ROM Hack Cheat Codes AMS and Sx Os, Add and Request

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I managed to figure out some codes for Against the Storm, v 1.18. I am working on more, per your request here:

However I will be doing them for 1.18+

UPDATE: October 6, 2025
- THERE IS AN ISSUE with the Max Resolve codes - most of the time the pointer is correct, but not always. I'm doing a deeper search and testing on more settlements to see if I can get a more accurate pointer

UPDATE: October 3, 2025
- Made code file size smaller by adding a "Master Code"
- Added Max Resolve for all Races, or each Race individually
- Right now, having the All Items code on means very few other codes can be used at the same time. If it seems a code is not working, try turning off a different code to see if you have too many codes selected for the cheat engine to operate

UPDATE: September 30, 2025
- Added Corruption Meter stays at 0, and a code to set it to 0 by keypress ZR+X
- Removed Impatience at 1,2,3 and added a code the press ZR+Minus to set the Impatience to 0
- Rebuilt the Items codes to avoid a crash when they are on
- All Items codes now work on all items (not 1-16 etc)
- All Items code options are 100, 999, or 5000
- Individual Item codes now set to 999

Code:
[Against the Storm 1.18 TID: 010062F01F2CC000 BID: 99AFEE8180CE93D8]

{Master Code}
580B0000 089AE290
580B1000 000000B8
580B1000 00000000
580B1000 00000020
580B1000 00000068
580B1000 00000048
580B1000 00000028
580B1000 00000030
580C0000 089AE290
580C1000 000000B8
580C1000 00000000
580C1000 00000020
580C1000 00000068
580C1000 00000048
580C1000 00000020
580C1000 00000048
580C1000 00000010
580C1000 00000020
580D0000 089AE290
580D1000 000000B8
580D1000 00000000
580D1000 00000020
580D1000 00000068
580D1000 00000048
580D1000 000000E8
580D1000 00000010
580D1000 00000010
580D1000 00000018
580F0000 089AE290
580F1000 000000B8
580F1000 00000000
580F1000 00000020
580F1000 00000068
580F1000 00000048

[--SectionStart:Impatience--]
20000000

[Impatience stays at 0]
580F1000 00000078
780F0000 00000018
640F0000 00000000 00000000

[Impatience Meter Reset to 0 (Press ZR+X)]
80000204
580F1000 00000078
780F0000 00000018
640F0000 00000000 00000000
20000000

[--SectionEnd:Impatience--]
20000001

[--SectionStart:Resolve--]
20000000

[Max Resolve - All Races]
580B1000 00000018
780B0000 000000A0
640B0000 00000000 42480000
780B0000 00000018
640B0000 00000000 42480000
780B0000 00000018
640B0000 00000000 42480000

[Max Resolve - Race 1 Only]
580B1000 00000018
780B0000 000000A0
640B0000 00000000 42480000

[Max Resolve - Race 2 Only]
580B1000 00000018
780B0000 000000B8
640B0000 00000000 42480000

[Max Resolve - Race 3 Only]
580B1000 00000018
780B0000 000000D0
640B0000 00000000 42480000

[--SectionEnd:Resolve--]
20000001

[--SectionStart:Corruption Meter--]
20000000

[Corruption Meter stays at 0]
780C0000 000000C8
640C0000 00000000 00000000

[Corruption Meter Reset to 0 (Press ZR+Minus)]
80000A00
780C0000 000000C8
640C0000 00000000 00000000
20000000

[--SectionEnd:Corruption Meter--]
20000001

[--SectionStart:All Items--]
20000000

[All Items 100x]
540E2D00 00000018
780D0000 00000030
300A0000 00000040
C044A5E0
640D0000 00000000 00000064
780D0000 00000018
20000000
310A0000

[All Items 999x]
540E2D00 00000018
780D0000 00000030
300A0000 00000040
C044A5E0
640D0000 00000000 000003E7
780D0000 00000018
20000000
310A0000

[All Items 5000x]
540E2D00 00000018
780D0000 00000030
300A0000 00000040
C044A5E0
640D0000 00000000 00001388
780D0000 00000018
20000000
310A0000

[--SectionEnd:All Items--]
20000001

[--SectionStart:Individual Items--]
20000000

[999x Item Slot 1]
540E2D00 00000018
C042E400 00000001
780D0000 00000030
640D0000 00000000 000003E7
20000000

[999x Item Slot 2]
540E2D00 00000018
C042E400 00000002
780D0000 00000048
640D0000 00000000 000003E7
20000000

[999x Item Slot 3]
540E2D00 00000018
C042E400 00000003
780D0000 00000060
640D0000 00000000 000003E7
20000000

[999x Item Slot 4]
540E2D00 00000018
C042E400 00000004
780D0000 00000078
640D0000 00000000 000003E7
20000000

[999x Item Slot 5]
540E2D00 00000018
C042E400 00000005
780D0000 00000090
640D0000 00000000 000003E7
20000000

[999x Item Slot 6]
540E2D00 00000018
C042E400 00000006
780D0000 000000A8
640D0000 00000000 000003E7
20000000

[999x Item Slot 7]
540E2D00 00000018
C042E400 00000007
780D0000 000000C0
640D0000 00000000 000003E7
20000000

[999x Item Slot 8]
540E2D00 00000018
C042E400 00000008
780D0000 000000D8
640D0000 00000000 000003E7
20000000

[999x Item Slot 9]
540E2D00 00000018
C042E400 00000009
780D0000 000000F0
640D0000 00000000 000003E7
20000000

[999x Item Slot 10]
540E2D00 00000018
C042E400 0000000A
780D0000 00000108
640D0000 00000000 000003E7
20000000

[999x Item Slot 11]
540E2D00 00000018
C042E400 0000000B
780D0000 00000120
640D0000 00000000 000003E7
20000000

[999x Item Slot 12]
540E2D00 00000018
C042E400 0000000C
780D0000 00000138
640D0000 00000000 000003E7
20000000

[999x Item Slot 13]
540E2D00 00000018
C042E400 0000000D
780D0000 00000150
640D0000 00000000 000003E7
20000000

[999x Item Slot 14]
540E2D00 00000018
C042E400 0000000E
780D0000 00000168
640D0000 00000000 000003E7
20000000

[999x Item Slot 15]
540E2D00 00000018
C042E400 0000000F
780D0000 00000180
640D0000 00000000 000003E7
20000000

