Hacking ROM Hack Pokemon Legends Z-A Cheat Database

  • Thread starter Thread starter OblivionReign
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Hey every, it is i, since PKHeX still hasn't updated and I'm making save utilities already, I wanted to ask: what first features would you want in a save editor, I *might* be able to make something? :D
Dear heavens, if it's possible to manipulate the flags that determine which rival you get(taunie for boy, urbain for girl) I would fall in love with you T_T I want my yuri adventure!
 
Dear heavens, if it's possible to manipulate the flags that determine which rival you get(taunie for boy, urbain for girl) I would fall in love with you T_T I want my yuri adventure!
I don't know if that is solely controlled by your gender flag or if there's another one, I can check it out! Yuri Adventure does sound good
 
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Don't know where to ask this. One of the Research challenges is trading to evolve Pokemon that evolve by trading. Is there a way to trade via Emulator? Trying on Ryubing and it crashes the moment it attempts to search for a trade. Tried with both the ldn_mitm and RyuLDN network modes.
 
I need help, no Mega stone code works for me, when I activate one before entering the game, Ryubing closes automatically and when I try to activate it within the game nothing happens, what am I doing wrong?
no mega shard code 999 also does not work
 
Here.
https://github.com/azalea-w/plza-recovery
Next time be Careful whit Cheats
I recommend using version 1.0.0. Version 1.1.0 removes almost all of the Mega Stones.

Parsed BagSave: BagSave(entries=289/3000 non-empty, BagReleaseCategory(released=[Category_0, Category_1, Category_2, Category_3, Category_4, Category_5, Category_6, Category_7]))
Done! Modified 1 entries

It specifically fixed the issue with my bag category.
 
https://gamebanana.com/mods/627392

Dunno if that is of any use to help with that?
Well.. this just shows that it uses the gender flag for deciding rival and there's no other flag for it (discovered at least) but I'll continue looking into the flags, maybe there's something which neither the modder nor me found yet
Post automatically merged:

I recommend using version 1.0.0. Version 1.1.0 removes almost all of the Mega Stones.
It allows you to have only 1 mega stone, if you want i can add a flag to keep the quantity the same!
 
anyon has for the switch the cheat for VM FLY to visit other places with a fly pokemon to get faster visit it ?
 
Well.. this just shows that it uses the gender flag for deciding rival and there's no other flag for it (discovered at least) but I'll continue looking into the flags, maybe there's something which neither the modder nor me found yet
Post automatically merged:


It allows you to have only 1 mega stone, if you want i can add a flag to keep the quantity the same!
My save file is a completed save that includes all the Mega Stones.
However, partway through playing, the save suddenly got corrupted. When I checked the log, I found that one item was broken, and version 1.0.0 fixed it.
Code:
Parsed BagSave: BagSave(entries=289/3000 non-empty, BagReleaseCategory(released=[Category_0, Category_1, Category_2, Category_3, Category_4, Category_5, Category_6, Category_7]))
Done! Modified 1 entries
>
Parsed BagSave: BagSave(entries=288/3000 non-empty, BagReleaseCategory(released=[Category_0, Category_1, Category_2, Category_3, Category_4, Category_5, Category_6, Category_7]))
No items needed to be modified!

But when I used version 1.1.0, I noticed that the PokeBall category was also incorrect. I hope it can be fixed individually without affecting the Mega Stones.

Code:
Parsed BagSave: BagSave(entries=288/3000 non-empty, BagReleaseCategory(released=[Category_0, Category_1, Category_2, Category_3, Category_4, Category_5, Category_6, Category_7]))
BagSave(entries=288/3000 non-empty, BagReleaseCategory(released=[Category_0, Category_1, Category_2, Category_3, Category_4, Category_5, Category_6, Category_7]))
Editing category of Net Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Dive Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Nest Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Repeat Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Timer Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Luxury Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Dusk Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Quick Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Lure Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Heavy Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Love Ball (CategoryType.OTHER -> CategoryType.BALLS)
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Restored Charizardite X
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Restored Charizardite Y
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Done! Modified 73 entries

All of my Mega Stones were obtained through normal gameplay, so there shouldn’t be any issue.
However, version 1.1.0 deleted them.
 
