wii U with Aroma/Tiramisu
- WiiVCLaunch plugin installed, "Preserve SYSCONF" set to true
- WADs installed directly to vWii NAND (not patched, original)
- Forwarder created with TeconMoon using "Horizontal Wii Remote Emulation" mode
- Both games work perfectly when launched directly from vWii
Problem:
When launching through the forwarder from the Wii U menu, random buttons on the GamePad get "stuck" as if permanently pressed. It's always a different button each time (sometimes the D-pad, sometimes A, sometimes B). This makes the games unplayable.
What I've tried:
- All GamePad emulation modes in TeconMoon (Classic Controller, Horizontal/Vertical Wii Remote, Force Classic, Force No Classic)
- Patching the WAD before installing to vWii NAND → results in black screen
- WiiVCLaunch with Preserve SYSCONF = true
- meta.xml already has drc_use set to 65537
I understand the issue is in how frisbiiU.rpx handles the GamePad state during the Wii U → vWii transition. Is there a patched or improved version of frisbiiU.rpx that clears button states before transitioning? Or is there another approach to fix this?
Any help appreciated. Thanks!
I'm having an issue with vWii NAND Title Launcher forwarders created with TeconMoon's WiiVC Injector for two WiiWare titles: Castlevania: The Adventure ReBirth (WD9E) and Contra ReBirth (WKTE), both NTSC.
Setup:
- Wii U with Aroma/Tiramisu
- WiiVCLaunch plugin installed, "Preserve SYSCONF" set to true
- WADs installed directly to vWii NAND (not patched, original)
- Forwarder created with TeconMoon using "Horizontal Wii Remote Emulation" mode
- Both games work perfectly when launched directly from vWii
Problem:
When launching through the forwarder from the Wii U menu, random buttons on the GamePad get "stuck" as if permanently pressed. It's always a different button each time (sometimes the D-pad, sometimes A, sometimes B). This makes the games unplayable.
What I've tried:
- All GamePad emulation modes in TeconMoon (Classic Controller, Horizontal/Vertical Wii Remote, Force Classic, Force No Classic)
- Patching the WAD before installing to vWii NAND → results in black screen
- WiiVCLaunch with Preserve SYSCONF = true
- meta.xml already has drc_use set to 65537
I understand the issue is in how frisbiiU.rpx handles the GamePad state during the Wii U → vWii transition. Is there a patched or improved version of frisbiiU.rpx that clears button states before transitioning? Or is there another approach to fix this?
Any help appreciated. Thanks!