[999x Item Slot 16]
540E2D00 00000018
C042E400 00000010
780D0000 00000198
640D0000 00000000 000003E7
20000000

[999x Item Slot 17]
540E2D00 00000018
C042E400 00000011
780D0000 000001B0
640D0000 00000000 000003E7
20000000

[999x Item Slot 18]
540E2D00 00000018
C042E400 00000012
780D0000 000001C8
640D0000 00000000 000003E7
20000000

[999x Item Slot 19]
540E2D00 00000018
C042E400 00000013
780D0000 000001E0
640D0000 00000000 000003E7
20000000

[999x Item Slot 20]
540E2D00 00000018
C042E400 00000014
780D0000 000001F8
640D0000 00000000 000003E7
20000000

[999x Item Slot 21]
540E2D00 00000018
C042E400 00000015
780D0000 00000210
640D0000 00000000 000003E7
20000000

[999x Item Slot 22]
540E2D00 00000018
C042E400 00000016
780D0000 00000228
640D0000 00000000 000003E7
20000000

[999x Item Slot 23]
540E2D00 00000018
C042E400 00000017
780D0000 00000240
640D0000 00000000 000003E7
20000000

[999x Item Slot 24]
540E2D00 00000018
C042E400 00000018
780D0000 00000258
640D0000 00000000 000003E7
20000000

[999x Item Slot 25]
540E2D00 00000018
C042E400 00000019
780D0000 00000270
640D0000 00000000 000003E7
20000000

[999x Item Slot 26]
540E2D00 00000018
C042E400 0000001A
780D0000 00000288
640D0000 00000000 000003E7
20000000

[999x Item Slot 27]
540E2D00 00000018
C042E400 0000001B
780D0000 000002A0
640D0000 00000000 000003E7
20000000

[999x Item Slot 28]
540E2D00 00000018
C042E400 0000001C
780D0000 000002B8
640D0000 00000000 000003E7
20000000

[999x Item Slot 29]
540E2D00 00000018
C042E400 0000001D
780D0000 000002D0
640D0000 00000000 000003E7
20000000

[999x Item Slot 30]
540E2D00 00000018
C042E400 0000001E
780D0000 000002E8
640D0000 00000000 000003E7
20000000

[999x Item Slot 31]
540E2D00 00000018
C042E400 0000001F
780D0000 00000300
640D0000 00000000 000003E7
20000000

[999x Item Slot 32]
540E2D00 00000018
C042E400 00000020
780D0000 00000318
640D0000 00000000 000003E7
20000000

[999x Item Slot 33]
540E2D00 00000018
C042E400 00000021
780D0000 00000330
640D0000 00000000 000003E7
20000000

[999x Item Slot 34]
540E2D00 00000018
C042E400 00000022
780D0000 00000348
640D0000 00000000 000003E7
20000000

[999x Item Slot 35]
540E2D00 00000018
C042E400 00000023
780D0000 00000360
640D0000 00000000 000003E7
20000000

[999x Item Slot 36]
540E2D00 00000018
C042E400 00000024
780D0000 00000378
640D0000 00000000 000003E7
20000000

[999x Item Slot 37]
540E2D00 00000018
C042E400 00000025
780D0000 00000390
640D0000 00000000 000003E7
20000000

[999x Item Slot 38]
540E2D00 00000018
C042E400 00000026
780D0000 000003A8
640D0000 00000000 000003E7
20000000

[999x Item Slot 39]
540E2D00 00000018
C042E400 00000027
780D0000 000003C0
640D0000 00000000 000003E7
20000000

[999x Item Slot 40]
540E2D00 00000018
C042E400 00000028
780D0000 000003D8
640D0000 00000000 000003E7
20000000

[999x Item Slot 41]
540E2D00 00000018
C042E400 00000029
780D0000 000003F0
640D0000 00000000 000003E7
20000000

[999x Item Slot 42]
540E2D00 00000018
C042E400 0000002A
780D0000 00000408
640D0000 00000000 000003E7
20000000

[999x Item Slot 43]
540E2D00 00000018
C042E400 0000002B
780D0000 00000420
640D0000 00000000 000003E7
20000000

[999x Item Slot 44]
540E2D00 00000018
C042E400 0000002C
780D0000 00000438
640D0000 00000000 000003E7
20000000

[999x Item Slot 45]
540E2D00 00000018
C042E400 0000002D
780D0000 00000450
640D0000 00000000 000003E7
20000000

[999x Item Slot 46]
540E2D00 00000018
C042E400 0000002E
780D0000 00000468
640D0000 00000000 000003E7
20000000

[999x Item Slot 47]
540E2D00 00000018
C042E400 0000002F
780D0000 00000480
640D0000 00000000 000003E7
20000000

[999x Item Slot 48]
540E2D00 00000018
C042E400 00000030
780D0000 00000498
640D0000 00000000 000003E7
20000000

[999x Item Slot 49]
540E2D00 00000018
C042E400 00000031
780D0000 000004B0
640D0000 00000000 000003E7
20000000

[999x Item Slot 50]
540E2D00 00000018
C042E400 00000032
780D0000 000004C8
640D0000 00000000 000003E7
20000000

[999x Item Slot 51]
540E2D00 00000018
C042E400 00000033
780D0000 000004E0
640D0000 00000000 000003E7
20000000

[999x Item Slot 52]
540E2D00 00000018
C042E400 00000034
780D0000 000004F8
640D0000 00000000 000003E7
20000000

[999x Item Slot 53]
540E2D00 00000018
C042E400 00000035
780D0000 00000510
640D0000 00000000 000003E7
20000000

[999x Item Slot 54]
540E2D00 00000018
C042E400 00000036
780D0000 00000528
640D0000 00000000 000003E7
20000000

[999x Item Slot 55]
540E2D00 00000018
C042E400 00000037
780D0000 00000540
640D0000 00000000 000003E7
20000000

[999x Item Slot 56]
540E2D00 00000018
C042E400 00000038
780D0000 00000558
640D0000 00000000 000003E7
20000000

[999x Item Slot 57]
540E2D00 00000018
C042E400 00000039
780D0000 00000570
640D0000 00000000 000003E7
20000000

[999x Item Slot 58]
540E2D00 00000018
C042E400 0000003A
780D0000 00000588
640D0000 00000000 000003E7
20000000

[999x Item Slot 59]
540E2D00 00000018
C042E400 0000003B
780D0000 000005A0
640D0000 00000000 000003E7
20000000

[999x Item Slot 60]
540E2D00 00000018
C042E400 0000003C
780D0000 000005B8
640D0000 00000000 000003E7
20000000

[999x Item Slot 61]
540E2D00 00000018
C042E400 0000003D
780D0000 000005D0
640D0000 00000000 000003E7
20000000

[999x Item Slot 62]
540E2D00 00000018
C042E400 0000003E
780D0000 000005E8
640D0000 00000000 000003E7
20000000

[999x Item Slot 63]
540E2D00 00000018
C042E400 0000003F
780D0000 00000600
640D0000 00000000 000003E7
20000000

[999x Item Slot 64]
540E2D00 00000018
C042E400 00000040
780D0000 00000618
640D0000 00000000 000003E7
20000000

[--SectionEnd:Individual Items--]
20000001
Can anyone update these codes to version 1.19 of the game? thanks!
 
