Ports to the Wii U from the homebrew scene in the time since the system had been laid to rest

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I recently found this repo but idk about how legit it can be, as it used chatGPT (only for the readme apparently though) and I can't seem to get it to work, my builds always crash at startup: https://github.com/xtomasnemec/Balatro-Wii-U
The dev finally created a way that doesn't require Docker, but the game crashes at 100% when loading for me too. According to the dev, "the game still doesn't work since my GLSL implementation is broken", so we gotta wait until it's fixed to play it.
 
I recently found this repo but idk about how legit it can be, as it used chatGPT (only for the readme apparently though) and I can't seem to get it to work, my builds always crash at startup
Hi, i am actually the developer of this port, i didn't except anyone to talk about it, there even is an article in spanish about it. Thank you very much ❤️. The game crashes because it is far from being complete - game logic works but graphics don't.

PS: i am currently working on fixing the crashes
 

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Hi, i am actually the developer of this port, i didn't except anyone to talk about it, there even is an article in spanish about it. Thank you very much ❤️. The game crashes because it is far from being complete - game logic works but graphics don't.

PS: i am currently working on fixing the crashes
Hope you can fix the crashes. Would be great to have this game on the wii u and I bet a lot more people will talk about your port than you might expect. The wii u scene might not be big, but we really appreciate every homebrew game that we can get.

Edit: is this port made on unity engine?
 
Last edited by Technician,
Hope you can fix the crashes. Would be great to have this game on the wii u and I bet a lot more people will talk about your port than you might expect. The wii u scene might not be big, but we really appreciate every homebrew game that we can get.

Edit: is this port made on unity engine?
No, it's using a fork of lovepotion which itself is a port of Love2D to Wii U, Switch and 3DS
 
The OP to this post ported Castlevania: Rondo of Blood. His link got deleted but a commenter saved the file here. I tried it and it works good. I only played the SNES 'port', but I plan on trying to finish this one.
This thread is about source ports, that's an inject using either Retroarch of the native PC Engine emulator.

Still, i didn't know that was a thing and i'm sure as hell installing that one.
 
Just noticed the attached mod files aren't updated, I recommend getting them from the official website: Sonic 1 Forever and Sonic 2 Absolute.
Well I did try to update with the latest version of Sonic 1 forever but for some reason I keep getting a screen that says script parsing failed followed along with opcode not found setclassicfade and an error in title/sega.text so if there is a way to get the exact latest version of Sonic 1 forever to work through the Wii u I would like some help if anyone's willing to offer it
 

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