Costco to drop Xbox products entirely in the US.

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Remember when Xbox used to be cool?, well given the dismal direction Microsoft put the brand it's just a plain miracle it's made it as far as it is. But besides the continious price hikes and thousand dollar xbox branded ROG Ally X in the room, Not even physical storefronts want to give the Xbox brand the time of day anymore because Costco has taken the step and has cleared out everything Xbox related products (from Consoles to controllers, all the way down to things like branded mics and stuff like it, as searching "Xbox" on thier official site no longer pulls up anything).
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This previously was able to pull a search of Xbox products they sold complete with catagories specifically for them, not unlike how searching "Playstation" on the the costco website would pull up results for the Playstation 5 and related products.
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This apparently came down to a business decision, presumably due to Microsoft's price hikes making it unprofitable to sell Series S or X'es. Confirmation of this has come From Destin Legarie of Save State Plus and former IGN fame, who has called Costco directly.
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(Source)



Has it never been more over for the Xbox brand?, guess how it'll reach a new low in the comments.
 
I swear something like this happens every time they assure us they're going to stay in the hardware business.
 
It's fascinating. I don't really know where I'd see Microsoft's video game division, in 10 years.

Even at its peak with the 360, the Xbox brand wasn't strong in Japan. After the digital-only announcement for the Xbox One, the brand suffered heavily. Granted, the Xbox One did better than the Wii U in units sold, but the Series X/S is around half that.

I always go back to the studio acquisitions because it baffles me. The implication of fortifying the Series X/S with exclusives was quickly dashed.

Microsoft will always have the Windows platform to keep them moving forward, but I'm not sure why they don't push to make their video game division profitable. Even with the ROG Xbox Ally X announcement, I'm not confident in Microsoft's vision.

Someone watching the industry more closely would have to tell me what Microsoft seems to be working towards.

My formula was always simple: Make a capable console with a competitive pricetag, release exclusives/k*ller apps, court the third parties to publish games for your console. I'm not sure Microsoft is even doing the first step right.
 
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It's fascinating. I don't really know where I'd see Microsoft's video game division, in 10 years.

Even at its peak with the 360, the Xbox brand wasn't strong in Japan. After the digital-only announcement for the Xbox One, the brand suffered heavily. Granted, the Xbox One did better than the Wii U in units sold, but the Series X/S is around half that.

I always go back to the studio acquisitions because it baffles me. The implication of fortifying the Series X/S with exclusives was quickly dashed.

Microsoft will always have the Windows platform to keep them moving forward, but I'm not sure why they don't push to make their video game division profitable. Even with the ROG Xbox Ally X announcement, I'm not confident in Microsoft's vision.

Someone watching the industry more closely would have to tell me what Microsoft seems to be working towards.

My formula was always simple: Make a capable console with a competitive pricetag, release exclusives/k*ller apps, court the third parties to publish games for your console. I'm not sure Microsoft is even doing the first step right.
Brutal honesty is that Halo, Gears, and maaaaaybe Forza titles carried Xbox from day one, so once those pretty much fizzled out - point of owning one became pretty moot. And lets not forget when it was in the era of having to PAY to play online too, and no one seemed to mind being screwed by M$ on that.
 
It's fascinating. I don't really know where I'd see Microsoft's video game division, in 10 years.

Even at its peak with the 360, the Xbox brand wasn't strong in Japan. After the digital-only announcement for the Xbox One, the brand suffered heavily. Granted, the Xbox One did better than the Wii U in units sold, but the Series X/S is around half that.

Even at it's peak it really didn't do well in the US either and ultimately fell behind the PS3. People have to consider that 360 sales numbers include double purchases from the RRoD issues in early models.
 
Brutal honesty is that Halo, Gears, and maaaaaybe Forza titles carried Xbox from day one, so once those pretty much fizzled out - point of owning one became pretty moot. And lets not forget when it was in the era of having to PAY to play online too, and no one seemed to mind being screwed by M$ on that.
Even at it's peak it really didn't do well in the US either and ultimately fell behind the PS3. People have to consider that 360 sales numbers include double purchases from the RRoD issues in early models.
Like Sony, Microsoft had to cultivate their franchises and make sure they made a splash upon release. Even now, the only game that comes to mind for the Xbox One is Rare Replay. (I genuinely cannot think of an exclusive on Series X/S off the top of my head.)

While I'm at it, putting Rare on Kinect avatar duty wasn't the best way to allocate talent, even if Rare took a long time to develop and release a game. Microsoft truly does forget to develop games for their platform.

The Xbox Live subscription charge was interesting because people were willing to pay. I'm guessing consumers of the time felt Call of Duty (a big deal at the time) and Halo were worth it. Honestly, I consider both Sony and Microsoft's online infrastructure equally solid, but I give Microsoft extra credit for being first to market while ushering in the mainstream indie scene alongside XNA. That gen may have introduced DLC endings, day one patches, microtransactions, etc., but they were interesting times in the industry.


I didn't think about the RRoD issues. I figured a good percentage would have demanded a replacement unit from Microsoft, since the recession was in full swing by the time the 360 released.
 