Request cheats for Doom: Eternal Ver 1.15

PID: 0100B1A00D8CE000
BID: 3AAA4D3E5A1A0F88
[DOOM Eternal v1.15 TID: 0100B1A00D8CE000 BID: 3AAA4D3E5A1A0F88]

{Master code}
040C0000 069CCF58 00000000
040A0000 069C6700 00000000
040A0000 069F6798 00000000
040C0000 069F3FD8 00000000
040C0000 069F0488 00000000
040A0000 069F6810 00000000
040A0000 069F6720 00000000
040A0000 069F6A68 00000000
040A0000 069F6888 00000000
040A0000 068DE378 00000000
040A0000 06971320
00000000 040C0000 06971398 00000500
040C0000 06912DD0 00000000
040C0000 068EB670 00000001
040C0000 069032E8 00000001
040C0000 06904A58 00000001
040C0000 068F8888 00000000

[Moon Jump]
80000002
58000000 069BE310
58001000 00000000
58001000 00000010
58001000 000001C8
58001000 00003870
78000000 000006D4
64000000 00000000 40A00000
20000000

[(ZL) Speed Up]
58000000 069BE310
58001000 00000000
58001000 00000010
58001000 000001C8
58001000 00003870
78000000 00000A0C
64000000 00000000 3F800000
80000100
64000000 00000000 40400000
20000000

[Inf. Health]
58000000 069BE310
58001000 00000000
58001000 00000018
78000000 00000094
64000000 00000000 43480000

[Inf. Shield]
58000000 069BE310
58001000 00000000
58001000 00000018
78000000 00000144
64000000 00000000 43480000

[Inf. Extra Lives]
040C0000 069CCF58 00000001

[God Mode]
040A0000 069C6700 00000001

[Inf. Ammo]
040A0000 069F6798 00000001

[Inf. Chainsaw]
040C0000 069F3FD8 00000001

[Inf. Blood Punch]
040C0000 069F0488 00000001

[Inf. Clips]
040A0000 069F6810 00000001

[Ignore Charge Timeout]
040A0000 069F6720 00000001

[No Weapon Overheat]
040A0000 069F6A68 00000001

[Inf. Throw Items]
040A0000 069F6888 00000001

[Inf. Doublejumps]
040A0000 068DE378 00000001

[Inf. Dash]
040A0000 06971320 00000001

[Quick Re-Dash]
040C0000 06971398 00000005

[Demons always drop Ammo & Health]
040C0000 06912DD0 00000001

[Disable Demon Attacks]
040C0000 068EB670 00000000

[Disable Enemy Movement]
040C0000 069032E8 00000000

[Disable Enemy Senses]
040C0000 06904A58 00000000

[Force Enemy Idle]
040C0000 068F8888 00000001

[Inf. Upgrade Points]
58000000 069BE310
58001000 00000000
58001000 00000018
58001000 000001F0
58001000 00000010
78000000 00000084
64001000 00000000 000003E7
64001000 00000000 000003E7
64000000 00000000 000003E7
78000000 00000008
64000000 00000000 000003E7

[Unlock Classic Doom]
040C0000 069221B0 00000001

[-- Doom I & II Cheats --]
00000000 00000000 00000000

[Inf. Health]
58000000 066756F8
58001000 000023D0
58001000 000000C0
78000000 00000024
64000000 00000000 000003E7
58000000 066756F8
58001000 000023D0
58001000 00000100
78000000 000000CC
64000000 00000000 000003E7

[Inf. Armor]
58000000 066756F8
58001000 000023D0
58001000 000000C0
78000000 00000028
64000000 00000000 000003E7

[Inf. Ammo]
58000000 066756F8
58001000 000023D0
58001000 000000C0
78000000 000000A0
300D0000 00000004
64000000 00000000 000003E7
78000000 00000004
310D0000

[Have all Weapons]
58000000 066756F8
58001000 000023D0
58001000 000000C0
78000000 00000080
300D0000 00000006
64000000 00000000 00000001
78000000 00000004
310D0000
 
Now you can see the property names in a Unreal Engine game's class field.

bicep2.jpg


 
Last edited by TomSwitch,
Hi, is there anyone here who can help create cheats for the game Japanese Rural Life Adventure v1.0.2?

TID: 0100ECB027316000
BID: 6FEFBE929CD94406

Requested cheats:

- Infinite Stamina
- 99,999 Coins
- 99 Items
- Stop Time

Thank you for your hard work, and I apologize if this is any trouble.
I too would like this also if someone could make these pleas and thanks in advance.
 
Pikmin 4 1.0.2

Ya'll ready to break your games ;)
Should have posted this a while ago but better late than never.

Codes updated
The player and oatchi damage and the night expedition codes i have entirely reworked to just be 3 lines and 1 code. no more code caves like hero started with.
Why? Cause less op codes being used and you can now use both damage codes at the same time without crashing during the night expeditions.

now the real game breaker ;)? ONE HIT KILL!
yes you can one hit anything. so why not go ahead and ruin your fun a bit.

Use the Player infinite hp code with the one hit kill or enemies will 1 shot you too.
1 side affect is the fire balls etc you can pick up with pikmin will instantly explode so turn off during these puzzle situations. Pikmin can still die but they 1 shot as well as oatchi and your character can all 1 hit kill any enemy.

Also updated the script to reflect the code changes.