My save file is a completed save that includes all the Mega Stones.
However, partway through playing, the save suddenly got corrupted. When I checked the log, I found that one item was broken, and version 1.0.0 fixed it.
Code:
Parsed BagSave: BagSave(entries=289/3000 non-empty, BagReleaseCategory(released=[Category_0, Category_1, Category_2, Category_3, Category_4, Category_5, Category_6, Category_7]))
Done! Modified 1 entries
>
Parsed BagSave: BagSave(entries=288/3000 non-empty, BagReleaseCategory(released=[Category_0, Category_1, Category_2, Category_3, Category_4, Category_5, Category_6, Category_7]))
No items needed to be modified!

But when I used version 1.1.0, I noticed that the PokeBall category was also incorrect. I hope it can be fixed individually without affecting the Mega Stones.

Code:
Parsed BagSave: BagSave(entries=288/3000 non-empty, BagReleaseCategory(released=[Category_0, Category_1, Category_2, Category_3, Category_4, Category_5, Category_6, Category_7]))
BagSave(entries=288/3000 non-empty, BagReleaseCategory(released=[Category_0, Category_1, Category_2, Category_3, Category_4, Category_5, Category_6, Category_7]))
Editing category of Net Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Dive Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Nest Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Repeat Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Timer Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Luxury Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Dusk Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Quick Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Lure Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Heavy Ball (CategoryType.OTHER -> CategoryType.BALLS)
Editing category of Love Ball (CategoryType.OTHER -> CategoryType.BALLS)
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Restored Charizardite X
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Restored Charizardite Y
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Item with corrupt category encountered
Done! Modified 73 entries

All of my Mega Stones were obtained through normal gameplay, so there shouldn’t be any issue.
However, version 1.1.0 deleted them.
Do you mind sending me your save so I can look into it?
 
Ok, figured out the 990 items on my own. Trying to make the item spawner work.

I changed the basic code to fit the item I want to spawn. Didn't work.
Activated both the basic code and the item code at the same time. Didn't work.

Am I missing something? The codes are the following:

Code:
[Always Encounter Level 10 Pokemon]
040A0000 02FC7FC4 18000161
040A0000 02FC7FC8 34000041
040A0000 02FC7FCC 790067E1
040A0000 02FC7FD0 18000121
040A0000 02FC7FD4 79006BE1
040A0000 02FC7FD8 18000101
040A0000 02FC7FDC 79006FE1
040A0000 02FC7FE0 180000E1
040A0000 02FC7FE4 390103E1
040A0000 02FC7FE8 F9403A60
040A0000 02FC7FEC 1774D09A
040A0000 02FC7FF0 00000000
040A0000 02FC7FF4 00000000
040A0000 02FC7FF8 00000032
040A0000 02FC7FFC 0000000A
040A0000 00CFC250 148B2F5D

[Encounter Item Rare Candy]
040A0000 02FC7FF8 00000032
 
Hey guys, in case anyone else was having issues with adding cheat codes, the ones that came with Breeze (or maybe elsewhere from Sthetix's latest hats pack) had a parsing issue. You can fix it by replacing the file in
Code:
/atmosphere/contents/0100F43008C44000/cheats/7222E13ECF6ADB32.txt
with this one i put on pastebin. The only added things are the Mega Stones for Kalos Starters as well as the encounters codes for all the link cable exclusive evolutions.
 
Do you mind sending me your save so I can look into it?
I just sent you a DM.
By the way, I’d like to know which item of mine was broken, since version 1.0.0 really did fix it.

I’d like to request a command that doesn’t modify the Mega Stones,
since it seems that in my save, only one item is broken and the PokeBall category is incorrect.
 
Last edited by AMANO9527,
Is there a cheat that autocomplete's Mable's research tasks that requires a trade evolution pokemon to evolve and gives us the research points for it? Seems to require multiple trade evolutions
 

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