Brutal honesty is that Halo, Gears, and maaaaaybe Forza titles carried Xbox from day one, so once those pretty much fizzled out - point of owning one became pretty moot. And lets not forget when it was in the era of having to PAY to play online too, and no one seemed to mind being screwed by M$ on that.

The OG Xbox was basically carried by Halo from what I've heard on day 1.

The 360 had a few other things going for it, such as launching sooner, being cheaper (to the point you could nearly afford both the 360 Pro and a Wii) and depending on the game having better performance.

Near launch the only people I knew who got PS3s were either self admitted fanboys or people who just wanted a cheap BD player, the latter of which didn't mean much to myself and others during the early days when SDTVs were still common.

Personally, it wasn't until the PS3 had a price cut, I got a HDTV and more importantly it built up a library of interesting exclusives that I ended up getting one.

That said, I do believe that if MS hadn't messed up the Xbone (both hardware, DRM and announcement), allot of 360 users would had moved over to the Xbone instead of shifting to the PS4.
 
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The OG Xbox was basically carried by Halo from what I've heard on day 1.

The 360 had a few other things going for it, such as launching sooner, being cheaper (to the point you could nearly afford both the 360 Pro and a Wii) and depending on the game having better performance.

Near launch the only people I knew who got PS3s were either self admitted fanboys or people who just wanted a cheap BD player, the latter of which didn't mean much to myself and others during the early days when SDTVs were still common.

Personally, it wasn't until the PS3 had a price cut, I got a HDTV and more importantly it built up a library of interesting exclusives that I ended up getting one.

That said, I do believe that if MS hadn't messed up the Xbone (both hardware, DRM and announcement), allot of 360 users would had moved over to the Xbone instead of shifting to the PS4.
Oooh, I remember that. The PS3 was going to do for Blu-Ray's what the PS2 did for DVD. It was genius on Sony's part, especially since they were spearheading Blu-Ray. Games were already $60+ in the 7th gen, so the price of a Blu-Ray vs multiple DVD's didn't matter.

Sony had issues. Users couldn't access the BIOS from in-game (that came in a later update). The library took longer to build exclusives. Plus, backwards compatibility was removed, which was a huge red flag for consumers. PS2 had put backwards compatibility on the map, so removing it didn't go unnoticed. Still, once the exclusives started to build and the Slim unit released, the PS3 had much more appeal than at its (very expensive) launch.
 
It's pretty depressing what they made out of the Series X, as a system, it was solid, way better than the PS5 imho. Unfortunately they killed it by going fully multiplat and not longer supporting the system. Why would I bother buying games for the Series X, when I can get them for the PS5 nowadays?

I was thinking of selling my series X, but maybe I'll keep it just to play old 360 games with better quality. It's a shame really.
 
It's pretty depressing what they made out of the Series X, as a system, it was solid, way better than the PS5 imho. Unfortunately they killed it by going fully multiplat and not longer supporting the system. Why would I bother buying games for the Series X, when I can get them for the PS5 nowadays?

I was thinking of selling my series X, but maybe I'll keep it just to play old 360 games with better quality. It's a shame really.
Yeah, I have kicked around the idea of getting an Xbox One or a Series X/S so that I can have a way to play 360 games. Of course, it's an expensive idea, and I only own one or two 360 games. I could never get the BC working on a 360 (when I had one). I like to think Microsoft have made it more standard for the Xbox One and Series X/S.

What were the Series X/S's good points? I'm on the outside looking in, so I don't know how the UI, storefront, etc. compares to the PS5.
 
Yeah, I have kicked around the idea of getting an Xbox One or a Series X/S so that I can have a way to play 360 games. Of course, it's an expensive idea, and I only own one or two 360 games. I could never get the BC working on a 360 (when I had one). I like to think Microsoft have made it more standard for the Xbox One and Series X/S.

What were the Series X/S's good points? I'm on the outside looking in, so I don't know how the UI, storefront, etc. compares to the PS5.
You can run 3 series X games or more running at the same time, quick resume isn't only for one game but for several.
The system itself is also more powerful and most games do look nicer on the series X, layout in general was also nicer and the store doesn't lag as much as the ps5 one.
 
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Womp womp.

If Microsoft didn't want this, they should have actually listened to what the userbase wanted instead of always choosing profit first.
 
I swear something like this happens every time they assure us they're going to stay in the hardware business.
Same with Nintendo assuring us they were still manufacturing Wii Us

EBGames still sells Xbox, but no longer shows an Xbox category on the front page. Had to scrap something less important than clothing and homewares to plug their crappy subscription I guess:
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Back in my day there was a brand called the Xbox, it wasn't very good so it ceased to exist.

The hilarious part is M$ is so delusional they're raising not lowering the price of Xboxs, twice this year while retailers don't even want it on their shelves.
 
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Walmart in my area still sell Xbox but stocking is very suffering - mostly empty.
 
Yes, letting Microsoft buy Activation was totally a good move that benefited both companies and gaming as a whole....
 

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