Python:
import sys
sys.path.insert(1,'..\__python__')
from cheatLib import *

################################ START ######################################
Init('Pikmin 4', None, False)

AddSection('Time Manipulation')
AddCheat('Reverse Time') # FADD S8, S1, S0
cheatAddr = AOB('28 28 20 1E 68 76 42 39 68 22 00 BD E8 FD FF 35')
Hack(cheatAddr,(
    'FSUB S8, S1, S0'
    )
)


AddCheat('Stop Time') # FADD S8, S1, S0
cheatAddr = AOB('28 28 20 1E 68 76 42 39 68 22 00 BD E8 FD FF 35')
Hack(cheatAddr,(
    'NOP'
    )
)
EndSection('Time Manipulation')
'''
Time Codes 1.0.2
.text:0000007101DDF774 00 01 3F D6                             BLR             X8
.text:0000007101DDF778 C0 FE 07 37                             TBNZ            W0, #0, loc_7101DDF750
.text:0000007101DDF77C 60 A6 40 BD                             LDR             S0, [X19,#0xA4]
.text:0000007101DDF780 00 08 28 1E                             FMUL            S0, S0, S8
.text:0000007101DDF784 61 22 40 BD                             LDR             S1, [X19,#0x20]

.text:0000007101DDF78C 68 76 42 39                             LDRB            W8, [X19,#0x9D]
.text:0000007101DDF790 68 22 00 BD                             STR             S8, [X19,#0x20]
.text:0000007101DDF794 E8 FD FF 35                             CBNZ            W8, loc_7101DDF750
.text:0000007101DDF798 68 02 40 F9                             LDR             X8, [X19]
.text:0000007101DDF79C 08 59 40 F9                             LDR             X8, [X8,#0xB0]
'''
AddSection('Pikmin Effects')
AddCheat('Red Pikmin Fire Forever') # ADD W8, W8, #1
cheatAddr = AOB('08 05 00 11 61 CE 00 BD')
CodeCave(cheatAddr,(
    'ADD W8, W8, #0',
    'FADD S1, S1, S1',
    'B {back}'
    ),use_BL=False)
'''
Red pikmin fire 1.0.2
.text:000000710181EAE4 FF 07 00 F9                             STR             XZR, [SP,#0x30+var_28]
.text:000000710181EAE8 1E EA 01 94                             BL              sub_7101899360
.text:000000710181EAEC 60 CE 40 BD                             LDR             S0, [X19,#0xCC]
.text:000000710181EAF0 01 38 28 1E                             FSUB            S1, S0, S8
.text:000000710181EAF4
.text:000000710181EAF4                         loc_710181EAF4                          ; CODE XREF: sub_710181EA20+94↑j
.text:000000710181EAF4                                                                 ; sub_710181EA20+A0↑j
.text:000000710181EAF4 68 16 41 B9                             LDR             W8, [X19,#0x114]

.text:000000710181EAFC 61 CE 00 BD                             STR             S1, [X19,#0xCC]
.text:000000710181EB00 68 16 01 B9                             STR             W8, [X19,#0x114]
.text:000000710181EB04
.text:000000710181EB04                         loc_710181EB04                          ; CODE XREF: sub_710181EA20+40↑j
.text:000000710181EB04                                                                 ; sub_710181EA20+48↑j
.text:000000710181EB04 E8 0B 40 FD                             LDR             D8, [SP,#0x30+var_20]
.text:000000710181EB08 FD 7B 43 A9                             LDP             X29, X30, [SP,#0x30+var_s0]
.text:000000710181EB0C F4 4F 42 A9                             LDP             X20, X19, [SP,#0x30+var_10]
'''
AddCheat('Pikmin x256') # ADDS W13, W13, W3
cheatAddr = AOB('AD 01 03 2B 6D 69 2C B8 64 01 00 54 EC D3 90 52')
Hack(cheatAddr,(
    'ADDS W13, W13, W3, LSL #8'
    )
)
'''
Pikmin Multiplier 1.0.2
.text:0000007101C0AAF0 29 ED 7C D3                             LSL             X9, X9, #4
.text:0000007101C0AAF4 4B 69 69 F8                             LDR             X11, [X10,X9]
.text:0000007101C0AAF8 4A 1C 40 92                             AND             X10, X2, #0xFF
.text:0000007101C0AAFC 4C F5 7E D3                             LSL             X12, X10, #2
.text:0000007101C0AB00 6D 69 6C B8                             LDR             W13, [X11,X12]

.text:0000007101C0AB08 6D 69 2C B8                             STR             W13, [X11,X12]
.text:0000007101C0AB0C 64 01 00 54                             B.MI            loc_7101C0AB38
.text:0000007101C0AB10 EC D3 90 52 2C 00 A0 72                 MOV             W12, #0x1869F
.text:0000007101C0AB18 BF 01 0C 6B                             CMP             W13, W12
.text:0000007101C0AB1C 0C 01 00 54                             B.GT            loc_7101C0AB3C
'''
AddCheat('Ultra-spicy spray Unlimited') # FSUB S0, S0, S8
cheatAddr = AOB('00 38 28 1E 60 F6 08 BD 42 FC FF 17 60 A2 41 F9')
Hack(cheatAddr,(
    'NOP'
    )
)
EndSection('Pikmin Effects')
'''
Spicy 1.0.2
.text:0000007101B3D418 68 E2 63 39                             LDRB            W8, [X19,#0x8F8]
.text:0000007101B3D41C 08 89 FF 35                             CBNZ            W8, loc_7101B3C53C
.text:0000007101B3D420 60 F6 48 BD                             LDR             S0, [X19,#0x8F4]
.text:0000007101B3D424 08 20 20 1E                             FCMP            S0, #0.0
.text:0000007101B3D428 0D 03 00 54                             B.LE            loc_7101B3D488

