After this update, you only need to modify the BID, and the old cheat codes still work! Saves a lot of trouble.codes updated for 2.0.2
Found your question wondering the same thing. Figured it out a way to do it using PokéHex Save Editor. Load up your Pokémon Legends Z-A save file and go to SAV > Event Flags > CountMable. There you can modify every counter for every Mable's request that counts something. After some testing I've found that index 6 (name F7B11ED70170BB0A) counts Link Trade evolutions. Set it to 5 to complete all 3 Link Trade requests.Is there a cheat that autocomplete's Mable's research tasks that requires a trade evolution pokemon to evolve and gives us the research points for it? Seems to require multiple trade evolutions
After this update, you only need to modify the BID, and the old cheat codes still work! Saves a lot of trouble.
Yes.So it's an update without offset shifts ?

The infinite mega energy code is the only one that makes the game crash... since updates 2.0.1 and 2.0.2 it no longer works for me, I don't know if it happens to anyone else, it's a shame, it was an excellent code...

I just tested it, it works perfectly and didn't freeze this time... thank you very much...im not sure what changed with 2.0.1/2.0.2 in that reagard as the data around it is the same but i have reuploaded to codes with a fixed mega code for 2.0.1 + 2.0.2. They at least now do not crash for me. Pleases do let me know if there is another issue with the codes.
You're welcome.I just tested it, it works perfectly and didn't freeze this time... thank you very much...

I looked through my event flags in PKHex, but it doesn't seem to exist, I searched for it manual and with the bar before and after updating. I am updated to 2.0.2 with the DLC Installed, but it's just not there. Do you know why that might be or if the flag changed? This is the most up-to-date discussion I can find.Mega Garchomp Z Event
FB1EFF0095F3BBFE
AFAIK the flags don't change between versions (it would be hard to keep track even for gamefreak).I looked through my event flags in PKHex, but it doesn't seem to exist, I searched for it manual and with the bar before and after updating. I am updated to 2.0.2 with the DLC Installed, but it's just not there. Do you know why that might be or if the flag changed? This is the most up-to-date discussion I can find.
Yeah, I though maybe the index had changed, but I can't even search for the flag itself. I screenshotted my PKHex, and it doesn't have the flag but the Garcompite Z exists in my game, so I'm not sure what I'm missing or have done to mess it up. At this point I'm assuming user error cause everyone else has it, but I've never touched the files outside applying updates and using PKHex.AFAIK the flags don't change between versions (it would be hard to keep track even for gamefreak).
Only the index of the flags can change between versions but not the flag itself.
See screenshot (last version of pkhex, save from 2.0.2)
View attachment 565715
bro where do i get the codesim not sure what changed with 2.0.1/2.0.2 in that reagard as the data around it is the same but i have reuploaded to codes with a fixed mega code for 2.0.1 + 2.0.2. They at least now do not crash for me. Pleases do let me know if there is another issue with the codes.
Page 1 the very first post that is this threads starter. Its in a zip downloadbro where do i get the codes
