I couldn't help myself and looked into/fixed some of the issues reported: https://github.com/emukidid/Wii64/releases/tag/1.4.8
Hopefully nothing has regressed, mostly a glN64 release again. Yoshi's Story isn't perfect by any means but way better...
Port of GTA III to the Wii, based on GaryOderNichts' Wii U port.
Works with the Classic Controller and GameCube pad.
https://github.com/elmasas/re3-wii
A new release, see the notes about stability (I'm bring back lots of changes from upstream so things might be better or worse for some games, please let me know!): https://github.com/emukidid/Wii64/releases/tag/1.4.6
Congratulations on all the hard work. If it helps, I vaguely remember some shooting games running on MAME2000, such as Terminator 2, but my memory may be failing me
Hi All,
Below is part of a spreadsheet that lists out all the possible lightgun games that can be played or emulated on a Wii including issues. "Works" means they load and are mostly playable. I will upload the spreadsheet this is on and link to...
Pushed a new version, 1.4.4 had some broken texturing in glN64. I'll try to do the Factor 5 ucodes from GLideN64 at some point now that I'm a bit more confident after doing the WDC/Stunt Racer ucode. I also want to really focus on FrameBuffer...
1.4.4 is out now. https://github.com/emukidid/Wii64/releases/tag/1.4.4
I will take a bit of a break from "frequent" releases while I work on some usability things and perhaps some larger features (Rice framebuffer support, backporting certain...
New Update
Bugfixes
Bindings will now persist across controller/power cycles
Fixed an issue where unplugging the nunchuck while doing a movement would lock the player's movement to that direction
Improved memory management (USB/HDD users...
New core for the Sharp X68000 C68K Cyclone. The previous one was the M68K Musashi. This core is a bit faster and supports HDF files instead of using M3U. Multi-disc games can be converted into a single HDF file for better compatibility, and frame...
WFL Plugins Pack has been updated, this includes the addition of @cheloruiz79 port of RA Sharp X68000 core and his updated releases of RA VM Neo Geo and FBA PGM cores.
In addition, i have updated all of my themes to include X68K... in the...
New core for the Sharp X68000 C68K Cyclone. The previous one was the M68K Musashi. This core is a bit faster and supports HDF files instead of using M3U. Multi-disc games can be converted into a single HDF file for better compatibility, and frame...
I wanted to post this when this port was stable enough to release, but thought I would share this before someone keeps asking for this.
So a couple months ago, I started porting Xash3D to the Wii. I figured that with the engine now having big...