.text:0000007101B3D430 60 F6 08 BD                             STR             S0, [X19,#0x8F4]
.text:0000007101B3D434 42 FC FF 17                             B               loc_7101B3C53C
.text:0000007101B3D438                         ; ---------------------------------------------------------------------------
.text:0000007101B3D438
.text:0000007101B3D438                         loc_7101B3D438                          ; CODE XREF: sub_7101B3C2B0+824↑j
.text:0000007101B3D438 60 A2 41 F9                             LDR             X0, [X19,#0x340]
.text:0000007101B3D43C E0 B4 FF B4                             CBZ             X0, loc_7101B3CAD8
.text:0000007101B3D440 28 D5 03 B0 08 01 3C 91                 ADRL            X8, qword_71095E2F00
'''
AddSection('Shopping/Items')
AddCheat('Max Raw Materials') # ADDS W20, W9, W1
cheatAddr = AOB('34 01 01 2B 14 69 3B B8 44 1F 00 54 9F 02 17 6B')
Hack(cheatAddr,(
    'ADDS W20, W9, W1, LSR #9'
    )
)
'''
Raw Materials 1.0.2
.text:0000007101C0D7DC 09 69 7B B8                             LDR             W9, [X8,X27]
.text:0000007101C0D7E0 F5 03 04 2A                             MOV             W21, W4
.text:0000007101C0D7E4 F3 03 01 2A                             MOV             W19, W1
.text:0000007101C0D7E8 F8 03 00 AA                             MOV             X24, X0
.text:0000007101C0D7EC F7 D3 90 52 37 00 A0 72                 MOV             W23, #0x1869F

.text:0000007101C0D7F8 14 69 3B B8                             STR             W20, [X8,X27]
.text:0000007101C0D7FC 44 1F 00 54                             B.MI            loc_7101C0DBE4
.text:0000007101C0D800 9F 02 17 6B                             CMP             W20, W23
.text:0000007101C0D804 E9 03 17 2A                             MOV             W9, W23
.text:0000007101C0D808 0C 1F 00 54                             B.GT            loc_7101C0DBE8
'''
AddCheat('Inf Lab Purchases') # SUBS W8, W8, W19
cheatAddr = AOB('08 01 13 6B 28 03 1F B8 E4 00 00 54 20 0F 40 BD')
Hack(cheatAddr,(
    'SUBS W8, W8, WZR'
    )
)
'''
Shop Purchases 1.0.2
.text:0000007101D6F384 08 00 40 F9                             LDR             X8, [X0]
.text:0000007101D6F388 08 01 40 F9                             LDR             X8, [X8]
.text:0000007101D6F38C 00 01 3F D6                             BLR             X8
.text:0000007101D6F390 28 03 5F B8                             LDUR            W8, [X25,#-0x10]
.text:0000007101D6F394 28 01 F8 37                             TBNZ            W8, #0x1F, loc_7101D6F3B8

.text:0000007101D6F39C 28 03 1F B8                             STUR            W8, [X25,#-0x10]
.text:0000007101D6F3A0 E4 00 00 54                             B.MI            loc_7101D6F3BC
.text:0000007101D6F3A4 20 0F 40 BD                             LDR             S0, [X25,#0xC]
.text:0000007101D6F3A8 08 20 20 1E                             FCMP            S0, #0.0
.text:0000007101D6F3AC 89 00 00 54                             B.LS            loc_7101D6F3BC
'''
AddCheat('Items x999 After Map Change') # 'SUB W11, W11, #1', 'SUBS W8, W8, #1', 'ADDS W0, W8, W22'
Hack('6B 05 00 51 4B 09 00 B9 01 69 69 F8 28 08 40 B9',('SUB W11, W11, #0'))
Hack('08 05 00 71 68 0A 00 B9 EC F5 FF 54 A8 8E 41 F9',('SUBS W8, W8, #0'))
Hack(AllOccur('00 01 16 2B 80 02 00 B9')[1],('MOVZ W0, #999'))
'''
999 Items Lines 1 1.0.2
.text:0000007101BECCF4 03 52 12 94                             BL              sub_7102081500
.text:0000007101BECCF8 E8 07 40 F9                             LDR             X8, [SP,#0x70+var_68]
.text:0000007101BECCFC 09 F3 7D D3                             LSL             X9, X24, #3
.text:0000007101BECD00 0A 69 69 F8                             LDR             X10, [X8,X9]
.text:0000007101BECD04 4B 09 40 B9                             LDR             W11, [X10,#8]

.text:0000007101BECD0C 4B 09 00 B9                             STR             W11, [X10,#8]
.text:0000007101BECD10 01 69 69 F8                             LDR             X1, [X8,X9]
.text:0000007101BECD14 28 08 40 B9                             LDR             W8, [X1,#8]
.text:0000007101BECD18 1F 01 00 71                             CMP             W8, #0
.text:0000007101BECD1C 2C 02 00 54                             B.GT            loc_7101BECD60

Line 2 1.0.2
.text:0000007101BEBD98 A1 02 80 52                             MOV             W1, #0x15
.text:0000007101BEBD9C E3 D3 90 52 23 00 A0 72                 MOV             W3, #0x1869F
.text:0000007101BEBDA4 E2 03 00 32                             MOV             W2, #1
.text:0000007101BEBDA8 36 4A 12 94                             BL              sub_710207E680
.text:0000007101BEBDAC
.text:0000007101BEBDAC                         loc_7101BEBDAC                          ; CODE XREF: sub_7101BEBAF0+29C↑j
.text:0000007101BEBDAC 68 0A 40 B9                             LDR             W8, [X19,#8]

.text:0000007101BEBDB4 68 0A 00 B9                             STR             W8, [X19,#8]
.text:0000007101BEBDB8 EC F5 FF 54                             B.GT            loc_7101BEBC74
.text:0000007101BEBDBC A8 8E 41 F9                             LDR             X8, [X21,#qword_710913B318@PAGEOFF]
.text:0000007101BEBDC0 08 19 42 F9                             LDR             X8, [X8,#0x430]
.text:0000007101BEBDC4 00 05 40 F9                             LDR             X0, [X8,#8]

Line 3 1.0.2
.text:0000007102081228 E0 03 13 AA                             MOV             X0, X19
.text:000000710208122C F5 03 03 2A                             MOV             W21, W3
.text:0000007102081230 48 8A FF 97                             BL              sub_7102063B50
.text:0000007102081234 08 00 40 B9                             LDR             W8, [X0]
.text:0000007102081238 F4 03 00 AA                             MOV             X20, X0

