Following what you mentioned above, I decided to run some tests myself and I'm a bit confused. I understand that H.264 is the standard and Xvid is old, that H.264 is more efficient with data, delivering better quality at a lower bitrate, and all...
So, the option to make a 480p wuhb file is not FORCE_RES=P480? I'm trying to make a wiiflow forwarder with this option but it just defaults to 1080p.
@Bidu your hombrew channel 480p wuhb works, but I can't make one myself, what am I doing wrong...
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##### Boot2vWii Channel Tutorial - Wii U Aroma #####
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What is Boot2vWii Channel?
With Boot2vWii Channel you can create custom forwarders to use in the Wii U...
Got most of the main things sorted out. Currently in the polish and bugfixes phase now.
Also implemented one of the extras (it will now fetch your Mii's name when booting the game on first boot, so it won't default to "Unnamedplayer").
Expect a...
So the recomp of (the unreleased) Goldeneye xbla is out for a while now and downloadable for pc on Github: Goldeneye recomp.
Would it be even be a possible mission to port this game to the Wii U?
Or is that not possible due to the lack of power...
After looking at the first post, Cafe-Xplorer should be added to the apps list. It has exceeded what Wii U Shell does and is far more superior.
https://github.com/Sudachi-E/Cafe-Xplorer
I spent my last few months porting Quake 3 Arena to most consoles that didn't have a port yet (Wii, PS3, PS4, Xbox One), but my main roadblock was always the Wii U. Thanks to all the experience I gained from my previous ports as well as a new toy...
UWUVCI Updated to v3.201.2 - FOSS (Free and Open Source Software version)
- This was a quick fix. It looks like *someone* deliberately tried to break every patch.
Latest FOSS version of UWUVCI can be retrieved from ModMii or directly from here
I'm busy working on the next update.
I think the only way I could add a feature like that would be to make some controller buttons configurable or introduce some kind of button combination, as I don't want to add any more buttons to the UI.
I don't remember where I got mine but I just tested multiple ways to exit the game and my save file didn't corrupt. What I noticed though is that selecting Save and Exit (not Save and Quit) causes the game to hang on a black screen, but it does...
ok so i got the game to a front to back playable state, just need to fix alot of visual bugs and especially the audio... i figured i'd crosspost this here since i asked here