[Beta] Super Mario World Port

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I created a nro forwarder and it doesn't work, I get an error. Other forwards for other homebrew do. I even placed some.sfc in the smw folder. Anyone got it working?
 

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Thanks to Craftyawesome's code, here's the proper 4:3 compilation


 

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Thanks to Craftyawesome's code, here's the proper 4:3 compilation


thanks you!!
Super Metroid build is working
But Super Mario World build is crashing
 
thanks you!!
Super Metroid build is working
But Super Mario World build is crashing
Hi,

I had the same problem (atmosphere crashing), because I was missing smw_assets.dat (I put smw.sfc with an old build, but it seems it doesn't work anymore)
Use extract_assets.bat from the official github and copy smw_assets.dat (SHA1 : 0C9C6CB21A3857A9D09C5390F126C9BAADF98E51) next to the NRO file


it works great now for me.
 
Anyone facing crashes on Donut plains 2?
I wanted to check so I beat all levels up to Donut Plains 2. I was able to clear both the secret exit and the regular exit with no issues. I'm on 20.3 firmware. and 1.9.3 AMS.
 
I wanted to check so I beat all levels up to Donut Plains 2. I was able to clear both the secret exit and the regular exit with no issues. I'm on 20.3 firmware. and 1.9.3 AMS.

I'm talking about the "new" build here (the one that requires smw_assets.dat)

with the original build from this thread (the one that requires smw.sfc), yes, everything works as expected.
 
It seems that is a known and not solved bug in arm versions (date november 2025)
 

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