.text:0000007102081240 80 02 00 B9                             STR             W0, [X20]
.text:0000007102081244 A4 01 00 54                             B.MI            loc_7102081278
.text:0000007102081248 1F 00 15 6B                             CMP             W0, W21
.text:000000710208124C AC 01 00 54                             B.GT            loc_7102081280
.text:0000007102081250 A0 00 00 35                             CBNZ            W0, loc_7102081264
'''
AddCheat('Oatchi training points 99 after learning') # 'LDR W9, [X20, #0x6C]', 'SUB W9, W9, W8'
HackAll('89 6E 40 B9 29 01 08 4B 89 6E 00 B9',(
    'MOVZ W9, #0x63',
    'STR W9, [X20, #0x68]'
    )
)
EndSection('Shopping/Items')
'''
Oatchi Training Points 1.0.2
.text:0000007101B5C10C 1F 05 00 31                             CMN             W8, #1
.text:0000007101B5C110 01 FF FF 54                             B.NE            loc_7101B5C0F0
.text:0000007101B5C114
.text:0000007101B5C114                         loc_7101B5C114                          ; CODE XREF: sub_7101B5BED0+1EC↑j
.text:0000007101B5C114                                                                 ; sub_7101B5BED0+214↑j
.text:0000007101B5C114 A8 16 40 B9                             LDR             W8, [X21,#0x14]
.text:0000007101B5C118 02 00 00 14                             B               loc_7101B5C120
.text:0000007101B5C11C                         ; ---------------------------------------------------------------------------
.text:0000007101B5C11C
.text:0000007101B5C11C                         loc_7101B5C11C                          ; CODE XREF: sub_7101B5BED0+22C↑j
.text:0000007101B5C11C E8 03 1F 2A                             MOV             W8, WZR

.text:0000007101B5C128 89 6E 00 B9                             STR             W9, [X20,#0x6C]
.text:0000007101B5C12C C9 AE 03 F0                             ADRP            X9, #qword_7109137868@PAGE
.text:0000007101B5C130 29 35 44 F9                             LDR             X9, [X9,#qword_7109137868@PAGEOFF]
.text:0000007101B5C134 29 0D 42 F9                             LDR             X9, [X9,#0x418]
.text:0000007101B5C138 2A 49 40 B9                             LDR             W10, [X9,#0x48]
'''
AddSection('Damage/Other')
AddCheat('Player & Oatchi no damage + Lumiknoll') # BL OatchiHPDamage, BL OatchHPDamage, BL OatchHPDamage
oatchiHP = AOB('? ? ? ? F6 67 0C 29')
playerHP = AOB('? ? ? ? E0 03 14 AA C0 00 00 94 E0 03 14 AA')
moundHP = AOB('? ? ? ? 88 06 41 F9 08 95 41 F9 00 31 43 BD 00 39 20 1E')
Hack(oatchiHP, 'NOP')
Hack(playerHP, 'NOP')
Hack(moundHP, 'NOP')

AddCheat('One Hit Kill') # LDR S1, [X19,#0x330], FSUB S1, S1, S0, LDRB W8, [X19,#0x3B8]
cheatAddr1 = AOB('61 32 43 BD 21 38 20 1E 68 82 4E 39')
cheatAddr2 = AOB('21 38 20 1E 68 82 4E 39')
cheatAddr3 = AOB('68 E2 4E 39 7F CA 03 B9')
Hack(cheatAddr1, 'NOP')
Hack(cheatAddr2, 'FMOV S1, WZR')
Hack(cheatAddr3, 'MOVZ W8, #0x1')

#AddCheat('Player & Oatchi no damage') # FSUB S1, S1, S0
#cheatAddr = AOB('21 38 20 1E 68 82 4E 39')
#CodeCave(cheatAddr,(
#    'LDR W0, [X19, #0x260]',
#    'CMP W0, #0',
#    'B.NE {end}-4',
#    'FSUB S1, S1, S0',
#    'B %d-{here}'%(cheatAddr+4),
#    'B %d-{here}'%(cheatAddr+0x8),
#    ),use_BL=False)
'''
Player Damage 1.0.2
.text:0000007101AA6470 E9 1B 00 35                             CBNZ            W9, loc_7101AA67EC
.text:0000007101AA6474
.text:0000007101AA6474                         loc_7101AA6474                          ; CODE XREF: sub_7101AA6340+4B0↓j
.text:0000007101AA6474                                                                 ; sub_7101AA6340+4BC↓j
.text:0000007101AA6474 40 09 20 1E                             FMUL            S0, S10, S0 ; x
.text:0000007101AA6478 48 00 00 34                             CBZ             W8, loc_7101AA6480
.text:0000007101AA647C
.text:0000007101AA647C                         loc_7101AA647C                          ; CODE XREF: sub_7101AA6340+4D0↓j
.text:0000007101AA647C 29 22 1B 95                             BL              ceilf
.text:0000007101AA6480
.text:0000007101AA6480                         loc_7101AA6480                          ; CODE XREF: sub_7101AA6340+138↑j
.text:0000007101AA6480                                                                 ; sub_7101AA6340+4D4↓j
.text:0000007101AA6480 61 32 43 BD                             LDR             S1, [X19,#0x330]

.text:0000007101AA6488 68 82 4E 39                             LDRB            W8, [X19,#0x3A0]
.text:0000007101AA648C 61 32 03 BD                             STR             S1, [X19,#0x330]
.text:0000007101AA6490 48 1C 00 35                             CBNZ            W8, loc_7101AA6818
.text:0000007101AA6494
.text:0000007101AA6494                         loc_7101AA6494                          ; CODE XREF: sub_7101AA6340+500↓j
.text:0000007101AA6494                                                                 ; sub_7101AA6340+514↓j ...
.text:0000007101AA6494 60 36 43 BD                             LDR             S0, [X19,#0x334]
.text:0000007101AA6498 08 20 20 1E                             FCMP            S0, #0.0
'''
AddCheat('Oatchi Rush CoolDown Instant') # STR S0, [X19, #0x2188]
cheatAddr = AOB('60 8A 21 BD 08 05 41 F9 0B 25 52 B9')
cheatAddr1 = AOB('60 92 21 BD 08 05 41 F9 0B 25 52 B9')
if isFound(cheatAddr):
    Hack(cheatAddr,('STR WZR, [X19, #0x2188]'))
else:
    Hack(cheatAddr1,('STR WZR, [X19, #0x2190]'))
'''
Rush Cooldown 1.0.2
.text:00000071013A98A8 FC 03 1F AA                             MOV             X28, XZR
.text:00000071013A98AC C7 FE FF 17                             B               loc_71013A93C8
.text:00000071013A98B0                         ; ---------------------------------------------------------------------------
.text:00000071013A98B0
.text:00000071013A98B0                         loc_71013A98B0                          ; CODE XREF: sub_71013A6700+65C↑j
.text:00000071013A98B0 E1 53 C0 3D                             LDR             Q1, [SP,#0x370+var_230]
.text:00000071013A98B4 00 38 21 1E                             FSUB            S0, S0, S1
.text:00000071013A98B8 68 AA 4E F9                             LDR             X8, [X19,#0x1D50]

.text:00000071013A98C0 08 05 41 F9                             LDR             X8, [X8,#0x208]
.text:00000071013A98C4 0B 25 52 B9                             LDR             W11, [X8,#0x1224]
.text:00000071013A98C8 88 EC 03 D0                             ADRP            X8, #qword_710913B318@PAGE
.text:00000071013A98CC 08 8D 41 F9                             LDR             X8, [X8,#qword_710913B318@PAGEOFF]
.text:00000071013A98D0 7F 05 00 71                             CMP             W11, #1
'''
AddCheat('Oatchi Can HighJump Hold ZL') # FMUL S0, S0, S2
hack_addr = AOB('00 08 22 1E 89 8B 82 52')
code_cave_func = CodeFunc( (
    'FADD S2, S2, S2',
    'FMUL S0, S0, S2',
    'B {back}'),
    retAddr= hack_addr+4)
AddCheatCode( code_cave_func )
Hack(hack_addr, 'B %d-{here}'%GetCodeK(), useButton='ZL')
'''
HighJump 1.0.2
.text:00000071013BF8E8 E0 36 40 BD                             LDR             S0, [X23,#0x34]
.text:00000071013BF8EC 81 96 40 FD                             LDR             D1, [X20,#0x128]
.text:00000071013BF8F0 21 90 80 0F                             FMUL            V1.2S, V1.2S, V0.S[0]
.text:00000071013BF8F4 82 32 41 BD                             LDR             S2, [X20,#0x130]
.text:00000071013BF8F8 88 32 40 F9                             LDR             X8, [X20,#0x60]

.text:00000071013BF900 89 8B 82 52                             MOV             W9, #0x145C
.text:00000071013BF904 01 69 29 FC                             STR             D1, [X8,X9]
.text:00000071013BF908 09 8D 82 52                             MOV             W9, #0x1468
.text:00000071013BF90C F8 03 00 32                             MOV             W24, #1
.text:00000071013BF910 00 65 14 BD                             STR             S0, [X8,#0x1464]
'''
AddCheat('Speed Increase') # LDR S2, [X21,#0x44]
cheatAddr = AOB('A2 46 40 BD 21 90 80 0F')
Hack(cheatAddr,(
    'FMOV S2, #2.75')
    )
'''
Speed 1.0.2
.text:0000007101A03EE8 41 02 00 54                             B.NE            loc_7101A03F30
.text:0000007101A03EEC
.text:0000007101A03EEC                         loc_7101A03EEC                          ; CODE XREF: sub_7101A03EA0+100↓j
.text:0000007101A03EEC                                                                 ; sub_7101A03EA0+108↓j ...
.text:0000007101A03EEC 61 02 40 BD                             LDR             S1, [X19]
.text:0000007101A03EF0 00 28 21 1E                             FADD            S0, S0, S1
.text:0000007101A03EF4 60 02 00 BD                             STR             S0, [X19]
.text:0000007101A03EF8 A1 C2 43 FC                             LDUR            D1, [X21,#0x3C]

.text:0000007101A03F00 21 90 80 0F                             FMUL            V1.2S, V1.2S, V0.S[0]
.text:0000007101A03F04 00 08 22 1E                             FMUL            S0, S0, S2
.text:0000007101A03F08 81 02 00 FD                             STR             D1, [X20]
.text:0000007101A03F0C 80 0A 00 BD                             STR             S0, [X20,#8]
.text:0000007101A03F10 68 02 40 B9                             LDR             W8, [X19]
'''
#AddCheat('Lumiknoll no damage at Night expeditions') # FSUB S1, S1, S0
#cheatAddr = AOB('21 38 20 1E 68 82 4E 39')
#CodeCave(cheatAddr,(
#    'LDR W0, [X19, #0x300]',
#    'CMP W0, #0',
#    'B.EQ {end}-4',
#    'FSUB S1, S1, S0',
#    'B %d-{here}'%(cheatAddr+4),
#    'B %d-{here}'%(cheatAddr+0x14),
#    ),use_BL=False)
'''
Lumiknoll Damage 1.0.2
.text:0000007101AA646C 00 10 2E 1E                             FMOV            S0, #1.0
.text:0000007101AA6470 E9 1B 00 35                             CBNZ            W9, loc_7101AA67EC
.text:0000007101AA6474
.text:0000007101AA6474                         loc_7101AA6474                          ; CODE XREF: sub_7101AA6340+4B0↓j
.text:0000007101AA6474                                                                 ; sub_7101AA6340+4BC↓j
.text:0000007101AA6474 40 09 20 1E                             FMUL            S0, S10, S0 ; x
.text:0000007101AA6478 48 00 00 34                             CBZ             W8, loc_7101AA6480
.text:0000007101AA647C
.text:0000007101AA647C                         loc_7101AA647C                          ; CODE XREF: sub_7101AA6340+4D0↓j
.text:0000007101AA647C 29 22 1B 95                             BL              ceilf
.text:0000007101AA6480
.text:0000007101AA6480                         loc_7101AA6480                          ; CODE XREF: sub_7101AA6340+138↑j
.text:0000007101AA6480                                                                 ; sub_7101AA6340+4D4↓j
.text:0000007101AA6480 61 32 43 BD                             LDR             S1, [X19,#0x330]

.text:0000007101AA6488 68 82 4E 39                             LDRB            W8, [X19,#0x3A0]
.text:0000007101AA648C 61 32 03 BD                             STR             S1, [X19,#0x330]
.text:0000007101AA6490 48 1C 00 35                             CBNZ            W8, loc_7101AA6818
.text:0000007101AA6494
.text:0000007101AA6494                         loc_7101AA6494                          ; CODE XREF: sub_7101AA6340+500↓j
.text:0000007101AA6494                                                                 ; sub_7101AA6340+514↓j ...
.text:0000007101AA6494 60 36 43 BD                             LDR             S0, [X19,#0x334]
'''
AddCheat('Dandori Battles Easy Win') # ADD W8, W8, W21
cheatAddr = AOB('08 01 15 0B 08 7D A8 0A')
CodeCave(cheatAddr,(
    'LDR W22, [X0]',
    'CMP W22, #0',
    'B.NE {end}-4',
    'ADD W8, W8, W21, LSL #5',
    'B {back}',
    ),use_BL=False)
EndSection('Damage/Other')
'''
Dandori Battle Points 1.0.2
.text:0000007101E05288 00 05 40 F9                             LDR             X0, [X8,#8]
.text:0000007101E0528C E1 03 14 AA                             MOV             X1, X20
.text:0000007101E05290 08 E8 FF 97                             BL              sub_7101DFF2B0
.text:0000007101E05294 A0 00 00 B4                             CBZ             X0, loc_7101E052A8
.text:0000007101E05298 08 18 40 B9                             LDR             W8, [X0,#0x18]

.text:0000007101E052A0 08 7D A8 0A                             BIC             W8, W8, W8,ASR#31
.text:0000007101E052A4 08 18 00 B9                             STR             W8, [X0,#0x18]
.text:0000007101E052A8
.text:0000007101E052A8                         loc_7101E052A8                          ; CODE XREF: sub_7101E05220+74↑j
.text:0000007101E052A8 68 0E 40 F9                             LDR             X8, [X19,#0x18]
.text:0000007101E052AC 00 05 40 F9                             LDR             X0, [X8,#8]
.text:0000007101E052B0 E1 03 14 AA                             MOV             X1, X20
'''


################################# END #######################################

HackComplete()
The codes
Code:
[Pikmin 4 v131072 TID=0100B7C00933A800 BID=BB89070F5B0028FF]

[Restore Code (Use after unchecking any cheats below)]
040A0000 01DDF788 1E202828
040A0000 01DDF788 1E202828
040A0000 0181EAF8 11000508
040A0000 01C0AB04 2B0301AD
040A0000 01B3D42C 1E283800
040A0000 01C0D7F4 2B010134
040A0000 01D6F398 6B130108
040A0000 01BECD08 5100056B
040A0000 01BEBDB0 71000508
040A0000 0208123C 2B160100
080A0000 01B5C120 4B080129 B9406E89
040A0000 013E160C 941B1AA1
040A0000 00DF29B8 9432D5B6
040A0000 015381E0 9415BFAC
040A0000 01AA6480 BD433261
040A0000 01AA6484 1E203821
040A0000 01AA6820 394EE268
040A0000 013A98BC BD219260
040A0000 01A03EFC BD4046A2
040A0000 01E0529C 0B150108

[--SectionStart:Time Manipulation--]
00000000 00000000 00000000

[№ 1. Reverse Time]
040A0000 01DDF788 1E203828

[№ 2. Stop Time]
040A0000 01DDF788 D503201F

[--SectionEnd:Time Manipulation--]
00000000 00000000 00000000

[--SectionStart:Pikmin Effects--]
00000000 00000000 00000000

[№ 3. Red Pikmin Fire Forever]
080A0000 06171FF8 16DAB2C0 1E212821
040A0000 06171FF4 11000108
040A0000 0181EAF8 15254D3F

[№ 4. Pikmin x256]
040A0000 01C0AB04 2B0321AD

[№ 5. Ultra-spicy spray Unlimited]
040A0000 01B3D42C D503201F

[--SectionEnd:Pikmin Effects--]
00000000 00000000 00000000

[--SectionStart:Shopping/Items--]
00000000 00000000 00000000

[№ 6. Max Raw Materials]
040A0000 01C0D7F4 2B412534

[№ 7. Inf Lab Purchases]
040A0000 01D6F398 6B1F0108

[№ 8. Items x999 After Map Change]
040A0000 01BECD08 5100016B
040A0000 01BEBDB0 71000108
040A0000 0208123C 52807CE0

[№ 9. Oatchi training points 99 after learning]
080A0000 01B5C120 B9006A89 52800C69

[--SectionEnd:Shopping/Items--]
00000000 00000000 00000000

[--SectionStart:Damage/Other--]
00000000 00000000 00000000

[№10. Player & Oatchi no damage + Lumiknoll]
040A0000 013E160C D503201F
040A0000 00DF29B8 D503201F
040A0000 015381E0 D503201F

[№11. One Hit Kill]
040A0000 01AA6480 D503201F
040A0000 01AA6484 1E2703E1
040A0000 01AA6820 52800028

[№12. Oatchi Rush CoolDown Instant]
040A0000 013A98BC B921927F

[№13. Oatchi Can HighJump Hold ZL]
080A0000 06171FEC 16C93644 1E220800
040A0000 06171FE8 1E222842
040A0000 013BF8FC 1E220800
80000100
040A0000 013BF8FC 1536C9BB
20000000

[№14. Speed Increase]
040A0000 01A03EFC 1E20D002

[№15. Dandori Battles Easy Win]
080A0000 06171FE0 16F24CAF 0B151508
080A0000 06171FD8 54000041 710002DF
040A0000 06171FD4 B9400016
040A0000 01E0529C 150DB34E

[--SectionEnd:Damage/Other--]
00000000 00000000 00000000

[This set of cheats is created by HeroWang/Arch9SK7, enjoy!]
This works with the newest update of the game, right?
 
update for
MIO: Memories In Orbit 1.2.0.0
TID: 01000A001E978000
BID: 43C1E124C31956F8

 
Pokmon LeafGreen

[Restore Code (Use after unchecking any cheats below)]
580A0000 001D4010
580A1000 00000F68
580A1000 00000060
780A0000 0005F3F2
620A0000 00000000 00007800

[01# Walk Through Walls]
580A0000 001D4010
580A1000 00000F68
580A1000 00000060
780A0000 0005F3F2
620A0000 00000000 00002000

[Created by Patjenova, enjoy!]

Just one cheat to get everybody started
Post automatically merged:

Can you please make 100 percent catch rate for red I tried green leaf code but didn't work for me
 
Last edited by shinwg,
.hack//G.U. Last Recode 1.0.0
TID: 0100CA9014A04000
BID: 18455A3B2AE872D7
Cheats Request:

In the PS2 version there was a cheat that swapped the main character for others, for example Atoli, Gaspard, Pi, etc...
 
Risk of Rain 2 - v1.4.1
TID: 010076D00E4BA000
BID: 49DCBD66EC1A16AF

Cheats Request:

Inf. Money
Inf. Lunar Coin
Skills No Cooldown
Equipments No Cooldown
Teleporter Instant Charge

Thanks
 

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